EVE Online’s colossal player-built stations are beginning to decay


Since their introduction in 2016, citadels have outlined the cut-throat politics of EVE Online. Wars are actually centred on slugfests just like the Battle for X47L-Q, as Keepstar citadels present insurmountable defences in opposition to all however essentially the most decided drive. But builders CCP now reckon there are too many of those unassailable bastions floating about unguarded. With this week’s Forsaken Fortress replace, it’s time to let these buildings rot.

Arriving on Tuesday 26th, Forsaken Fortress makes neglecting a station a pricey proposition by including new abandonment states. If a citadel hasn’t been fuelled in over 7 days, it’ll transition from “Low Power” to “Abandoned”, eradicating its invulnerable reinforcement states and pleasant tethering for allied fleets in orbit. Worst of all, all of the goodies saved inside may have their asset security eliminated.

Right now, citadels are the one technique to safe ships, blueprints and costly package exterior of NPC-owned stations. But if an deserted citadel goes growth, there’s a 50:50 probability any gadgets inside can be misplaced completely – or else drift into house, able to be snapped up by thieving raiders.

It’s an replace supposed to make proudly owning one in all EVE’s mini Death Stars a riskier proposition – and to maintain of us from disengaging from the system as soon as they’d popped a station into place. Lead game designer Steve Clark advised Kotaku that, previous to the replace, there have been “around 40,000” citadels in New Eden – roughly half of which have been sitting in low-power mode as glorified storage items. These would go unpowered in Forsaken Fortress, their goodies ripe for the taking.

Those buildings won’t be prone to decay ’til subsequent week – the clock for abandonment didn’t begin till the patch went dwell final Tuesday – however it’s already put the concern into idle landlords (spacelords?). Following the replace, capsuleers have scrambled to verify their stations are well-maintained, or else began hauling invaluable items out of these they don’t really feel are well worth the funding.

“Since announcement of the update, almost a third of those low-power structures have been fuelled,” Clark revealed.

Citadels gave companies an opportunity to safe a house within the deepest, darkest depths of house. But nothing in EVE ought to ever really feel safe – and if gamers can’t hold gasoline rolling in, the rusted scent of commercial decay might quickly sweep proper throughout New Eden.


Source

CCP, EVE Online

Read also