Playerunknown’s Battlegrounds has 25 weapons at present obtainable, every with its personal set of scopes and attachments to attach on, which implies it’s truthful to say that maintaining observe of all of them is usually a little tough.
This Battlegrounds weapons information will make that simpler. The random nature of the shrinking circle means you solely have restricted management over what conditions you’ll get into – in different phrases, you all the time wish to ensure you have a short-range and a long-range weapon. We’ll run you thru the professionals and cons of every gun, then end with some recommendation on attachments.
If you’re in search of extra basic suggestions, check out our complete Battlegrounds guide. If you’d prefer to study extra about the place to loot, hop on over to our map guide.
Remember, deciding which gun to select up isn’t merely a case of going by which one has the very best stats, and even by this record and choosing your favorite. You’ll wish to think about components reminiscent of what terrain the ultimate circle seems prefer it may shut round, how a lot ammo you’ve, what your teammates are utilizing and which gun you’ve in your different slot. What level within the recreation you’re at issues too – sniper rifles, as an example, are much less helpful as soon as the circle has shrunk all the way down to a small space. Also, we haven’t included gadgets discovered inside airdrops resulting from their rarity. With that in thoughts, let’s get to it!
Short vary weapons
S12Okay
The S12Okay is a semi-automatic gauge shotgun, and is my close-range gun of alternative. Each clip has 5 rounds, which matches as much as eight with an prolonged magazine. It has slots for AR barrel, journal, and sight attachments – equipping a red-dot will imply much less of your display screen will get obscured by the gun itself. The giant journal and high-firing charge means there’s much less strain to land each shot, and likewise makes it extra suited to taking out teams when in comparison with the opposite shotguns.
S686
If you’re taking part in solo, a viable various to the S12okay is the double barrel S686 gauge shotgun. Although it may possibly solely hearth 2 shells earlier than it must be reloaded, these shells do extra harm – at level clean vary it may possibly one shot somebody even when they’re carrying the best tier armour. You may also double faucet to fireside each shells in very fast succession. In my expertise nevertheless, enemies go down shortly sufficient whenever you’re shut up, that the S12Okay or the Vector can nonetheless get the job performed and have rounds left over.
S1897
The S1897 is a pump motion shotgun with 5 shells in every clip, which makes it a greater possibility than the S686 in duo or squad video games – although the time between every shot continues to be a lot larger than the S12Okay. If you do find yourself utilizing the S1897 or the S686, do your finest to discover a choke attachment as it is going to dramatically enhance its vary. Both weapons even have a slot for bullet loops, which lower their reload instances by 30%.
Vector
The Vector SMG takes .45 ACP rounds, has a 13 bullet sized clip by default and might hearth in single, burst or full-auto. It’s obtained a full suite of 5 attachment choices, and turns into a way more enticing possibility with an prolonged magazine that takes the clip dimension as much as 25. It actually struggles at longer distances although, and might’t match the harm potential of an S12Okay at shut vary.
Micro Uzi
The Uzi makes use of 9mm ammo, and has area for a barrel, journal and inventory attachment. It can do a whole lot of harm up shut, however has the worst vary of any weapon within the recreation – I’d a lot slightly have a shotgun or a distinct SMG.
UMP9
Many individuals want to pack the UMP submachine gun as their short-range possibility, and never with out good motive. It’s extra versatile than the opposite weapons right here, with a single shot and burst hearth mode that make it viable at longer ranges, along with a full-auto mode for shut engagements. It takes 9mm ammo, which needs to be in plentiful provide. I’m normally extra inclined to take the S12Okay when I’ve the selection, seen as I prefer to camp inside buildings and it’s a greater software for ambushes. If I’m utilizing a sniper rifle slightly than an assault rifle, I’ll take the UMP in order that I can higher deal with mid-range engagements.
Tommy Gun
The Tommy Gun is an SMG that fires .45 ACP rounds, and its quick firing charge provides it higher harm than the UMP at shut vary. It can take a barrel, journal and grip attachment, although the dearth of a sight attachment and poor harm at something aside from shut vary forestall it from being an excellent alternative.
Medium-long vary weapons
M416
The M416 takes 5.56mm ammo, and is the one assault rifle with 5 attachment slots. This provides it the very best general stats as soon as it’s absolutely kitted out, although don’t count on that to occur in each recreation. If you have already got these attachments, choosing this up is a no brainer – the one occasion the place I wouldn’t swap to it’s if a match is sort of over and I don’t suppose I’m going to search out any extra.
AKM
The AKM makes use of 7.62 mm ammo, and does essentially the most harm per hit of all of the assualt rifles: 2 headshots needs to be sufficient to take out anybody who isn’t carrying a degree three helmet. However, it has extra recoil and bullet drop, and might solely take a barrel, journal and sight attachment. The excessive harm doubtlessly makes it the very best assault rifle for taking single pictures at a protracted vary, however provided that you’re adequate to land them.
