Mordhau weapons information – full weapon stats, the best way to use Mordhau’s finest weapons


Mordhau’s armoury comprises fairly the choice of weapons with which you’ll carve, stab, slice, or dismember your solution to victory. But if you happen to’ve ever clicked on the “advanced” tab for any weapon within the armoury, you’ll see simply how a lot is occurring beneath the floor. Seriously, have you ever ever seen so many injury values for a single weapon? I certain hadn’t, which is what made penning this Mordhau weapons and stats information so daunting.

Below I’ve accomplished my very, easiest to condense the large quantities of knowledge on each single weapon in Mordhau in order that it’s straightforward to grasp and establish the strengths and weaknesses of every one. I’ll stroll you thru every weapon so as of its level price, with my very own private opinions on the best way to succeed with them. So if you wish to know your Arming Swords out of your Falchions, your Bardiches out of your Halberds – effectively, you’re in the fitting place.

Oh, and whilst you’re right here, why not try our essential Mordhau guide/tips web page? It’s filled with some actually good sensible recommendations on the best way to enhance quicker than anybody else round you, and you too can discover hyperlinks to all the opposite areas of our ever-expanding Mordhau guides collection from there.

Mordhau weapons information – stats, ideas, opinions on each weapon

Right, I’ll waste no time as a result of we’ve tons to cowl; however I’ll say that if you happen to’re on the lookout for recommendations on the ins and outs of fight itself, you then’d be higher off testing our Mordhau melee fight information (or certainly our Mordhau ranged fight or Mordhau horseback fight guides relying in your choice). Once you’ve accomplished that, come on again right here, as a result of under you could find stats on each weapon at present in Mordhau, together with a number of sentences from me on each, evaluating them to 1 one other and exhibiting you the best way to succeed with that particular weapon.

Because it doesn’t actually make that a lot sense to classify these weapons every other method, I’ve break up all of the Mordhau weapons primarily based on their level price, with a separate desk for the archery and throwing weapons. Click on any of the hyperlinks slightly below to skip to a specific part.

1-3 cost weapons
4-6 cost weapons
7-11 cost weapons
Ranged and Throwable weapons

A pair extra issues earlier than we start. First: I’ve tried to condense the under stats in order to not overwhelm you with knowledge, however if you happen to’re after the total record of stats as they seem in-game, merely click on on every weapon’s title to open up a screenshot of that weapon’s full stats. Second: simply to keep away from any confusion, the weapon pace stats seem within the type of “X+Y” the place X is the wind-up and Y is the discharge of the weapon’s assault.

Mordhau weapon stats (1-Three price)

These weapons are the most cost effective that cash (or factors) should buy, so in fact you may’t count on them to be as deadly as a Zweihander or a Halberd. But they definitely have their place, both as a backup weapon or as a essential if you happen to’re placing all of your factors into armour and/or perks. Plus – a few of these are literally relatively formidable weapons. Shout out to the Falchion, Arming Sword, and Quarterstaff particularly. See for your self under.

