Need for Speed: Underground will get ray tracing with mod

A Need for Speed: Underground mod has given the 17-year outdated game a giant improve.

Need for Speed: Underground Redux, the 2017 mod by AMTxDRxRL, introduced plenty of visible upgrades to the 2003 game. The mod enhanced textures by means of Reshade, and it’s again within the highlight once more due to ray tracing.

A special modder, Stre1itzia, determined to port the unique Redux mod to the newest model of Reshade, and add new ray traced shaders of their very own. The modder posted the leads to the video under, displaying fairly the improve.

Although there’s at the moment no method to obtain these tweaks, Stre1itzia says you need to count on an enormous efficiency hit. The game’s efficiency is three-times decrease than working it with vanilla Redux, although this might enhance with optimisation. It’s not fairly clear precisely what ray tracing is being utilized to right here, so a few of these settings could be toggleable.

If nothing else, the footage lets us peer into the long run slightly bit to see what a next-gen Need for Speed might appear to be.

Thanks, DualShockers.


 

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