PUBG finest weapons: harm and weapon stats, together with G36C, Skorpion, and extra

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One of essentially the most difficult elements of Playerunknown’s Battlegrounds, for brand new and skilled gamers alike, is retaining observe of the huge array of weapons to select from, how they differ from each other, what attachments you’ll be able to equip onto every weapon, and whether or not something has modified for the reason that final time you performed. PUBG options almost forty weapons to select from, every with particular stats relating to break, vary, recoil, bullet drop, and rather more. It’s a hell of a studying curve, irrespective of whereabouts you end up on it.

But that’s the place our PUBG weapons information comes into play! Below, you’ll discover a complete overview of each weapon in PUBG, from bogstandard pistols and SMGs to coveted air drop-only weapons just like the AWM and the M249, and even map-exclusive variants such because the QBZ and the G36C. You can have a look and discover the stats of every weapon, in addition to our private opinions on how the weapons carry out below completely different circumstances. You’ll additionally discover a helpful desk of attachments on the backside of the web page. Aren’t we the very best?

Player is sniping another player swimming in a lake.

PUBG finest weapons information

Understanding how one weapon differs from one other in PUBG by way of their vary, dealing with, harm, and normal behaviour – is commonly the deciding consider whether or not you survive the upcoming encounter. But, in fact, you’ll additionally must be reassessing the state of affairs you’re in, asking questions of your self equivalent to: how a lot ammo do I’ve left? What gear do my teammates possess? How far into the match am I? Where may the ultimate circle seem?

All these questions ought to inform your playstyle and the choices you make. If you’re after some extra normal recommendations on PUBG as an entire, check out our primary PUBG guide. Now, let’s check out the weapons!

Note: All weapon stats featured beneath had been taken from this lovely spreadsheet, created and maintained by Reddit person “dak4ttack”. The harm stats refer to break in opposition to no armour/Lvl 1 armour/Lvl 2 armour/Lvl Three armour/limb.

Ruins

Shotguns

S12Ok

  • Ammo Type: 12 Gauge
  • Magazine Size: 5 (Eight with Extended Mag)
  • Body Shot Damage: 198/139/119/89.1/89
  • Headshot Damage: 297/207.9/178.2/133.7
  • Fire Rate/Reload Time: 0.25s/3s

Here’s a shotgun that spends all its time wishing it might be a unique form of gun. The (comparatively) giant journal and excessive firing charge equipped by the S12Ok’s semi-auto nature make it a extra forgiving shotgun than most, and in addition extra suited to taking out teams when in comparison with the opposite shotguns; although its vary is low even by shotgun requirements.

S686

  • Ammo Type: 12 Gauge
  • Magazine Size: 2
  • Body Shot Damage: 216/151/130/97.2/97
  • Headshot Damage: 324/226.8/194.4/145.8
  • Fire Rate/Reload Time: 0.2s/3s

The double-barrelled S686 takes all of the traits of the shotgun as a category of weapon, and exaggerates them. Though it will possibly solely fireplace two shells earlier than it must be reloaded, you’ll be able to unleash each photographs in a miniscule period of time, and should you land your photographs at shut vary, your enemy is paste. But miss your photographs with this shaky, inaccurate gun, or get caught at medium or lengthy vary, and your S686 may as nicely be a Snickers bar.

S1897

  • Ammo Type: 12 Gauge
  • Magazine Size: 5
  • Body Shot Damage: 216/151/130/97.2/97
  • Headshot Damage: 324/226.8/194.4/145.8
  • Fire Rate/Reload Time: 0.75s/5.8s

The eagle-eyed amongst you may need observed that the harm stats of the pump motion S1897 are similar to these of the S686. So which do you are taking? Well, the S1897 offers you 5 photographs earlier than reloading, which makes it much more forgiving than the blast-and-pray S686; however its draw back is a hideous six-second reload time, a a lot decrease fireplace charge, and the worst vary of any gun in PUBG (including Bullet Loops will convey this reload time down to simply over Four seconds, which isn’t a lot better, however may prevent in case your enemy lacks a killing intuition). These causes put the S1897 on the backside of my private record of shotguns, with the understanding that the others aren’t that a lot better.

