Elite Dangerous delays Fleet Carriers to give attention to fixing bugs

Elite Dangerous delays Fleet Carriers to give attention to fixing bugs

Frontier Developments have recognised that September’s large Elite Dangerous replace “introduced a number of issues and bugs which caused a lot of frustration.” They’re “really sorry” about that, they are saying, and by standard demand have declared a brand new dedication to fixing the game up. The subsequent few updates will focus mainly on enhancing each “recent and longstanding issues”, and admittedly it sounds welcome. This does imply they’re delaying new content material a bit, pushing the flamboyant Fleet Carriers again from December into subsequent 12 months. Which might be smart. What use is a 16-player ship if it’s flying in a irritating universe?

They plan is to have a sequence of updates centered “almost exclusively” on fixing bugs, Frontier stated in this week’s announcement, coming each three to 4 months-ish. They’re planning to run these by public beta testing and make time to repair points the beta flags. The first bugbashing replace is due in beta in December, then to launch correctly in early 2020.

Bringing again open beta testing for updates is considered one of the requests made by a self-appointed council of involved high-profile gamers in September.

“All of us love Elite :Dangerous, and we feel that Elite: Dangerous is not what it could be,” they stated. “We don’t ask Frontier Developments for miracles. We don’t ask for new content and we don’t ask for a major shift in development. We simply want everything already delivered to be maintained properly.”

While it appears Frontier are actually following a number of of the options, their preliminary response was much less enthused. A lengthy reply from Zac Antonaci, Frontier’s director of publishing, deflected quite a lot of criticisms and stated “While I do commend the aims listed of having a better and closer relationship between community and Frontier, I am unable to condone this approach.” It does appear to have labored considerably.

With the brand new give attention to fixes, Fleet Carriers are actually due in 2020 between April and June. A delay’s unlucky however most likely good on stability. If the game is in a little bit of a sorry state, new content material will likely be novel however be undercut by unresolved frustrations. The remainder of game would drag them down. Better to reach when the game’s one gamers are extra happy with normally.

The honking nice Fleet Carriers will perform as form of cellular, player-controlled stations, with 16 touchdown pads for spaceships and amenities to refuel, rearm, refit, and restore. Carriers will likely be customistable with totally different loadouts and help vessels for various duties, from exploration to mercenary work. Very fancy. If you will have the creds for one. Or are buddies with a spacesquiillionaire.


Source

Elite: Dangerous, Frontier Developments

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