Paradox purchase Prison Architect, may make their very own Architect games

Paradox Interactive have purchased Prison Architect off creators Introversion Software, nabbing the rights and belongings whereas muttering about probably making new ‘Architect’ games of their very own. Introversion say that after over eight years of growth, “we’ve taken Prison Architect just about as far as we can” they usually’re doing one thing new. If Paradox, the publishers behind technique games and construct ’em ups from Crusader Kings II to Cities: Skylines, need to give ’em moolah in change for one thing they’re about finished with, hey, bonus.

Paradox had already printed the pocket phone variations of Introversion’s porridge-dishing simulator, and now they personal the entire thing.

Paradox CEO Ebba Ljungerud stated in at the moment’s announcement that they’re “eager to explore development of potential new games based off of the ‘Architect’ IP.” Interesting that he says Architect, not Prison Architect. Might we see Hospital Architect? Post Office Architect? Corner Shop Architect?

“We promise to exercise good behaviour with this cherished title going forward,” Ljungerud added.

Okay, perhaps not Corner Shop Architect.

“Prison Architect has been an intensely rewarding project for us,” Introversion co-founder Mark Morris stated within the announcement.

“Every developer loves seeing their creations come to life, but through Early Access, launch on multiple platforms and over a dozen post-launch content updates, we’ve been building and managing this building-and-management game for nearly a decade. I think we’ve taken Prison Architect just about as far as we can, and we’re all eager to see where a team like Paradox can take it next! This also gives Introversion the chance to work on what we’ve got coming up next — more on that soon.”

Ooh the tease.

Our boy Brendy was an enormous of what he referred to as “an excellent story-making game” in his glowing Prison Architect review, written after it left early entry in October 2015.

“Disasters are part of daily life, death and drama occur alongside logistical cock-ups, leaving your prison without flushing toilets for days. Riots start over the dumbest oversights, and cute little men in orange uniforms barricade themselves in kitchens, murdering all the cooks. You can lose control of an entire cell block and have to call in the riot police. Once, I had to call the fire brigade three days in a row. It is the only management game that has made me feel sheepish.”

Leaving early entry definitely wasn’t the tip of growth, thoughts. Introversion have stored on increasing it, together with adding multiplayer solely final month.

Source

Business, Introversion Software, Paradox Interactive, Prison Architect

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