Sawed-off

  • Ammo Type: 12 Gauge
  • Magazine Size: 2
  • Body Shot Damage: 160/112/96/72/72
  • Headshot Damage: 240/168/144/108
  • Fire Rate/Reload Time: 0.25s/4s

In my humble opinion, the Sawed-off is the one shotgun it’s best to take to the end-game with out feeling ashamed of your self. The purpose for this isn’t that it’s notably efficient within the end-game, however that it occupies a pistol slot, somewhat than a major weapon slot. Treat the Sawed-Off like a miniature S686 that does much less harm however truly boasts a better efficient vary than any common shotgun.

Submachine weapons

Vector

  • Ammo Type: 0.45
  • Magazine Size: 13 (25 with Extended Mag)
  • Body Shot Damage: 34/23.8/20.4/15.3/20
  • Headshot Damage: 61.2/42.8/36.7/27.5
  • Fire Rate/Reload Time: 0.055s/2.2s

The Vector is a tricky SMG to love, primarily on account of its terrible journal measurement with out an prolonged journal attachment. It has its deserves, particularly a low recoil and excessive charge of fireplace, which lets you do some fairly respectable harm at brief to mid-range. But ensure you’re not caught off-guard when your journal runs out lower than a second after you begin firing.

Micro Uzi

  • Ammo Type: 9mm
  • Magazine Size: 25 (35 with Extended Mag)
  • Body Shot Damage: 26/18.2/15.6/11.7/16
  • Headshot Damage: 46.8/32.8/28.1/21.1
  • Fire Rate/Reload Time: 0.048s/3.1s

The Uzi boasts the best charge of fireplace of any weapon in PUBG, however on account of its poor harm this isn’t fairly as thrilling because it sounds. Regardless, the Uzi is a good possibility within the early- and mid-game, notably – nicely, solely – in close-quarters fight. Plus, you understand, it truly holds sufficient ammo to kill somebody with. Hear that, Vector?

UMP9

  • Ammo Type: 9mm
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 39/27.3/23.4/17.6/23
  • Headshot Damage: 70.2/49.1/42.1/31.6
  • Fire Rate/Reload Time: 0.092s/3.1s

Don’t be seduced by the firepower of the others; on the subject of SMGs, the bulk will agree that the UMP reigns supreme. A slower, calmer, and extra measured method than the others, the UMP has a very good clip measurement and a comparatively mild recoil, notably when decked out with attachments. The skill to modify between single-shot, burst, and full-auto solely provides to its versatility. But what actually units the UMP aside is that it’s a surprisingly correct gun, even at longer ranges. Any different SMG I’d really feel slightly conflicted about taking into the ultimate circle, however with the UMP, I really feel safe.

Tommy Gun

  • Ammo Type: 0.45
  • Magazine Size: 30 (50 with Extended Mag)
  • Body Shot Damage: 40/28/24/18/24
  • Headshot Damage: 72/50.4/43.2/32.4
  • Fire Rate/Reload Time: 0.086s/3.45s

Damage is the declare to fame of the Tommy Gun, with surprisingly good flat harm stats and a good clip measurement that may be prolonged past some other SMG. However, the shortage of a sight attachment severely limits its efficient vary, and its recoil is a bucking bronco in comparison with the UMP, stopping the Tommy Gun from being a perfect selection heading into the mid- and late-game.

Assault Rifles

AKM

  • Ammo Type: 7.62
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 49/34.3/29.4/22.1/22
  • Headshot Damage: 115.2/81/69/51.8
  • Fire Rate/Reload Time: 0.1s/3.22s

The AKM has all the time been a fearsome weapon at each stage of a match, boasting the joint-highest harm per hit of all of the assault rifles. Discounting harm drop-off, 2 headshots or 5 physique photographs will kill somebody clad in Level Three armour. However, it’s a tough AR to grasp, on account of its heavy recoil and bullet drop. Best recommendation is to spend time in PUBG’s coaching mode getting used to the AKM earlier than laying declare to it every match.