Cleaver (One Handed)
Cost: 1 Strike Thrust Throw
Head DMG 35-100 13-19 30-140
Body DMG 28-60 8-14 15-40
Leg DMG 18-50 3-9 5-30
Speed 450+450ms 500+350ms N/A
Length 45cm 45cm N/A
Details: Actually a really first rate weapon, however solely on strikes – the thrusts do subsequent to nothing. Low attain and never as quick as you assume, however nice stamina drain and strike injury.
Dagger (One Handed)
Cost: 1 Strike Thrust Throw
Head DMG 25-48 40-66 30-140
Body DMG 10-33 25-51 15-40
Leg DMG 5-23 10-41 5-30
Speed 400+400ms 425+350ms N/A
Length 45cm 45cm N/A
Details: Better thrusts than strikes, however with each you may get pleasure from some extraordinarily quick assaults, notably throughout combos.
Short Sword (One Handed)
Cost: 1 Strike Thrust Throw
Head DMG 33-60 40-70 30-140
Body DMG 18-45 25-55 15-40
Leg DMG 8-40 10-50 5-30
Speed 475+425ms 475+350ms N/A
Length 60cm 60cm N/A
Details: Fairly constant injury values and a greater attain than both the Dagger or Cleaver, however slower assaults to compensate.
Wooden Mallet (One Handed)
Cost: 1 Strike Thrust Throw
Head DMG 25-28 20-26 25-50
Body DMG 15-18 10-16 20-30
Leg DMG 5-13 5-11 10-20
Speed 450+450ms 550+350ms N/A
Length 32cm 32cm N/A
Details: Clearly not meant for combating, however can construct at a price of 10 HP per hit. If you win a battle with this, give your self a pat on the again.
Quarterstaff (Two Handed)
Cost: 1 Strike Thrust Alt Strike Alt Thrust
Head DMG 25-29 25-29 20-24 25-29
Body DMG 20-24 20-24 15-19 20-24
Leg DMG 10-14 10-14 5-9 10-14
Speed 525+425ms 550+350ms 500+400ms 525+350ms
Length 120cm 120cm 90cm 90cm
Details: Low injury however very quick and versatile, and a genuinely first rate 1v1 weapon. Deceptive attain and fast assaults, made even faster in alt-attack mode (albeit with diminished vary and decrease strike injury).
Training Sword (Two Handed)
Cost: 1 Strike Thrust
Head DMG 8-11 8-11
Body DMG 3-6 3-6
Leg DMG 2-3 2-3
Speed 550+525ms 600+350ms
Length 105cm 105cm
Details: The lowest of the low, intentionally so. Useful for coaching and meme-ing. Will take 10-50 consecutive hits to kill a participant.
Arming Sword (One Handed)
Cost: 2 Strike Thrust Throw
Head DMG 30-75 38-85 40-150
Body DMG 25-60 33-70 25-50
Leg DMG 10-50 13-60 15-40
Speed 475+475ms 500+350ms N/A
Length 75cm 75cm N/A
Details: An improve on the Short Sword, and a really good backup weapon to run. Decent strike injury, and even higher thrust injury. Nimble, forgiving, and first rate attain for a low-cost weapon. Can tear aside unarmoured opponents.
Axe (One Handed)
Cost: 2 Strike Thrust Throw
Head DMG 46-100 15-21 50-140
Body DMG 36-57 10-16 30-40
Leg DMG 20-47 5-6 20-30
Speed 500+475ms 575+350ms N/A
Length 60cm 60cm N/A
Details: Much like its huge brother axes, the one-handed Axe offers tonnes of strike injury however very low thrust injury. Still a strong weapon for its value, however I’d decide the Arming Sword over the Axe for its versatility.
Blacksmith Hammer (One Handed)
Cost: 2 Strike Thrust Throw
Head DMG 45-48 35-38 25-50
Body DMG 30-33 20-23 20-30
Leg DMG 20-28 10-18 10-20
Speed 475+450ms 550+350ms N/A
Length 33cm 33cm N/A
Details: Another weapon meant for constructing relatively than combating. Builds at a price of 20-30 HP per hit. Damage is definitely not too dangerous so you may battle with it, however you may be out-ranged very simply.
Warhammer (One Handed)
Cost: 2 Strike Thrust Alt Strike Alt Thrust
Head DMG 50-53 30-34 70-100 30-34
Body DMG 35-38 20-24 20-49 20-24
Leg DMG 23-33 10-19 10-39 10-19
Speed 500+475ms 500+350ms 500+475ms 500+350ms
Length 60cm 60cm 60cm 60cm
Details: A mediocre weapon that can almost certainly take Three hits to kill somebody. One factor I do like is you should use the alt-mode, which does nothing for thrusts, however which supplies you elevated injury vs unarmoured and headshots, and (crucially) means that you can move via opponents so you may carry out higher in a 1vX state of affairs.
Falchion (One Handed)
Cost: 3 Strike Thrust Throw
Head DMG 49-100 35-70 40-150
Body DMG 38-70 25-55 25-50
Leg DMG 18-60 10-45 15-40
Speed 525+500ms 550+350ms N/A
Length 75cm 75cm N/A
Details: The Falchion is nice sufficient to be a essential weapon, not only a backup weapon. Versatile, first rate attain for its value vary, and nice injury that may kill even a closely armoured foe in Three hits. Possibly my favorite 1-Three price weapon, however the Arming Sword does the identical factor almost as effectively.

Mordhau weapon stats (4-6 price)

Now we’re stepping into the mid-range tier of weapons – not essentially the most damaging and never the quickest, however presumably essentially the most versatile, and positively the place a few of my absolute favorite weapons reside – particularly, the Estoc, Short Spear, Longsword, and Billhook. Many of those are really wonderful for his or her value, and mean you can unfold your factors equally between weapons, armour, and perks.

