Though I performed and loved Tom Clancy’s Ghost Recon Wildlands, I prevented Tom Clancy’s Ghost Recon Breakpoint prefer it was Tom Clancy’s Ghost Recon Racist Uncle At A Party. The build-up to its launch didn’t do job of constructing me wish to wander tactically by means of some forests with a buddy, and our review gave me little motive to overrule that.
Lots of people shared that apathy with me. Launch gross sales figures have been “very disappointing,” Ubisoft stated, however they’re not less than setting out on a mission to repair it, and to create “a more radical and immersive version of Ghost Recon Breakpoint”.
In a blog post that begins out with “Hello Ghosts”, and set me off on a panic till I realised they weren’t saying I used to be useless, the plan for “Moving Forward” is about out, addressing 5 key areas.
First is technical points, that are decidedly non-radical. They’ve already began patching issues, however they nonetheless have loads of points to type out. Come the top of November, they hope to have fixes for points plaguing drone deployment, fireplace charge, NVGs blocking crosshairs and the mission completion notification pop-ups. They have extra to work on, and are preserving a public record of what they’re trying into here.
There’s nonetheless extra of the game to return. The first raid, referred to as “Project Titan”, needs to be with everybody in December, adopted by “The Terminator Live Event”, which is precisely what you suppose it’s.
The in-game financial system that precipitated so much strife by being costly and snaking into each facet of the game is being checked out. They have been all the time going to be round, however the quantity of it in Breakpoint felt very very similar to it was a free-to-play game, and it very a lot isn’t. They have plans, although there’s nothing concrete in Ubi’s guarantees.
“We also heard the criticism regarding the in-game economy. That is why we are currently working to make adjustments according to players’ feedback in the next few weeks, making the experience for players more comfortable.”
I believe that deserves extra clarification. As a really informal observer, not less than till this put up, all I knew in regards to the game was that the MTX was OTT. This plan doesn’t handle any specifics.
AI team-mates are nonetheless in improvement. I’m bit shocked they weren’t a part of the game from the beginning, given they have been talked about approach again when the game was introduced, and that Wildlands launched with a squad as properly. But they’re on the best way, when you care?
A ultimate shout on the weblog speaks to how a lot they appear to have missed the boat. The survival parts aren’t in-depth sufficient for individuals used to these kinds of games, and the army moments weren’t as freeform as individuals anticipated. They weren’t getting a “gritty and authentic military experience” that the Tom Clancy title nonetheless by some means evokes. The guarantees on this are nonetheless somewhat imprecise:
“We are working on a more radical and immersive version of Ghost Recon Breakpoint. We also want to let you tailor your experience to the way you want to enjoy the game, since freedom of choice has always been part of the Ghost Recon DNA.”
It’s good that they’re making a public dedication to fixing the game, I simply want there was a little bit bit extra substance to the promised fixes. I do know they made good with Rainbow Six Siege, however I’ll be shocked if Breakpoint nonetheless has a group by the point these fixes land.