Aug A3

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.086s/3.67s

This air drop-exclusive assault rifle is an actual magnificence. The Aug packs a punch and handles very simply in comparison with a weapon such because the AKM. Its solely disadvantage is that it takes a very long time to reload in comparison with a few of its contemporaries. All in all, a strong and forgiving rifle which feels nice to make use of – notably when outfitted with a suppressor.

Beryl M762

  • Ammo Type: 7.62
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 47/32.9/28.2/21.2/21
  • Headshot Damage: 110.5/77/66/49.7
  • Fire Rate/Reload Time: 0.086s/2.9s

The Beryl is definitely forgotten in comparison with extra staple assault rifles, such because the AKM, M416, or SCAR-L. But the Beryl’s DPS beats out all of them, thanks primarily to its wonderful mixture of base harm and charge of fireplace. The catch? A horrible quantity of recoil, which suggests in actuality you’re extra more likely to die to any of the beforehand talked about ARs than you might be to the Beryl. If you’re intent on utilizing this beast, not less than connect a foregrip and compensator to permit not less than a few of your bullets to hit at mid- to long-range.

G36C

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.086s/3.8s

Native to PUBG’s newest map, Vikendi (see our PUBG Vikendi information for additional particulars), the G36C replaces the SCAR-L on Vikendi, and possesses just about all the identical stats, apart from a nifty fireplace charge improve that places it on the identical stage as our good friend the M416. However, to counteract this, an entire second has been added to its reload time, so that you’ll principally want to finish the combat earlier than it is advisable to reload. And that could be tougher than you suppose, as a result of the G36C just isn’t as tameable because the SCAR-L or the M416, with a recoil that many gamers agree is troublesome to become familiar with.

Groza

  • Ammo Type: 7.62
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 49/34.3/29.4/22.1/22
  • Headshot Damage: 115.2/81/69/51.8
  • Fire Rate/Reload Time: 0.08s/3s

Ahh, the Groza. If you simply heard a terrifying droning sound within the distance and also you’re undecided what it was, it was in all probability a Groza. This air drop-exclusive shredder hits with the facility of an AKM, however its charge of fireplace is prime of the road, even beating out half the SMGs listed above. It takes some getting used to, and it’s finest not used as a long-range weapon, however should you’re fortunate sufficient to return throughout a Groza, there aren’t many causes I can consider to not take it.

M416

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.086s/2.73s

Arguably the quintessential assault rifle, The M416 has respectable general stats which may be boosted to excellence with a full array of attachments, although in fact don’t anticipate that to occur in each game. When in comparison with the AKM, the M416 offers much less harm however fires quicker and handles higher. But neglect that. The actual purpose to like the M416 is that it has the bottom reload time of any assault rifle in PUBG. We all know that reloading throughout a firefight is tantamount to urgent the “kill me now” key in your keyboard, whether or not you’re behind cowl or not. So I discover it’s finest to restrict this as a lot as attainable.

M16A4

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.1s/2.86s

The M16A4 is a really counterintuitive weapon in its present state. On paper it’s near-identical to the M416, with the principle distinction that the M16A4 is a burst- or single-shot-only weapon. But right here’s the factor: by no means use the burst mode. You can spam-click in single-shot mode and attain the identical charge of fireplace because the burst mode, with out having to attend for the cooldown after each third shot. So principally it’s an M416 with fewer attachments slots, and it’s a must to give your self an RSI so as to use it correctly. I’m not a fan, however there’s no denying in expert arms the M16A4 is a strong close- to mid-range rifle.

MK47 Mutant

  • Ammo Type: 7.62
  • Magazine Size: 20 (30 with Extended Mag)
  • Body Shot Damage: 49/34.3/29.4/22.1/22
  • Headshot Damage: 115.2/81/69/51.8
  • Fire Rate/Reload Time: 0.1s/3.37s

The Mutant is an fascinating addition to PUBG’s AR roster, matching the AKM in harm output however firing solely in two-shot bursts. This instantly turns many gamers off the Mutant, however the two-shot burst makes it a lot simpler to manage than the M16A4, and perfect for tapping enemies at mid- to long-range. Attach a vertical foregrip and compensator to this factor and it’ll shine such as you by no means would have anticipated. This is a burst AR for individuals who, like me, don’t like burst ARs.

