Blizzard, this isn’t proper. Fighting dinosaurs, liches, crime syndicates, and outdated gods is okay, however now you’re going too far. Blizzard at this time introduced Kobolds & Catacombs, a brand new Hearthstone growth that ship cruel card-collectors right down to beat up on these beautiful little creatures who solely need a stub candle and possibly just a little gold. Appalling. Coming in December, the growth will convey 135 new playing cards and a brand new singleplayer dungeon crawl mode. But take a look at these sweethearts and inform me you’d kick ’em for a couple of measly gems:
Kobolds & Catacombs goes underground (going underground) to plunder. Expect 9 new class legendary weapons, a brand new ‘Recruit’ key phrase on playing cards that may pull minions out your deck and into play, Spell Stone playing cards that change into extra highly effective in case you can meet sure circumstances whereas holding them in your hand, and ‘Unidentified’ playing cards which have random bonuses.
Blizzard are already exhibiting off some of the new cards however most are nonetheless below wraps.
Dungeon Runs mode sounds neat too. Blizzard clarify:
“Players start with a novice deck from their class of choice and face a series of progressively stronger foes, randomly selected from a huge pool of unique bosses. As they progress, they’ll bolster their decks with cards looted from defeated bosses, including some immensely powerful treasures exclusive to Dungeon Runs. Heroes should plunder with caution, however, because losing a single battle will spell the end of their Dungeon Run.”
December it’s. But keep in mind: a kobold is for all times, not only for Christmas.