Plunkbat servers crash in first 24 hours of 50 participant deathmatch

Plunkbat servers crash in first 24 hours of 50 participant deathmatch

Bluehole ran right into a critical difficulty this week, as their servers crashed 24 hours into the return of their 50 participant deathmatch mode. War Plunkbat was the short-term return of the workforce deathmatch from final month, which breaks from PUBG’s conventional ‘once you’re gone you’re gone’ construction and means that you can respawn. There are ten groups of 5 and everybody begins with top-tier loot. Or, would begin with top-tier loot, if anybody was in a position to connect with the sport. Desert Knights mode was alleged to run till the top of the weekend, however needed to be yanked by Friday afternoon after a Thursday evening launch.

The announcement was made through the Plunkbat Twitter account, which confirms emergency upkeep was accomplished however that the sport mode is suspended whereas engineers work to ensure this doesn’t occur once more.

Playerunknown’s Battlegrounds had a greater roll-out for a similar restricted deathmatch occasion final month, so that they’ve proven they will deal with the visitors earlier than. Hopefully, that is only a one-off whoopsie.

As a reminder, Plunkbat Update 12 is presently the topic of a survey that Bluehole has opened as much as all gamers. They need to ensure the brand new weapons rebalance decisions are assembly with everybody’s satisfaction, and there’s a lottery to reward of us who share their two cents. I wrote up extra on that right over here, if you wish to take a gander.

Here’s some video of War Mode in motion:

Source

battle royale, Bluehole Studio, deathmatch, Desert Knights, Miramar, Plunkbat, pubg, server crash, War

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