QBZ95

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.092s/3.66s

The QBZ95 is unique to Sanhok, and replaces the SCAR-L there. I received’t spend a lot time speaking about this weapon, as a result of it’s nearly completely similar to the SCAR-L, the one substantial variations being that the QBZ95 has a really barely larger charge of fireplace and a considerably longer reload time.

SCAR-L

  • Ammo Type: 5.56
  • Magazine Size: 30 (40 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 101.1/71/61/45.5
  • Fire Rate/Reload Time: 0.096s/2.86s

The poor man’s M416 continues to be a reasonably respectable assault rifle. The SCAR-L is commonly maligned for being simply barely worse than the M416 in just about each single manner (minus the bottom harm, which is similar), however this apart, it’s a strong, controllable gun which might simply change into a game-ender as soon as upgraded with attachments equivalent to a 4x scope, compensator, foregrip, and possibly an prolonged quickdraw magazine. Don’t fear, SCAR-L; we nonetheless love you.

Light machine weapons

DP-28

  • Ammo Type: 7.62
  • Magazine Size: 47
  • Body Shot Damage: 51/35.7/30.6/23/31
  • Headshot Damage: 117.3/82.11/70.38/52.8
  • Fire Rate/Reload Time: 0.109s/5.5s

If the AKM had been an LMG, it could be the DP-28 (aren’t abbreviations the very best?). Slow to fireplace, however hits like a truck. Hard to manage, however takes without end to reload. Oh wait, these had been two negatives. Yeah, I’m not an enormous fan of the DP-28. But you’ll be able to definitely nonetheless shred with it at mid- to close-range. Bear in thoughts, nonetheless, that the DP-28 takes no attachments besides a choose few scopes. So what you see is what you get with the pizza-gun.

M249

  • Ammo Type: 5.56
  • Magazine Size: 100
  • Body Shot Damage: 45/31.5/27/20.3/20
  • Headshot Damage: 103.5/72.45/62.1/46.6
  • Fire Rate/Reload Time: 0.075s/8.2s

Joining the Groza within the ranks of air drop-only shredders, the M249 earns its popularity in two methods: an insane charge of fireplace, and a bonkers clip measurement. Nobody’s going to dare get right into a DPS combat with you once you’re holding the M249. However, should you click on reload earlier than you actually wished to, you’re useless, due to the gun’s downright diabolical eight-second reload time. But with 100 photographs, who wants reloads? Just ensure you have a very good backup weapon to go with the M249, and also you’re good to go.

DMRs

VSS Vintorez

  • Ammo Type: 9mm
  • Magazine Size: 10 (20 with Extended Mag)
  • Body Shot Damage: 43/30.1/25.8/19.4/19
  • Headshot Damage: 96.35/67.45/57.81/43.36
  • Fire Rate/Reload Time: 0.086s/2.9s

My associates and I used to name the VSS the “paintball gun” on account of its dismayingly low harm stats for a DMR, and its very low bullet pace (precisely a 3rd of the Mini-14’s bullet pace). Its plus sides embody a built-in suppressor and scope, which you should utilize to take photographs at an extended vary once you’ve learnt how. But it’s best to abandon the VSS the second you discover just about some other DMR or sniper rifle.

Mini-14

  • Ammo Type: 5.56
  • Magazine Size: 20 (30 with Extended Mag)
  • Body Shot Damage: 48/33.8/29/21.7/22
  • Headshot Damage: 108.1/75.67/64.86/48.65
  • Fire Rate/Reload Time: 0.1s/3.6s

Minimal bullet drop, a very good clip measurement, and pretty easy to grasp. The Mini-14’s low harm (hovering between the VSS and the SKS) means individuals typically desire to make use of different DMRs given the selection, nevertheless it’s nonetheless a strong, dependable selection at any stage of a match.

