
Many have asked how I feel about reacquiring Hytale. To be honest, there’s a sense of frustration. The game has immense potential, but years were spent on engine architecture instead of gameplay. We were left with a broken foundation… https://t.co/PsobDLKL9M
December 30, 2025
“We lost momentum,” he explained. “Now, our priority is to put gameplay first and restore player trust by delivering updates and features at an accelerated pace.”
Against the odds, the development team has achieved in a matter of weeks what typically takes years. “We managed to transform a broken build into a fun, playable state in record time,” he said. “But there’s no time for a victory lap; we have to maintain this intensity for years to compensate for the time lost.”
Following Riot’s decision to halt work on the project in mid-2025, Collins-Laflamme reacquired the IP in November. Hypixel is now targeting an Early Access launch for January 13, 2026. Describing the current “no-nonsense” development style, he added: “No endless meetings, full trust in the developers, and pushing directly to the main build. We have a clear vision and we’re moving fast, even if it means addressing some technical debt later.”
Source: gamesradar.com


