Home Invasion Patch 1 Changelog

Home Invasion Patch 1 Changelog

Home Invasion Patch 1 Changelog

Attention Officers,

Welcome to the Patch 1 changelog for the Home Invasion Release! This document provides a comprehensive summary of the latest updates and outlines our future objectives. The detailed notes for Patch 1 are presented below:

In response to the launch of our inaugural DLC, we’ve attentively reviewed the substantial feedback from our community. Our aim is to address the most critical issues outlined by our players. Over the course of two patches, we’ll focus on two primary areas: performance enhancements and the integration of DLC1 maps into Commander Mode.

Patch 1 prioritizes performance improvements. Among the addressed fixes, FSR3 functionality has been restored, resolution scaling issues rectified, texture streaming glitches on new maps resolved, and several specific performance areas have improved. Further details are provided in the changelog below.

Patch 2 will tackle the limited availability of DLC1 maps. Currently, Home Invasion maps can be accessed in Multiplayer and Practice modes. Patch 2 will extend these maps to Commander Mode.

Initially, we intended the DLCs to offer a standalone experience within a separate section of Commander Mode. However, feedback from the Home Invasion release highlighted that this segregated approach limited the full potential of Commander Mode.
A detailed changelog for Patch 2 will be made available upon its release. Without further delay, here are the notes for Patch 1:

Fixes:
  • FSR3 functionality has been restored
  • Resolved various issues with enabling DLSS
  • Fixed resolution scaling issues
  • Partially corrected civilians getting stuck at doors. Civilians can now navigate through unlocked doors but may still struggle with locked ones.
  • Addressed texture streaming issues on Narcos, Lawmaker, and Dorms maps
  • Fixed missing UI notification for unlocking the flower polo shirt
  • Rectified the missing reportable for dead informant on Narcos
  • Fixed unusual character head rotation cases
  • Addressed spawn point issues on Valley and Ridgeline within full multiplayer lobbies
  • Corrected hands and gun disappearing when alt leaning a certain way
  • Fixed instances where hostage takers would face away from the player
  • Resolved minor collision issue on Gas
  • Rectified lobby manager and tablet friend invite buttons not functioning in multiplayer
  • Fixed sound occlusion issues on Sins
  • Corrected subtitles for one of the DLC Station conversations
  • Addressed various typos
  • Possible fix for lingering music parameters on Lawmaker and Dorms
  • Rectified specific weapons always using a singular weapon draw/holster type
  • Fixed slide lock back audio inconsistency for certain weapons
  • Addressed doubled draw audio for several weapons
  • Fixed doubled select audio for specific weapons
  • Rectified instances of certain weapons missing third-person draw animations
  • Fixed scenarios where crouched draw/holster audio lacked animation assignments, resulting in no audio
  • Adjusted breaching shotgun range down to ~3.5m
  • Removed strange-looking capsule shadows to boost performance
  • Fixed crashes occurring if the host dies while restraining an NPC
  • Addressed crashes for the host when spectating a full lobby
  • Fixed broken head tracking on arrested suspects/civilians
  • Resolved overly noisy vegetation shadows on Ridgeline
  • Possible fix for dead arrested character models phasing in and out of existence for clients in multiplayer
  • Possible fix for suspects holding invisible weapons in high latency lobbies
  • Addressed various crashes
Improvements:
  • Introduced sliders for ambient occlusion quality and reflection quality in graphics settings
  • Optimized SWAT AI threat tracking performance
  • Enhanced UI performance
  • Various CPU performance improvements
  • Improved visibility for all holographic and red dot sights
  • Enhanced first-person shading effects when Per-Object Shadows are enabled
  • Improved lighting on Dorms and Lawmaker maps
Known Issues:
  • Usage of the SPC9 submachine gun may lead to crashes
  • DLSS currently operates solely on the ‘Quality’ preset regardless of selected settings when enabled

Source