FFXIV The Sil’dihn Subterrane Variant Dungeon course overview


Four Final Fantasy 14 players of different races: two Viera, one Roedagyn, and one Hyur, ride the Silkie mount. Two of the Silkies are flying.

Image: Square Enix by means of Polygon

The Sil’dihn Subterrane is the initial Variant Dungeon in FFXIV, permitting gamers to take various paths to finish the dungeon. Completing all 12 courses will certainly award the charming Silkie place, as Silkie is among the one in charges in this dungeon.

The dungeon can be finished solo or in a celebration of as much as 4 gamers composed of whatever functions you desire. Each course has details directions to finish, whether its properly (or inaccurately) doing a problem and even doing an unique collection of emotes at a casket.

You’ll require at the very least one battle work at 90 with a product degree of at the very least 575 to handle The Sil’dihn Subterrane.

Our Final Fantasy 14 Sil’dihn Subterrane course overview provides out exactly how to effectively finish the whole dungeon and also obtain the Silkie place. You can track which courses you’ve finished utilizing the “V&C Dungeon Finder” food selection in-game.

Note that if you select the exact same opening course as Nanamo, you will certainly obtain even more spoils.

To declare the Silkie place, you’ll require to declare the “Silkie Whistle” from the accomplishments food selection after finishing “Dig Deep: The Sil’dihn Subterrane.” You obtain this success for completing all 12 paths of the dungeon.


Path 1: Whom the Silkie Serves

  1. Take the left course.
  2. Defeat the opponents.
  3. Open the watergates if you desire. (This has no influence on completion outcome, however will certainly change in charge technicians.)
  4. Defeat much more opponents.
  5. Beat up Geryon the Steer.
  6. Defeat a lot more waves of opponents.
  7. When you reach the area of sacks (the eye challenge), get both sacks significant listed below and also put them on the systems.
  8. Head via the teleporter.
  9. Defeat the pack of opponents.
  10. Quickly make your means to the door significant listed below, running past Nanamo. The door will certainly obtain a radiant communication area.
  11. Interact with the white radiant dot to unlock.
  12. Head back to Nanamo. (She’ll begin speaking about a ewer, which is exactly how you recognize you did the above actions properly.)
  13. Follow Nanamo down after she opens up eviction and also batter the Silkie employer.

A split image showing two sacks with arrows pointed towards them.

Grab this blue sack by the door and also the gold sack in the edge
Graphic: Julia Lee/Polygon | Source pictures: Square Enix

An image of a hallway with some rubble and a door. One arrow marks the door, another marks a gate where Nanamo will stand.

Graphic: Julia Lee/Polygon | Source pictures: Square Enix


Path 2: Pride and also Acceptance

  1. Take the left course.
  2. Defeat the opponents.
  3. Open the watergates if you desire. (This has no influence on completion outcome, however will certainly change in charge technicians.)
  4. Defeat much more opponents.
  5. Beat up Geryon the Steer.
  6. Defeat a lot more waves of opponents.
  7. When you reach the area of sacks (the eye challenge), get both sacks noted over (the like course 1) and also put them on the systems.
  8. Head via the teleporter.
  9. Defeat the initial wave of opponents.
  10. Head to eviction with Nanamo, disregarding the door stated in course 1.
  11. Follow Nanamo down after she opens up eviction and also batter the Silkie employer.

Path 3: A Spot in the Sunlight

  1. Take the left course.
  2. Defeat the opponents.
  3. Open the watergates if you desire. (This has no influence on completion outcome, however will certainly change in charge technicians.)
  4. Defeat much more opponents.
  5. Beat up Geryon the Steer.
  6. Defeat a lot more waves of opponents.
  7. When you reach the area of sacks (the eye challenge), get any type of 2 sacks that aren’t the proper ones (from courses 1 and also 2).
  8. Head via the door.
  9. Defeat the beasts.
  10. Run right into all the cotton spores to make sure that they take a look at white level circles (like the picture listed below).
  11. Head via the door and also batter Silkie.

Flat big white circles of cotton sit on the ground

Image: Square Enix by means of Polygon


Path 4: A Key Memory

  1. Take the left course.
  2. Defeat the opponents.
  3. Open the watergates if you desire. (This has no influence on completion outcome, however will certainly change in charge technicians.)
  4. Defeat much more opponents.
  5. Beat up Geryon the Steer.
  6. Defeat a lot more waves of opponents.
  7. When you reach the area of sacks (the eye challenge), get any type of 2 sacks that aren’t the proper ones (from courses 1 and also 2).
  8. Head via the door.
  9. Defeat the beasts.
  10. Ignore the cotton spores. If you wind up tipping on some by mishap, don’t fret, however see to it you do not tip on them all.
  11. Head via the door and also batter Silkie.