SKS

  • Ammo Type: 7.62
  • Magazine Size: 10 (20 with Extended Mag)
  • Body Shot Damage: 56/39/33.4/25/25
  • Headshot Damage: 124.55/87.185/74.73/56.05
  • Fire Rate/Reload Time: 0.1s/2.9s

The SKS is the Mini-14’s brusque, no-nonsense older sibling. Lower clip measurement and better recoil, however a big step up in harm and a decrease reload time. The SKS was once my go-to DMR, till they got here out with…

SLR

  • Ammo Type: 7.62
  • Magazine Size: 10 (20 with Extended Mag)
  • Body Shot Damage: 61/42.6/36.5/27.4/28
  • Headshot Damage: 136.3/95.41/81.78/61.34
  • Fire Rate/Reload Time: 0.1s/3.68s

The SLR is the SKS’s belligerent uncle. Higher recoil and an extended reload time once more, however the highest harm of any non-air drop DMR. If you’ll be able to management it and use it nicely below strain, the DLR can finish quite a lot of fights earlier than they start.

MK14 EB

  • Ammo Type: 7.62
  • Magazine Size: 10 (20 with Extended Mag)
  • Body Shot Damage: 64/44.8/38.4/28.8/29
  • Headshot Damage: 143.35/100.35/86/64.51
  • Fire Rate/Reload Time: 0.09s/3.68s

This air drop-only DMR is definitely similar to the SLR – a lot so, in reality, that I do generally marvel why one is confined to airdrops and the opposite just isn’t. I assume you would say the MK14 is the SKS’s equally belligerent aunt. Massive harm for a DMR, excessive recoil, excessive reload time, and the distinctive skill to go full-auto when wanted and ship a cluster-truck of harm at close-range with all of the eloquence of a rhinoceros on stilts.

QBU

  • Ammo Type: 5.56
  • Magazine Size: 10 (20 with Extended Mag)
  • Body Shot Damage: 50/35.3/30.2/22.7/23
  • Headshot Damage: 112.8/78.96/67.68/50.76
  • Fire Rate/Reload Time: 0.1s/3s

The QBU replaces the Mini-14 on Sanhok, and may’t be discovered on some other map. A decrease clip measurement than the Mini-14, however a smidge extra harm and a barely decrease reload time. The primary good thing about the QBU, nonetheless, is its bipod mode, which all however eliminates recoil whilst you’re susceptible.

Sniper Rifles

AWM

  • Ammo Type: 0.300
  • Magazine Size: 5 (7 with Extended Mag)
  • Body Shot Damage: 132/92.4/79.2/59.4/57
  • Headshot Damage: 300/210/180/135
  • Fire Rate/Reload Time: 1.85s/4.6s

The solely rifle that may one-shot kill via a Level Three helmet, the AWM is an air drop-exclusive that excels at uber-range. All its different stats are constructed to counterbalance the AWM’s monumental harm; excessive reload time, low fireplace charge, distinctive ammunition solely present in air drops… But significantly, who’s not gonna choose up an AWM after they get the possibility?

M24

  • Ammo Type: 7.62
  • Magazine Size: 5 (7 with Extended Mag)
  • Body Shot Damage: 87/60.8/52.1/39.1/38
  • Headshot Damage: 197.5/138.25/118.5/88.88
  • Fire Rate/Reload Time: 1.8s/4.2s

The M24 was once an air drop-only merchandise till they made it world-spawnable again in May 2018, making it one of many strongest non-air drop weapons within the game. Stronger than a Kar98okay, with a barely quicker charge of fireplace and better muzzle velocity, too. The solely purpose to take a Kar98okay over an M24 is that if, like the remainder of PUBG’s playerbase, you will have a substantial amount of expertise with the previous and discover it tougher to hit photographs with the latter.

Kar98Ok

  • Ammo Type: 7.62
  • Magazine Size: 5
  • Body Shot Damage: 83/57.8/49.5/37.1/36
  • Headshot Damage: 187.5/131.25/112.5/84.38
  • Fire Rate/Reload Time: 1.9s/4s

The Kar98okay, whereas outclassed in each manner by the M24 and the AWM, ought to nonetheless command a substantial amount of respect and worry. A low charge of fireplace, excessive reload time, and small and un-upgradeable journal measurement are all balanced out by excessive harm and the truth that everybody’s had a lot expertise with the Kar98okay by now, so that you simply know they’re gonna land these headshots.

