Overwatch: Roadhog’s Hook undergoes re-balancing in newest PTR take a look at construct

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Changes have are being utilized to Roadhog over on the Overwatch PTR.

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According to a submit from designer Geoff Goodman on the Overwatch boards, the group is re-balancing Roadhog’s Hook after the latest modifications.

In as we speak’s notes, Blizzard posted the next updates coming to Roadhog quickly:

Roadhog Hook

  • Added some extra line of sight checks in the direction of the left/proper of a possible hook goal. This means it must be simpler to hook somebody who’s sticking midway out of a doorway, or behind a skinny pole, and so forth. These checks are additionally used for the persistent line of sight verify, so if a hook goal strikes behind a slim object like a stump or a lightpole, they gained’t be launched anymore.
  • Hooked targets are actually slowed closely whereas they’re surprised, even when they’re within the air. This means if somebody is strafe leaping away from you and also you land a hook, they’re lots much less prone to slide out of line on sight, breaking the hook.
  • Fixed a bug that would let you hook somebody and pull them behind you in case you spun round earlier than the hook landed.

You can evaluate these notes with these posted on January 5 through here.

Other than Roadhog, duration changes to Ana and Sombra skills have been utilized.

Ana’s Biotic Grenade period has been diminished from 5 to 4 seconds, whereas Sombra’s Hack cooldown was diminished from 12 to eight seconds.

The submit from Goodman was made 17 hours in the past, so the modifications could have already been utilized.


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