R * talks at GDC

Game Developers Conference site administrators have opened access to a new talk from a Rockstar Games employee – on creating realistic horses in Red dead redemption 2

R * talks at GDC

Speeches by R * representatives at GDC 2021 were known back in April, the event itself took place in July, but only now has the opportunity to watch the performance of Tobias Kleanthous, the lead programmer for game artificial intelligence and gameplay. Anyone can get acquainted with the lecture in the form presentations and video (lasts 50 minutes).

And here is a lesson by Miriam Bellard, who continued the theme of creating locations using an example GTA Online, but now with a focus on visual storytelling, is only available to those who purchase a paid access to the GDC repository ($ 550 per year). The first part, presented in 2019, can be view for free

Also, without registration, you are allowed to view the report given in 2014 by Alastair MacGregor, the company’s lead audio programmer. That speech on the topic of sound Gta 5 available in two formats: presentation and video (almost an hour). Voice recording page remained, but the recording itself did not.

 

Source: gta.com.ua