With any League of Legends game, there are champions, and Legend of Runeterra is not any exception. Champions are the strongest items in each deck and those you’ll be forming your deck round. There are 4 champions for every of the six completely different areas and we’ll be itemizing precisely what each single champion card does.
Legends of Runeterra champions information
Our Legends of Runeterra champions information could have the card stats, stage up situations, and talents of all 24 champions out there for the game on the time of writing.
Our stats for every champion will likely be displayed within the following means. The base stats will likely be on the left and never in sq. brackets, whereas the Levelled up stats and buffs will likely be in sq. brackets. If there may be a capability that’s solely in sq. brackets, it seems solely when that champion ranges up. The champions are listed from the bottom mana price to highest.
Legends of Runeterra champions information contents
- Demacia champions – Legends of Runeterra
- Ionia champions – Legends of Runeterra
- Piltover & Zaun champions – Legends of Runeterra
- Noxus champions – Legends of Runeterra
- Freljord champions – Legends of Runeterra
- Shadow Isles champions – Legends of Runeterra
Demacia champions – Legends of Runeterra
The first area we’re visiting are those that home the Demacia champions. They’re a relatively defensive in nature for the most-part, selectively attacking items. The exception is Garen, who hits like a truck. Here are all 4 Legends of Runeterra champion card stats for Demacia.
Lucian
- Cost: 2
- Attack: 3 [+1]
- Defence: 2 [+1]
- Abilities:
- Quick Attack [Double Attack]
- [The first time an ally dies each round, ready your attack.]
- Level up situation: If Lucian sees 4+ allies or Senna, Sentinel of Light die.
Fiora
- Cost: 3
- Attack: 3 [+1]
- Defence: 3 [+1]
- Abilities:
- Challenger [Challenger]
- [When Fiora kills 4 enemies and survives, you win the game.]
- Level up situation: Fiora has killed 2 enemies.
Lux
- Cost: 5
- Attack: 5 [+1]
- Defence: 3 [+1]
- Abilities:
- Barrier [Barrier]
- [Attack: Create a Fleeting “Final Spark” in hand.”
- Level up situation: Cast 6+ mana of spells in a spherical with Lux on the board.
Garen
- Cost: 6
- Attack: 6 [+1]
- Defence: 6 [+1]
- Type: Elite
- Abilities:
- Regeneration [Regeneration]
- [Start of the Round: Ready your attack.]
- Level up situation: Strike the enemy twice.
Ionia champions – Legends of Runeterra
The evasive Ionia champions have methods to make sure they aren’t on the receiving finish of an assault. They additionally play methods with spells and boundaries sometimes. These are all 4 Legends of Runeterra champion card stats for Ionia.
Zed
- Cost: 4
- Attack: 3 [+1]
- Defence: 2 [+1]
- Abilities:
- Quick Attack [Quick Attack]
- Attack: Create an attacking Living Shadow with Zed’s stats. [Attack: Create an attacking Living Shadow with Zed’s stats and keywords.]
- Level up situation: Zed and/or his shadows have struck the enemy Nexus twice.
Shen
- Cost: 4
- Attack: 2 [+1]
- Defence: 6 [+1]
- Abilities:
- Support: Give supported ally Barrier. [Support: Give supported ally Barrier.]
- [When an ally gets Barrier, give it +3/+0 this round.]
- Level up situation: Shen has “seen” allies achieve Barrier Four occasions.
Yasuo
- Cost: 4
- Attack: 4 [+1]
- Defence: 3 [+1]
- Abilities:
- Quick Attack [Quick Attack]
- When you Stun or Recall an enemy, deal 2 harm to it. [When you Stun or Recall an enemy, Yasuo strikes it.]
- Level up situation: Stun or Recall 6+ items.
Karma
- Cost: 5
- Attack: 4 [+1]
- Defence: 3 [+1]
- Abilities:
- End of the Round: Create a random spell in hand. [When you play a spell, cast it again on the same targets.]
- Level up situation: You’re Enlightened.
Piltover & Zaun champions – Legends of Runeterra
The inventor Piltover & Zaun champions have all types of devices and gizmos to make your enemy’s life a distress, whether or not it’s a very huge rocket launcher or a bunch of mushrooms. Here are all 4 Legends of Runeterra champion card stats for Piltover & Zaun.
Teemo
- Cost: 1
- Attack: 1 [+1]
- Defence: 1 [+1]
- Abilities:
- Elusive [Elusive]
- Nexus Strike: Add 5 Poison Puffcaps to the enemy’s deck [Nexus Strike: Double the Poison Puffcaps in the enemy’s deck]
- Level up situation: When the enemy participant has 15 or extra Poison Puffcaps of their deck.
Ezreal
- Cost: 3
- Attack: 1 [+1]
- Defence: 3 [+1]
- Abilities:
- Elusive [Elusive]
- Nexus Strike: Create a Fleeting Mystic Shot in hand. [Nexus Strike: Create a 0 cost Fleeting Mystic Shot in hand.]
- [When you cast a spell, deal 2 damage to the enemy Nexus.]
- Level up situation: Targeted the enemy items Eight or extra occasions.
Jinx
- Cost: 4
- Attack: 4 [+1]
- Defence: 3 [+1]
- Abilities:
- Quick Attack [Quick Attack]
- [Start of the Round: Draw 1 – The first time you empty your hand each round, create a Fleeting Super Mega Death Rocket! in hand.]
- Level up situation: Your hand is empty
Heimerdinger
- Cost: 5
- Attack: 1 [+1]
- Defence: 3 [+1]
- Abilities:
- When you forged a spell, create a Fleeting Turret in hand. [When you cast a spell, create a Fleeting Upgraded Turret in hand.]