Winchester Model 1894

  • Ammo Type: 0.45
  • Magazine Size: 8
  • Body Shot Damage: 73/50.8/43.6/32.7/31
  • Headshot Damage: 165/115.5/99/74.25
  • Fire Rate/Reload Time: 0.6s/4s

I’m nearly optimistic the Winchester is a Crossbow in disguise, making an attempt to earn a bit extra respect. Lack of attachment choices, the bottom harm of any sniper rifle, and the identical reload time as a Kar98okay. The Winchester is barely helpful early- to mid-game, and must be deserted as quickly as you discover one other sniper rifle or DMR.

Miscellaneous weapons

Crossbow

  • Ammo Type: Bolt
  • Magazine Size: 1
  • Body Shot Damage: 105/73.5/63/47.3/47.3
  • Headshot Damage: 241.5/169.1/145/109
  • Fire Rate/Reload Time: 3.8s/3.55s

Death by crossbow is accountable for an incredible many rage-quits, I’m certain, however that alone received’t put it aside from being a ludicrously impractical weapon used solely when nothing else is out there. Huge “bullet” drop and a disgusting period of time between photographs just isn’t ameliorated sufficient by its respectable harm and pure stealth.

Pistols

P18C

  • Ammo Type: 9mm
  • Magazine Size: 17 (25 with Extended Mag)
  • Body Shot Damage: 23/16.1/13.8/10.4/12
  • Headshot Damage: 46/32.2/27.6/20.7
  • Fire Rate/Reload Time: 0.06s/2s

Pistols are nearly universally ineffective when you get previous the early-game, however the P18C truly does a reasonably respectable job of masquerading as an SMG, with a full-auto mode that makes up for its low harm and truly boasts the best DPS of any pistol.

P1911

  • Ammo Type: 0.45
  • Magazine Size: 7 (12 with Extended Mag)
  • Body Shot Damage: 41/28.7/24.6/18.5/21
  • Headshot Damage: 82/57.4/49.2/36.9
  • Fire Rate/Reload Time: 0.11s/2.1s

The P1911 packs a hefty punch for a pistol, however with solely seven photographs you’ll have to verify all of them depend, notably when up in opposition to an armoured assailant. Nevertheless, that is greater than able to seeing you thru just a few early-game encounters, and should even sometimes see you thru some intense late-game close-quarters fights the place you one way or the other each miss all of your photographs together with your major weapons.

P92

  • Ammo Type: 9mm
  • Magazine Size: 15 (20 with Extended Mag)
  • Body Shot Damage: 35/24.5/21/15.8/18
  • Headshot Damage: 70/49/42/31.5
  • Fire Rate/Reload Time: 0.135s/2s

A really uninteresting however nonetheless respectable pistol, the P92 options common harm, common reload pace, common all the things, actually. An excellent backup for once you run out of bullets for all the things else, which is de facto what pistols are for.

R1895

  • Ammo Type: 7.62
  • Magazine Size: 7
  • Body Shot Damage: 55/38.5/33/24.8/28
  • Headshot Damage: 110/77/66/49.5
  • Fire Rate/Reload Time: 0.4s/7.5s

The R1895 packs extra of a punch than some other secondary slot weapon (minus the Sawed-Off, in fact), however a sluggish fireplace charge and a slowwwwww reload pace make it laborious to justify retaining over any of the opposite pistols.

R45

  • Ammo Type: 0.45
  • Magazine Size: 7
  • Body Shot Damage: 55/38.5/33/24.8/28
  • Headshot Damage: 110/77/66/49.5
  • Fire Rate/Reload Time: 0.25s/3.2s

Miramar has it fortunate, as a result of the R45 replaces the R1895 there, and improves upon it in some ways. Same harm, however half the reload time, twice the fireplace charge, and simpler to manage usually.