Mace (One Handed)
Cost: 4 Strike Thrust Throw
Head DMG 60-63 30-35 55-75
Body DMG 50-53 20-25 40-50
Leg DMG 35-43 10-20 30-40
Speed 625+475ms 500+350ms N/A
Length 60cm 60cm N/A
Details: Extremely constant injury no matter armour sort. Strikes are twice as robust as thrusts. Rather gradual, so drags work effectively with this weapon.
Rapier (One Handed)
Cost: 4 Strike Thrust Throw
Head DMG 30-64 45-100 40-150
Body DMG 15-49 30-60 25-50
Leg DMG 5-44 15-50 15-40
Speed 450+475ms 475+350ms N/A
Length 89cm 89cm N/A
Details: Stab, stab, stab. Extremely quick with excessive thrust injury. Just do not get caught up doing nothing however thrusts, you may get punished through chambers and morphs.
Short Spear (One Handed)
Cost: 4 Strike Thrust Throw
Head DMG 25-75 45-100 60-110
Body DMG 15-40 35-65 45-100
Leg DMG 5-35 25-55 30-80
Speed 550+500ms 575+350ms N/A
Length 120cm 120cm N/A
Details: An inexpensive solution to get some phenomenal vary in your weapon. Very damaging thrusts, and notably good vs gentle/no armour. Throws are inspired, however be bloody certain you hit with it.
Bastard Sword (One/Two Handed)
Cost: 4 Strike Thrust Alt Strike Alt Thrust
Head DMG 37-90 44-85 37-90 44-85
Body DMG 27-75 34-70 27-75 34-70
Leg DMG 17-60 19-60 17-60 19-60
Speed 525+475ms 550+325ms 525+525ms 550+350ms
Length 90cm 90cm 90cm 90cm
Details: A robust, dependable one-handed sword, will kill weakly armoured foes in 2 hits and closely armoured foes in 3-4. Alt-attack is fairly ineffective, so persist with one-handed.
Messer (One/Two Handed)
Cost: 5 Strike Thrust Alt Strike Alt Thrust
Head DMG 52-100 30-60 52-100 30-60
Body DMG 40-70 20-50 40-70 20-50
Leg DMG 34-60 15-45 34-60 15-45
Speed 550+525ms 575+350ms 550+500ms 575+325ms
Length 98cm 98cm 98cm 98cm
Details: Again, negligible distinction between one- and two-handed, however nonetheless a powerful weapon. Very just like the Bastard Sword, however barely slower and longer with barely higher strikes and worse thrusts.
Billhook (Two Handed)
Cost: 5 Strike Thrust Alt Strike Alt Thrust
Head DMG 35-100 43-100 35-100 43-100
Body DMG 25-65 35-75 25-65 35-75
Leg DMG 25-65 25-60 25-65 25-60
Speed 600+525ms 625+350ms 600+525ms 625+350ms
Length 130cm 130cm 130cm 130cm
Details: Fascinating two-handed weapon. Slow however long-ranged and powerful at thrusts and strikes. Has the distinctive capability to tug hit enemies nearer and/or disarm them. With regular assault mode, solely strikes can do that. In alt-attack mode, solely thrusts can do that. Amazing vs horseback enemies.
Longsword (Two Handed)
Cost: 5 Strike Thrust Alt Strike Alt Thrust
Head DMG 42-100 43-80 60-74 40-44
Body DMG 34-72 34-65 40-44 25-29
Leg DMG 19-62 24-55 30-39 15-24
Speed 550+525ms 600+350ms 575+525ms 550+350ms
Length 105cm 105cm 60cm 60cm
Details: For its value, a superb and versatile weapon. Favours strikes, however robust thrusts additionally. Alt-attack offers you a mordhau grip so you may deal excessive injury to heavy armour along with your strikes (however not your thrusts). Be conscious that this dramatically decreases your vary.
War Axe (Two Handed)
Cost: 5 Strike Thrust
Head DMG 70-130 20-23
Body DMG 55-100 10-13
Leg DMG 45-80 5-13
Speed 625+500ms 575+350ms
Length 65cm 65cm
Details: A curious axe with the strikes of a Zweihander however the thrusts of a moist towel. Slow however hard-hitting and excessive stamina drain. Don’t be tempted to solely strike, since you’ll change into predictable and simple to counter.
Battle Axe (Two Handed)
Cost: 6 Strike Thrust Alt Strike Alt Thrust
Head DMG 60-100 20-23 60-100 20-23
Body DMG 45-75 10-13 45-75 10-13
Leg DMG 30-65 5-13 30-65 5-13
Speed 625+500ms 550+350ms 525+500ms 550+350ms
Length 90cm 90cm 70cm 70cm
Details: Much like a War Axe, however trades a little bit of strike injury for a higher vary and an alt-attack that reduces vary with the intention to land your strikes 0.1s faster.
Estoc (Two Handed)
Cost: 6 Strike Thrust Alt Strike Alt Thrust
Head DMG 30-60 51-100 60-74 40-44
Body DMG 20-45 36-70 40-44 25-29
Leg DMG 10-40 21-60 30-39 15-24
Speed 525+525ms 600+375ms 600+525ms 575+350ms
Length 120cm 120cm 68cm 68cm
Details: My favorite weapon for a time. Great vary and first rate injury. For evenly armoured foes, use thrusts. For closely armoured foes, flip your sword round and use strikes. Very versatile, and nice for each drags and accels.

