In God of War Ragnarok, while it was a staple of God of War, gamers should not anticipate to listen to Kratos phone call Atreus ‘kid’.
Speaking to us concerning God of War Ragnarok, supervisor Eric Williams spoke about the connection in between Kratos and also Atreus, and also exactly how that has actually transformed while in between both games, definition Kratos will not state the word he came to be most understood for. Willaims discusses: “He calls him Atreus.”
“It’s that idea that we really wanted it to be this feeling of like ‘oh, I can find a way into this story, whether I’m a parent or a child, or I’m somewhere in between, or I remember both sides of it’. There’s a way in for everyone.”
That connection has actually developed past where it remained in God of War in addition to Atreus, that has actually ended up being a freer thinker as he’s grown older. Kratos and also Mimir currently need to compete which his expanding individuality, as Willams discusses: “The last game you had Atreus just always being told what to do by adults. Anybody asks a question and they never give him an answer. But we wanted to be a lot more grey.”
“Now we’re getting into Atreus being like, “Well, I do not believe it resembles that”. And [Kratos and Mimir] are like, “Oh, are you being sexy? Or should we really have a genuine discussion concerning this?”
Kratos and Atreus’ relationship is at the heart of the God of War revival, and it was a complex dynamic that both characters worked through in the first game. With major revelations about Atreus’ origins and identity coming at the end of the last game, God of War Ragnarok will undoubtedly have them contending with each other once again.
Williams concluded with: “We actually took the suggestion that it takes a town since Kratos can not address a great deal of the inquiries that are being asked of him… I enjoy those components that Kratos has problem with since he can not defeat them up.”
Earlier this year, fans noted that Atreus was already hinting that the ‘dad of boy’ meme might be dead, as a lore book retelling the events of the first game through the archer’s eyes suggested the moniker was no more. Elsewhere in our conversation with Williams, he talked us through how sequels aren’t always a significant action up, and also exactly how Sony Santa Monica wants to stand toe-to-toe with Naughty Dog on accessibility.
Want to understand even more? We talk with God of War Raganrok’s game director about the importance of the opening hours – which we likewise reached see in our God of War preview.
Source: gamesradar.com