Skorpion

  • Ammo Type: 9mm
  • Magazine Size: 20 (40 with Extended Mag)
  • Body Shot Damage: 22/15.4/13.2/9.9/11
  • Headshot Damage: 44/30.8/26.4/19.8
  • Fire Rate/Reload Time: 0.07s/3.08s

The latest of the pistols and at last a rival of the P18C for finest full-auto pistol, the Skorpion sadly doesn’t come out on prime. Its main promoting level is a big clip measurement, and a lot of attachment slots to assist management its recoil, however all the things else – harm, fireplace charge, reload pace – is slightly worse than the P18C, making it an unsatisfying weapon to make use of in my expertise.

Melee weapons

Melee weapons aren’t price speaking about at size, as a result of they’re all near-identical in perform and harm. The one exception is the pan, which for some weird purpose offers extra harm than some other melee weapon; and what’s extra, whereas “holstered” it reveals the distinctive skill to deflect all photographs which collide with it, doing a masterful job of defending your bottom whilst you combat. So the pan is the clear winner, adopted by each different melee weapon, and at last your fists taking over the rear. Yes, I heard it. No, I’m not altering it.

PUBG Attachments

Before we go, right here’s a fast rundown on which attachments you’ll be able to equip to which weapon. Of course, as with the remainder of this information, that is all topic to vary, and since there’s quite a lot of them, I like to recommend trying to find the attachment kind of selection (Muzzle, Magazines, Stocks, and so on.) utilizing the search bar simply above the desk to view all of the attachments of that kind. Or you’ll be able to hit the earlier/subsequent buttons slightly below the desk to cycle via all of the attachments on provide.