Mordhau weapon stats (7-11 price)

Oh, you lot. All you care about is injury. Well, to be honest, injury is fairly dang vital, notably in giant staff fights. And the 7-11 value vary is dwelling to a really numerous array of lethal implements – however right here greater than anyplace else you might want to study the strengths and weaknesses of your weapon. Because if you happen to’ve chosen one in every of these, chances are high you’re relying in your weapon relatively than armour or perks to get you out of hassle.

Favourites out of this class? Probably the Spear above all else, as a result of that vary is simply stupidly good. Shout out additionally to the Zweihander, Bardiche, Executioner’s Sword… You know what? You can take any of those and also you’ll slaughter everybody if you happen to follow sufficient. Just study the weapon, and revel in.

Executioner’s Sword (Two Handed)
Cost: 7 Strike Thrust
Head DMG 70-120 25-50
Body DMG 50-100 15-35
Leg DMG 35-100 10-25
Speed 650+500ms 625+350ms
Length 110cm 110cm
Details: Very in style and highly effective weapon with phenomenal hanging injury. Really must price extra to make use of. Use its low pace to your benefit by dragging your assault.
Greatsword (Two Handed)
Cost: 7 Strike Thrust Alt Strike Alt Thrust
Head DMG 50-100 48-100 45-75 49-100
Body DMG 38-75 35-70 30-60 40-75
Leg DMG 34-65 25-60 20-55 25-65
Speed 575+525ms 650+350ms 575+525ms 600+350ms
Length 120cm 120cm 90cm 90cm
Details: Another robust sword with very balanced strike and thrust injury, will typically killl in two hits. Not a lot purpose to make use of its alt mode because it shortens the attain with out offering any substantial advantages resembling pace or injury.
Maul (Two Handed)
Cost: 7 Strike Thrust Throw
Head DMG 100 45-49 65-115
Body DMG 75-85 35-40 50-65
Leg DMG 60-75 25-35 20-35
Speed 725+475ms 650+350ms N/A
Length 60cm 60cm N/A
Details: The quintessential head-crusher. While its throw isn’t nice (too quick and never sufficient injury), it offers tonnes of injury and drains tonnes of stamina. Aim for the pinnacle, and drag your strikes.
Pole Axe (Two Handed)
Cost: 7 Strike Thrust Alt Strike Alt Thrust
Head DMG 49-100 50-100 60-100 50-100
Body DMG 34-70 35-75 45-49 35-75
Leg DMG 24-65 20-65 35-44 20-65
Speed 600+500ms 625+350ms 625+525ms 600+350ms
Length 105cm 105cm 90cm 90cm
Details: Comparable to the Greatsword in injury, pace, and attain. Slightly extra forgiving in my expertise. Use alt-attack to deal barely extra injury to heavy armour.
Bardiche (Two Handed)
Cost: 8 Strike Thrust Alt Strike Alt Thrust
Head DMG 60-115 35-55 70-140 35-55
Body DMG 40-100 20-40 40-100 20-40
Leg DMG 25-90 15-35 25-90 15-35
Speed 625+500ms 575+350ms 675+475ms 625+350ms
Length 105cm 105cm 140cm 140cm
Details: Much like a Pole Axe, however whereas Pole Axe has balanced injury between strikes and thrusts, with the Bardiche you do way more injury with strikes. Alt-attack offers you a far higher attain.
Eveningstar (Two Handed)
Cost: 8 Strike Thrust Alt Strike Alt Thrust
Head DMG 70-102 50-60 66-100 49-100
Body DMG 55-62 35-45 51-60 50-65
Leg DMG 40-57 25-40 36-50 30-45
Speed 675+475ms 625+350ms 650+450ms 675+350ms
Length 90cm 90cm 60cm 60cm
Details: A extra forgiving, much less damaging Maul. Less liekly to kill in a single hit, however extra prone to kill in two because of its very constant physique injury. But personally would decide the Maul over the Eveningstar each time.
Spear (Two Handed)
Cost: 10 Strike Thrust Alt Strike Alt Thrust
Head DMG 27.5-45 45-100 35-75 50-100
Body DMG 12.5-30 35-75 20-60 35-70
Leg DMG 7.5-30 20-70 10-55 20-65
Speed 625+500ms 650+350ms 575+450ms 575+350ms
Length 180cm 180cm 135cm 135cm
Details: An exceptional weapon. Tremendous attain, robust thrust injury, low strike injury. Peerless on horseback. Switch to alt-attack mid-fight to shock your opponent with quicker assaults.
Zweihander (Two Handed)
Cost: 10 Strike Thrust Alt Strike Alt Thrust
Head DMG 55-115 55-100 48-100 55-100
Body DMG 40-100 40-75 33-60 40-75
Leg DMG 34-70 30-65 18-50 30-65
Speed 650+525ms 650+350ms 600+525ms 625+350ms
Length 135cm 135cm 105cm 105cm
Details: Probably the two-handed sword I see used most frequently. Like a Greatsword, however higher. Slow windup, huge injury.
Halberd (Two Handed)
Cost: 11 Strike Thrust Alt Strike Alt Thrust
Head DMG 52-115 55-100 67-160 55-100
Body DMG 37-100 40-70 37-100 40-70
Leg DMG 27-85 25-65 22-95 25-65
Speed 625+500ms 650+350ms 675+500ms 650+350ms
Length 135cm 135cm 165cm 165cm
Details: The Halberd is to the Pole Axe what the Zweihander is to the Greatsword. Stupidly gradual, however unbelievable injury and a really lengthy attain, particularly in alt-attack mode.

