Whatever your emotions are on Quake II RTX, it seems prefer it received’t be the one traditional PC game getting Nvidia’s fancy pants ray tracing remedy. A just lately posted job advert for Nvidia’s Lightspeed Studios has revealed a brand new “game remastering program” that goals to convey “some of the greatest titles from the past decades […] into the ray tracing age”. There’s no phrase but on precisely what games they’re remastering in the intervening time, however the first will apparently be a game “you know and love”.
First noticed by DSO Gaming, the advert doesn’t give us any additional hints as to what that game may be, nevertheless it does point out that having triple-A expertise could be useful.
I imply, that would actually be any game on the planet, particularly after they’re meant to be taking a look at “the greatest titles from the past decades”. If I have been to make an informed guess, although? I reckon we’re most likely taking a look at both one of many Half-Lifes, just because they’re two of essentially the most well-known and most beloved PC games within the historical past of eternally, or one thing like Doom. After all, id Software’s Marty Stratton confirmed to the parents at Giant Bomb that Doom Eternal can be getting ray tracing help when it launches subsequent 12 months, so a ray traced remaster of the unique Doom (or possibly even Doom II or III?) might be simply the ticket.
Just like Quake II RTX, although, I’d think about we’re speaking about an ray tracing game that may solely be appropriate with present Nvidia RTX playing cards, somewhat than one thing everybody can get pleasure from no matter what graphics card they personal. I might be mistaken, after all, because it’s additionally not clear whether or not Nvidia’s new remastering program will contain games getting a full path traced remaster like they did with Quake II RTX (which is an excellent fancier, all-encompassing model of ray tracing that’s additionally getting used for the upcoming Minecraft RTX replace), or one thing that’s a little bit extra light-touch.
Quake II RTX began out as a fan-made user mod, in any case, which was then picked up by Nvidia and introduced in-house. Still, on condition that Nvidia’s Lightspeed Studios have been additionally those answerable for turning that Quake II mod into the Quake II RTX we all know at the moment, I wouldn’t be shocked in the event that they utilized the identical form of path tracing overhaul to no matter game they’re at the moment engaged on.
Whatever they find yourself doing, although, I do hope they’ll launch the primary couple of ranges at no cost like they did with Quake II RTX. It’s a neat factor to do, and a great way of constructing certain your RTX card can truly run the rattling factor at a good pace earlier than you resolve to interrupt out your pockets.
Until Nvidia make an official announcement about it themselves, nonetheless, we’ll simply must content material ourselves with a bunch of nostalgia-fuelled ‘what if?’ situations.
Are there any games you’d prefer to see get the RTX remedy?