Home Invasion Patch 2 Changelog

Home Invasion Patch 2 Changelog

Home Invasion Patch 2 Changelog

Attention Officers,

Welcome to the Patch 2 Changelog for the Home Invasion Release!

In Patch 2, DLC 1 missions are now accessible in Commander Mode. These Home Invasion missions become playable in Commander Mode upon completing the base game missions. Additionally, we have renamed “Practice” mode to “Quick Play” to better reflect its purpose and minimize confusion. The Home Invasion Missions will continue to be available in Quick Play and Multiplayer.

Bug Fixes:
  • Resolved issue where civilians would get stuck while navigating through rat holes when instructed to “Move to Exit”
  • Resolved issue where civilians would get stuck on locked doors when instructed to “Move to Exit”
  • Fixed crash occurring if the host dies while restraining a suspect or civilian
  • Addressed missing texture on the club entrance curb
  • Fixed issue where evidence on Dorms could not be collected after falling under debris
  • Resolved SWAT AI getting stuck in certain rooms while attempting to breach and clear with the breaching shotgun
  • Corrected various collision issues on Narcos
  • Fixed music on Hospital not ramping up properly
  • Addressed several occlusion issues on Hospital
  • Added missing requirements text to DLC customization items
  • Corrected incorrect Home Invasion level order
  • Added missing holding cell audio in the DLC station
  • Fixed use of deprecated propagation audio on Penthouse
  • Optimized sound transitioner
  • Fixed spectator camera not transitioning audio
  • Added missing face ROMs to Penthouse
  • Corrected overlapping text elements in SWAT command status UI
  • Fixed SWAT AI being unable to clear a small room on Lawmaker
  • Fixed SWAT LODs not performing as expected
  • Added missing club reaction volumes
  • Fixed optics being overly bright on Port
  • Resolved issue with character hands disappearing during paired interactions
  • Corrected SWAT AI getting slightly stuck at the Northern Exit Elephant spawn
  • Fixed civilians not getting arrested at the Northern Exit Elephant spawn
  • Resolved issue with the TCR not reloading while empty and aiming down sights simultaneously
  • Fixed certain helmets disappearing when viewed through the team cam
  • Addressed an issue with the tan GPNVG normal map
  • Corrected duplicate battery pack setups on helmets while using night vision goggles
Enhancements:
  • Enabled ability to play DLC missions in Commander Mode after completing the main campaign
    • Missions are unlocked sequentially, similar to the main campaign
  • Renamed “Practice Mode” to “Quick Play”
  • Added several helpful pop-ups to the main menu
  • Improved Crystal audio on Gas
  • Enhanced system performance when opening/closing doors
  • Adjusted SWAT AI clearing behavior in the main Dorms hallways
  • Optimized various character models
Known Issues:
  • The ‘Thank you for purchasing the DLC’ pop-up is displayed when first launching the game, even if the DLC is disabled.

Source