Mordhau ranged weapon stats (archery and throwables)

And lastly we get to the bows and throwing weapons (and by throwing weapons I imply the weapons the place all you are able to do is throw, relatively than the varied melee weapons which may also be thrown, such because the Dagger or the Maul). The throwables are pretty straightforward to grasp and never an excessive amount of differentiates them, however the bows are much more intricate and, as with ranged fight typically, you’ll have to put some severe time and thought into the way you method your use of those harmful instruments.

Crossbow
Cost: 7 Shot
Head DMG 58-110
Body DMG 38-60
Leg DMG 29-50
Speed
(Draw/Reload)
300/2300ms
Max Ammo 12
Details: The quickest firing bow with the fastest-moving projectiles, however a very long time between pictures, and no “candy spot” so you may at all times should cope with purpose drift.
Recurve Bow
Cost: 7 Shot
Head DMG 40-100
Body DMG 20-50
Leg DMG 15-40
Speed
(Draw/Reload)
750/800ms
Max Ammo 24
Details: The most forgiving bow, with quicker reloads and fewer pronounced sway than the others and fewer “bullet drop”, however not as a lot injury.
Longbow
Cost: 11 Shot
Head DMG 50-100
Body DMG 34-70
Leg DMG 25-50
Speed
(Draw/Reload)
1200/1000ms
Max Ammo 16
Details: Extremely pricey, slow-firing, and tough to make use of correctly. But the Longbow offers wonderful injury over any vary, and is due to this fact the most well-liked bow in Mordhau.
Throwing Axe
Cost: 2 Throw
Head DMG 43-100
Body DMG 35-60
Leg DMG 15-40
Speed
(Draw/Reload)
600/400ms
Max Ammo 2
Details: The finest throwable impression weapon to make use of towards extremely armoured opponents. Great injury, however you may solely maintain 2 per slot.
Throwing Knife
Cost: 2 Throw
Head DMG 30-95
Body DMG 15-55
Leg DMG 5-40
Speed
(Draw/Reload)
400/400ms
Max Ammo 4
Details: Nearly as damaging because the Thowing Axe towards evenly armoured opponents, however a lot worse towards heavy armour. To compensate, they’re quicker to “draw”, and you may maintain twice as many.
Rock
Cost: 2 Throw
Head DMG 30-43
Body DMG 15-23
Leg DMG 5-13
Speed
(Draw/Reload)
600/400ms
Max Ammo 5
Details: More for enjoyable and games, as a result of other than the truth that you may carry 5 per slot, the injury is nothing like nearly as good because the Throwing Knife or Throwing Axe.

And that’s kind of the whole lot, I believe. Let me know if there’s something I’ve missed or misinterpret down within the feedback, however hopefully this could have given you an honest grasp of each weapon in Mordhau and the best way to use them to the perfect of their – and your – skills. And do try our different guides you probably have the time!


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