M16A4
The M16A4 does barely much less harm than the AKM because it makes use of 5.56mm ammo, however has a better bullet velocity that makes taking lengthy vary pictures simpler. It’s obtained area for a scope, barrel and journal attachment, and has a burst-fire mode slightly than full-auto. Spamming burst-fire truly does extra harm at shut vary than the full-auto of different assault rifles, which additionally makes this your best option on this class for short-range engagements.
SCAR
The SCAR shoots 5.56mm bullets, takes each attachment aside from a inventory, however has the worst stats of any assault rifle. It’s one saving grace is that the recoil is somewhat simpler to regulate than with different weapons, however it’s best to nonetheless solely use it in case you can’t discover something higher.
Crossbow
The Crossbow has good harm and is of course stealthy, however the downsides far outweigh the positives. It’s obtained a protracted reload time between every shot (though that was just lately elevated by 35%) and there’s a considerable amount of drop on every bolt, making it too unwieldy for use successfully.
Sniper rifles
This may sound somewhat counter-intuitive, however a sniper rifle gained’t all the time be your finest wager for lengthy vary headshots. The VSS is healthier suited to shut vary engagements, and any assault rifle with an 8X scope will likely be greater than able to taking enemies out at a distance – particularly the M16.
VSS
The VSS is a sniper rifle, although the large quantity of bullet drop on every 9mm projectile makes it tough to make use of at something aside from shut vary. The benefit it has over different weapons is that it comes with an inbuilt suppressor and a scope, which you need to use to take pictures at an extended vary once you’ve learnt how. A VSS may be surprisingly helpful within the late recreation, when the circle has shrunk down and never giving your place away is much more vital than common.
Mini-14
The Mini-14 DMR is the most recent gun to be added, and makes use of 5.56mm rounds. It fires in semi-auto with 20 rounds in every clip, and the minimal quantity of bullet drop on every shot signifies that it may possibly compete with the M16 and SKS at lengthy distances. It’s obtained area for a muzzle, journal and sight attachment. It does extra harm than the M16, and is healthier at medium vary than the SKS – making it my most popular alternative over these two.
SKS
The SKS is a semi-auto carbine rifle that makes use of 7.62mm bullets, and has area for all 5 attachments. While every shot can do a substantial quantity of harm, the gun is held again by excessive recoil and the low spawn charge of sniper rifle attachments.
Kar98Okay
The Kar98Okay is a bolt-action sniper rifle that fires 7.62mm rounds, and does essentially the most harm of any non-crate weapon: it may possibly kill anybody with a degree 2 helmet in a single headshot. As you’d count on from a bolt-action rifle, nevertheless, it’s obtained an extremely gradual firing charge – making it the very best non-crate weapon for lengthy ranges, however tough to make use of in every other state of affairs.
Pistols
Pistols grow to be just about irrelevant when you’re previous the opening couple of minutes of a recreation, with one or two exceptions. The first of these is the P18C, which has an automated firing mode meaning its harm can start to compete with that of a much bigger gun – although there aren’t many conditions the place it wouldn’t be higher to only, you realize, use a much bigger gun.
One state of affairs the place a pistol may be helpful is in case you’ve discovered a pistol suppressor and have the drop on somebody. If you’re assured you possibly can take them out with it, then doing so will make it a lot much less probably that you just’ll get killed whereas looting their physique.
Attachment recommendation
Before I’m going, I’ll provide you with a fast rundown on which attachments to equip. For the barrel modification, suppressors are practically all the time the best choice. They don’t utterly eradicate noise, however they do make it a lot tougher for anybody you shoot at to work out the place you might be. If you possibly can’t discover one, it comes down to private choice between a flash hider and a compensator, however keep in mind that the flash hider truly reduces some recoil in addition to hiding your muzzle flash. Also keep in mind that there’s no level in equipping a compensator on a bolt-action rifle.
The angled grip barely reduces each horizontal and vertical recoil, whereas the vertical grip reduces vertical recoil considerably. Again it comes down to private choice, although I want the angled grip as pictures that go large resulting from horizontal recoil usually tend to miss the goal completely.
For the journal attachment, the prolonged magazine wins out over the quickdraw magazine: it places these additional bullets immediately into your clip, making it extra probably that you just’ll truly get an opportunity to make use of them. The prolonged quickdraw magazine is outright higher although, because it combines the consequences of these two attachments.
In regards to scopes, an 8x on any assault rifle can successfully flip it right into a sniper rifle. If you’re taking part in in third particular person, don’t fear about being caught out if somebody seems at close-range – good click on to purpose your weapon with out trying via the scope. Another underused trick is to shortly swap out your optics to finest swimsuit the present state of affairs.