[AUDIO]
— Enabled streaming audio by default, making use of the ‘sound cache’ unnecessary. The sound cache can be forced back on by setting snd_disable_legacy_audio_cache 0 if any issues are found.
— Weapon reload sounds now follow the reloading players as they move around.
— Fixed sound device override exploit to cancel sounds.
[GAMEPLAY]
— Replaced custom Terrorist one-handed walking animations for the MAC10, MP7, and MP9 with an alternative two-handed version to improve weapon recognition at a glance.
[MAPS]
ShortNuke:
— Added more spawn points per side.
— Fixed model occlusion bug inside vent.
— Added solid background to top of yellow crane inside site.