Path 5: In Father’s Stead

  1. Take the right course.
  2. Defeat the throngs of opponents.
  3. Beat up Geryon the Steer.
  4. When motivated which raise side you intend to take, go left.
  5. Defeat the opponents.
  6. When motivated at the door, choose “The blessed spark.”
  7. Interact with the casket.
  8. Beat up Zeless Gah.

Path 6: Ul’dah’s Sin to Bear

  1. Take the right course.
  2. Defeat the throngs of opponents.
  3. Beat up Geryon the Steer.
  4. When motivated which raise side you intend to take, go left.
  5. Defeat the opponents.
  6. When motivated at the door, choose “The sacred fire.”
  7. Interact with the casket.
  8. Beat up Zeless Gah.

Path 7: To Learn More of Myrrh

  1. Take the right course.
  2. Defeat the throngs of opponents.
  3. Beat up Geryon the Steer.
  4. When motivated which raise side you intend to take, go right.
  5. Defeat the initial team of opponents.
  6. When you reach the 2nd team of opponents, beat them in the complying with order: Drakefather, Drakemother, Drakebrother, Drakesister, Drakeling.
  7. Defeat the team of evil spirits.
  8. Grab the Incense that generated in the area with the evil spirits.
  9. Interact with the coffin.
  10. Beat up Zeless Gah.

Path 8: Ul’dah and also Sil’dah

  1. Take the center course.
  2. Defeat the opponents.
  3. Pull the button.
  4. Defeat much more opponents and also transform the wheel either instructions. (The instructions you transform the wheel does not impact the finishing you obtain, however it will certainly transform in charge technicians a little.)
  5. Beat up Geryon the Steer.
  6. Defeat much more opponents.
  7. Interact with the range without placing anything on it. (You don’t always require to maintain the ranges vacant, you simply require to obtain the challenge incorrect.)
  8. Defeat a lot more opponents.
  9. When motivated with the bar prior to the last employer, make use of the right bar.
  10. Beat up the Gladiator of Sil’dih.

Path 9: Raising the Flag

  1. Take the center course.
  2. Defeat the opponents.
  3. Pull the button.
  4. Defeat much more opponents and also transform the wheel either instructions. (The instructions you transform the wheel does not impact the finishing you obtain, however it will certainly transform in charge technicians a little.)
  5. Beat up Geryon the Steer.
  6. Defeat much more opponents.
  7. Interact with the range without placing anything on it. (You don’t always require to maintain the ranges vacant, you simply require to obtain the challenge incorrect.)
  8. Defeat a lot more opponents.
  9. When motivated with the bar prior to the last employer, make use of the left bar.
  10. Beat up the Gladiator of Sil’dih.

Path 10: My Mother’s Eyes

  1. Take the center course.
  2. Defeat the opponents.
  3. Pull the button.
  4. Defeat much more opponents and also transform the manage either instructions. (The instructions you transform the wheel does not impact the finishing you obtain, however it will certainly transform in charge technicians a little.)
  5. Beat up Geryon the Steer.
  6. Defeat much more opponents.
  7. Place the safety helmet emblem left wing and also the fruit emblem on the right on the ranges.
  8. Take the teleporter.
  9. Defeat a lot more opponents.
  10. Select the Nald statuary when offered the option.
  11. Beat up the Gladiator of Sil’dih.

Path 11: The Thorne Legacy

  1. Take the center course.
  2. Defeat the opponents.
  3. Pull the button.
  4. Defeat much more opponents and also transform the manage either instructions. (The instructions you transform the wheel does not impact the finishing you obtain, however it will certainly transform in charge technicians a little.)
  5. Beat up Geryon the Steer.
  6. Defeat much more opponents.
  7. Place the safety helmet emblem left wing and also the fruit emblem on the right on the ranges.
  8. Take the teleporter.
  9. Defeat a lot more opponents.
  10. Select the Thal statuary when offered the option.
  11. Beat up the Gladiator of Sil’dih.

Path 12: In Parchment We Trust

  1. Take the right course.
  2. Defeat the throngs of opponents.
  3. Beat up Geryon the Steer.
  4. When motivated which raise side you intend to take, go right.
  5. Defeat the initial team of opponents.
  6. When you reach the 2nd team of opponents, beat them in the complying with order: Drakefather, Drakemother, Drakebrother, Drakesister, Drakeling.
  7. Defeat the team of evil spirits.
  8. Grab the Incense that generated in the area with the evil spirits.
  9. Target the coffin and also do the complying with emotes in order: /bow, /regard, /vpose, /kneel. Nanamo will certainly claim something regarding you paying aspects when you end up the last emote.
  10. Head down the recently opened up course to combat the secret employer: Thorne Knight.
 

Source: Polygon

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