FFXIV Innocence EX information: how one can beat the Lightwarden in FF14’s Crown of the Immaculate trial

Innocence in Final Fantasy XIV is a stern check, one which’ll want you and your get together on prime kind. You’ll hardly discover a extra magnificent battlefield than this, both: the boss of the FFXIV Crown of the Immaculate trial sweeps down the steps main up to a throne burnished in golden gentle, and he poses fairly the problem.

If you’ve discovered this FFXIV Innocence information earlier than attending to the endgame of this third main growth, be cautious of spoilers for this boss battle and the lore surrounding it under and all through. That additionally counts for our different walkthroughs, comparable to our FFXIV Titania EX guide, so keep vigilant if you wish to expertise what’s tipped to be one of many best MMO tales ever in its meant method.

Crown of the Immaculate Extreme in FFXIV is a degree 79 minimal 8-player trial that requires two tanks, two healers, and 4 DPS roles – no teams smaller than it will be capable to take part. If that’s you, then prepare for an incessant AoE assault. If you’re nimble sufficient as a workforce then the Final Fantasy 14 Innocence trial might be a cinch, so let’s get to the meat of this information.

FFXIV Innocence EX information: how one can beat the Lightwarden

This information owes a debt to YouTuber, Lycona DaCheeChee for his or her easy, succinct breakdown, so all credit score to them. As they are saying of their walkthrough, this can be a very AoE-heavy struggle, so ensure you’re as fast in your toes as you might be.

The first phases introduce these assaults, however they grow to be extra intense and hit with varied totally different mixtures, so practise and listen originally to ease the problem on the finish. So, under you’ll discover a breakdown of every assault you may anticipate to part per part, and how one can cope with them.

Here’s how one can beat FFXIV Innocence by part:

FFXIV Innocence EX: Phase 1

First is a mechanic you may’t actually do something about: Shadowreaver. This does unavoidable party-wide injury so, take the hit, heal up, and transfer on. Something you truly can do one thing about is Winged Reprobation, which kicks off by assigning to random get together members two tethers. Each should take their tether to reverse edges of the world, however away from the remainder of the get together. This is as a result of an AoE explosion triggers by way of every tether.

When that subsides – which is the case when each gamers see little arrows round themselves – you’re all good to return to the centre of the battlefield and resume the struggle towards FF14’s Innocence.

Elsewhere is Righteous Bolt. This is a tankbuster that additionally applies a lightning debuff. Make certain you tank swap immediately after this assault, in any other case that’ll be it for the primary one. This is a transfer the Lightwarden makes repeatedly throughout Crown of the Immaculate in Final Fantasy XIV, so ensure you’re all the time prepared for it, tanks.

Next, put together for some extra tethers with Rightful Reprobation. You’ll know when this hits as blue line AoEs seem from the sting of the map by way of the centre and again out the opposite facet in a form of hourglass form. These strains correspond to golden spears that line up across the map’s edge, so the tethered are going to want to get distance on their get together whereas nonetheless avoiding the spears.

Then we’ve got but extra AoEs, this time within the form of a fan. This Rotating AoE sees swords fall from the sky on gamers not agile sufficient to keep away from the fan. This mechanic can seem a number of instances throughout the struggle and in varied guises: generally the fan can have two blades, others three. And, particularly when mixed with different assaults, there might be protected zones throughout the fan between the centre and the battlefield’s edge.

At the identical time, Drop of Light can provoke. In this case, two gamers are marked with massive round AoEs, and they need to, as ever, get as distant from the remainder of the get together as they’ll. Then, with regards to the Line AoE indicated by extra swords plunging into the sting of the map – one from the left, proper, and centre on FFXIV Innocence’s round area, everyone should seize any protected spot they’ll.

And then, the opposite part 1 mechanic you’ll see is Light Pillar. This is a line stack marker which hits a random healer, nevertheless it have to be shared by your entire get together. As we’ve stated already, you’ll see most of those strikes once more at totally different instances and in various mixtures, however now it’s time for the add part.

FFXIV Innocence EX: Add Phase

The FF14 Crown of the Immaculate add part is a straightforward one relative to different endgame challenges, nevertheless it sees the spawning of two Forgiven Venerys – east and west – and one Forgiven Shame within the centre, all at degree 80. In quick, every tank needs to be assigned to the previous, and DPS to the latter. When they’re down, the primary boss’ AoE snapshot hits shortly, so healers ought to have their mitigation spells on the prepared.

FFXIV Innocence EX: Final Phase

Now that we’re onto the ultimate portion of this struggle, you’ll possible face Starbirth usually. This hits within the type of three massive AoE circles spawn in numerous components of the world. There’s a big space that isn’t affected so entice the boss to this spot. From there, party-wide injury will set off and the three circles will explode with a fair bigger space of have an effect on. Basically, you actually need to ensure you protected on the very fringe of the world away from the Starbirth circles. When the explosion is over with, head again into the centre with the boss.

As we’ve already talked about, you’ll have loads of major part mechanics to cope with however, on the similar time, Final Fantasy 14’s Innocence has an aggravating penchant for charging by way of the centre of the map. You’ll repeatedly see the tankbuster, plus extra Starbirth circles and Drop of Light. The huge factor to verify of is, if teammates grow to be tethered, they have to get as distant from this circles as attainable to make sure they don’t detonate with different get together members within the neighborhood.

If the golden spears mix with God Ray – three cone shapes across the boss’ toes with three protected slits between them – right here’s what you need to do. First, earlier than speeding to the protected bits, keep watch over the trajectory of the golden spears. Then, keep in mind that the cone AoE shapes increase dramatically after they activate, and preserve shifting as they do.

Then you’ll simply have to cope with the mechanics you’re now acquainted with as they arrive, however the mixtures can get tough. For occasion, you will get 4 of the white Starbirth circles in every nook of the world, with two swords embedding themselves reverse one another at every north and south or east and west that every emit the three line AoE unfold. Phew, we did say there are lots of AoEs.

In this case, tanks ought to attempt to drag the boss between two Starbirth circles in one of many two corners wherein the swords aren’t current. Then, when the Light Pillar stack hits, you may intention it at one of many Starbirth circles behind you to blow up it. This provides you extra protected area wherein to face after the explosion subsides. Your complete get together ought to head so far to evade this particularly tough late-on encounter. Now, you’re ready for every part: till FF14’s Innocence is down, simply dodge and react as crucial.

It appears to be like like congratulations are so as: effectively finished for finishing the FF14 Innocence EX raid. It’s one of many hardest fights the game throws at you and, as a reward, you’ll get some pretty loot, together with an opportunity on the Innocent Gwiber FFXIV mount. You’re not assured this new collectable, so cross your fingers, because the Lightwarden goes down, you get fortunate. After that AoE-filled slog, you’ve actually earned it.

 
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