Attachment Type of Attachment Weapons it may be hooked up to
Half Grip Lower Rail M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Mk47, Skorpion
Angled Foregrip (AR, SMG, DMR) Lower Rail M416, SCAR-L, UMP9, SKS, AUG A3, Beryl M762‎‎, Mk47, G36C
Vertical Foregrip (AR, SMG, DMR) Lower Rail M416, SCAR-L, UMP9, KRISS Vector, SKS, Tommy Gun, AUG A3, QBZ95, Mk47, Skorpion, G36C
Laser Sight Lower Rail P18C, P1911, P92, R45, UMP9, Vector, AUG A3, Beryl M762, M416, Mk47 Mutant, QBZ, SCAR-L, SKS, Skorpion, G36C
Light Grip Lower Rail M416, SCAR-L, UMP9, SKS, AUG A3, KRISS Vector, QBZ95, Beryl M762, Mk47, Skorpion, G36C
Thumb Grip Lower Rail M416, SCAR-L, UMP9, SKS, AUG A3, QBZ95, Mk47
Quiver for Crossbow Lower Rail Crossbow
Extended QuickDraw Mag (SMG) Magazines Micro UZI, UMP9, KRISS Vector, Tommy Gun
Extended QuickDraw Mag (DMR, SR) Magazines M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14, SLR, QBU
QuickDraw Mag (AR, DMR, S12Ok) Magazines AKM, M16A4, M416, SCAR-L, S12Ok, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C
Extended QuickDraw Mag (AR, DMR, S12Ok) Magazines AKM, M16A4, M416, SCAR-L, S12Ok, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C
Extended Mag (SMG) Magazines Micro UZI, UMP9, KRISS Vector, Tommy Gun
Extended Mag (Handgun) Magazines P1911, P18C, P92, Skorpion
Extended QuickDraw Mag (Handgun) Magazines P1911, P92, P18C
QuickDraw Mag (DMR, SR) Magazines M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14‎, SLR, QBU
QuickDraw Mag (Handgun) Magazines P1911, P92, P18C
QuickDraw Mag (SMG) Magazines Micro UZI, UMP9, KRISS Vector, Tommy Gun
Extended Mag (DMR, SR) Magazines M24, AWM, SKS, VSS, Mk14 EBR‎, Mini 14‎, SLR, QBU
Extended Mag (AR, DMR, S12Ok) Magazines AKM, M16A4, M416, SCAR-L, S12Ok, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C
Suppressor (Handgun) Muzzle P1911, P92, R1895, P18C, Skorpion
Choke (SG) Muzzle Sawed-off, S1897, S686
Flash Hider (DMR, SR) Muzzle M24, AWM, SKS, Kar98okay, Mk14 EBR, Mini 14, SLR, QBU
Flash Hider (SMG) Muzzle Micro UZI, UMP9, Vector
Duckbill (SG) Muzzle S1897, S12Ok
Suppressor (SMG) Muzzle Micro UZI, UMP9, Tommy Gun, Vector
Suppressor (DMR, SR) Muzzle M24, AWM, SKS, Kar98okay, Mk14 EBR‎, Mini 14, SLR, QBU
Compensator (AR, DMR, S12Ok) Muzzle AKM, M16A4, M416, SCAR-L, S12Ok, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C
Suppressor (AR, DMR, S12Ok) Muzzle AKM, M16A4, M416, SCAR-L, S12Ok, Groza, AUG A3, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, Mk47, G36C
Compensator DMR, SR) Muzzle M24, AWM, SKS, Kar98okay, Mk14 EBR, Mini 14, SLR, QBU
Compensator (SMG) Muzzle Micro UZI, UMP9, Vector
Flash Hider (AR, DMR, S12Ok) Muzzle AKM, M16A4, M416, SCAR-L S12Ok, SLR, SKS, Mini 14, Mk14 EBR, QBZ95, QBU, Beryl M762, G36C
Bullet Loops (S1897, S686) Stocks S1897, S686
Bullet Loops for Snipers Stocks Kar98okay, Winchester 1894
Cheek Pad (DMR, SR) Stocks M24, AWM, Kar98okay, SKS, VSS, Mk14 EBR, SLR
Stock (Micro UZI) Stocks Micro UZI
Tactical Stock (M416, Vector) Stocks M416, Vector
Dot Sight (Crossbow) Upper Rail Crossbow
15x PM II Scope Upper Rail SKS, Kar98okay, M24, AWM, Mk14 EBR‎, Mini 14, SLR, QBU
2x Aimpoint Scope Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Ok, M249, Kar98okay, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR‎, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C
3x Backlit Scope Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Ok, M249, Kar98okay, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR‎, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C
4x ACOG Scope Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Ok, M249, Kar98okay, M24, AWM, KRISS Vector, Groza, SKS, Mk14 EBR‎, Mini 14, DP-28, AUG A3, SLR, Crossbow, QBZ95, QBU, Beryl M762, Mk47, G36C
Red Dot Sight Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, S12Ok, M249, Kar98okay, M24, AWM, SKS, Crossbow, KRISS Vector, OTs-14 Groza, Glock, P1911, P92, Mk14 EBR‎, Mini 14, DP-28, AUG A3, R45, SLR, QBZ95, QBU, Beryl M762, Mk47, Skorpion, G36C
8x CQBSS Scope Upper Rail SKS, M249, Kar98okay, M24, AWM, Mk14 EBR‎, Mini 14, SLR, QBU
Holographic Sight Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Ok, M249, Kar98okay, M24, AWM, Crossbow, KRISS Vector, OTs-14 Groza, SKS, Mk14 EBR‎, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C
6x Scope Upper Rail UMP9, AKM, M16A4, M416, SCAR-L, SKS, S12Ok, M249, Kar98okay, M24, AWM, KRISS Vector, OTs-14 Groza, Mk14 EBR‎, Mini 14, DP-28, AUG A3, SLR, QBZ95, QBU, Beryl M762, Mk47, G36C

Well now, that’s about all we’ve on every of the weapons presently in PUBG. If you’d prefer to be taught extra about learn how to begin a match nicely and discover the weapons you’re in search of, hop on over to any of our map guides. We have one for the primary map in our PUBG Erangel information, the PUBG Miramar information for the largest map, PUBG Sanhok for the smallest map, and PUBG Vikendi for the newest and chilliest of PUBG’s locales.

Source

Bluehole Studio, Feature, guides, PlayerUnknown’s Battlegrounds, PUBG Corp.

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