- Level up situation: You’ve summoned 12+ whole energy of Turrets.
Noxus champions – Legends of Runeterra
The rebellious and savage Noxus champions come from a area the place putting laborious and quick is right. Some additionally leap out and in of battle, in addition to utilizing allies to straight assault the enemy Nexus. These are all 4 Legends of Runeterra champion card stats for Noxus.
Draven
- Cost: 3
- Attack: 4 [+1]
- Defence: 3 [+1]
- Abilities:
- Quick Attack [Quick Attack & Overwhelm]
- Play or Strike: Create a “Spinning Axe” in hand. [Play or Strike: Create 2 Spinning Axe in hand.]
- Level up situation: Strike twice with Draven, utilizing Spinning Axes to buff him every time.
Katarina
- Cost: 3
- Attack: 3 [+1]
- Defence: 2 [+1]
- Abilities:
- Quick Attack [Quick Attack]
- [Play: Ready your attack.]
- [Strike: Recall Katarina.]
- Level up situation: Katarina strikes. Then she is Recalled.
Vladimir
- Cost: 5
- Attack: 5 [+1]
- Defence: 5 [+1]
- Abilities:
- Attack: For one another attacking ally, deal 1 to it and 1 to the enemy Nexus. [Attack: For each other attacking ally, deal 1 to it and 1 to the enemy Nexus.]
- [Regeneration]
- Level up situation: You’ve had 6 or extra allies survive harm.
Darius
- Cost: 6
- Attack: 6 [+4]
- Defence: 5 [+0]
- Abilities:
- Overwhelm [Overwhelm]
- Level up situation: The enemy Nexus has 10 or much less well being.
Freljord champions – Legends of Runeterra
The 4 Freljord champions inhabit a frozen area, so all of their talents depend on surviving or embracing the chilly. It’s value noting that “Eggnivia” isn’t a separate champion, however a type of Anivia. Here are all 4 Legends of Runeterra champion card stats for Freljord.
Braum
- Cost: 3
- Attack: 0 [+1]
- Defence: 5 [+2]
- Abilities:
- Challenger [Challenger]
- Regeneration [Regeneration]
- When Braum survives harm, summon a Mighty Poro.
- Level up situation: Braum survives a complete of 10 harm.
Ashe
- Cost: 4
- Attack: 5 [+1]
- Defence: 3 [+1]
- Abilities:
- Attack: Frostbite the strongest enemy. [Attack: Frostbite the strongest enemy.]
- Enemies with Zero energy can’t block.
- Level up situation: You Frostbite 5 or extra enemies. Then create a Crystal Arrow subsequent spherical.
Anivia
- Cost: 3
- Attack: 4 [+1]
- Defence: 2 [+1]
- Abilities:
- Can’t Block [Can’t Block]
- Attack: Deal 1 harm to all enemies. [Attack: Deal 2 damage to all enemies.]
- [Last Breath: Revive Anivia transformed into Eggnivia]
- Level up situation: Last Breath: Revive Anivia reworked into Eggnivia.
Eggnivia
- Cost: 1
- Attack: 0
- Defence: 1
- Abilities:
- Can’t Block
- Level up Condition: Start of the Round: Transform Eggnivia again into Anivia and Level Up.
Tryndamere
- Cost: 8
- Attack: 8 [+1]
- Defence: 4 [+5]
- Abilities:
- Overwhelm [Overwhelm]
- [Fearsome]
- [Tough]
- Level up situation: If Tryndamere dies, stage up as a substitute.
Shadow Isles champions – Legends of Runeterra
Finally we have now the 4 Shadow Isles champions. These 4 are ones that both summon different minions, or manipulate the pleasant items on the board to do their bidding. These are all 4 Legends of Runeterra champion card stats for the Shadow Isles.
Elise
- Cost: 2
- Attack: 2 [+2]
- Defence: 3 [+0]
- Abilities:
- Fearsome [Fearsome & Challenger]
- Attack: Summon a 1/1 spiderling that’s attacking. [Other spider allies have Challenger and Fearsome.]
- Level up situation: If Elise and three spiders are on the board. Transform into Spider Queen Elise. (Gains the spider kind)
Kalista
- Cost: 3
- Attack: 4 [+1]
- Defence: 2 [+1]
- Abilities:
- Play: Kalista bonds with an ally that takes all harm for her. [Play: Kalista bonds with an ally that takes all damage for her.]
- [Attack: Revive the bonded ally attacking and reforge the bond.]
- Level up situation: Kalista sees Three or extra allies die.
Thresh
- Cost: 5
- Attack: 3 [+1]
- Defence: 5 [+1]
- Abilities:
- When an enemy dies, heal Thresh 1.
- [The first time Thresh attacks this game, summon an attacking champion from your deck or hand.]
- Level up situation: Thresh sees Three or extra enemies die.
Hecarim
- Cost: 6
- Attack: 4 [+1]
- Defence: 6 [+1]
- Abilities:
- Overwhelm [Overwhelm]
- Attack: Summon 2 attacking Spectral Rider. [Attack: Summon 2 attacking Spectral Rider.]
- [Ephemeral allies have +2/+0]
- Level up situation: You’re attacked with 8+ Ephemeral allies.
Legends of Runeterra guides hyperlinks
- Legends of Runeterra guide – Find out the way to get into the beta and be taught some ideas for professional play.
- How to Play Legends of Runeterra – Learn the way to play the game, what playing cards do, and the flip order.
- Legends of Runeterra regions – Explore the completely different areas and the techniques they use.
- Legends of Runeterra greatest decks – The greatest decklists at the moment out there for Legends of Runeterra. (COMING SOON)