Armored Core 6 isn’t simply a ‘Soulsborne’ mech game, makers state

A giant black Amored Core raises a rifle in a still from the CG trailer for Armored Core 6: Fires of Rubicon

Image: FromSoftware/Bandai Namco

Elden Ring and also Sekiro: Shadows Die Twice designer FromSoftware is making a brand-new Armored Core game, one that guarantees to be difficult and also supply natural mech-based fight. But the makers behind Armored Core 6: Fires of Rubicon state their resurgence of the franchise business isn’t just a “Soulsborne” game in hefty steel apparel.

FromSoftware head of state Hidetaka Miyazaki informed IGN in a meeting that his firm is not attempting to route Armored Core 6‘s auto mechanics towards Soulsborne- kind gameplay– the sort of gameplay developed in 2009 by Demon’s Souls, and also fine-tuned over greater than a years via Dark Souls, Bloodborne, and also, most lately,Elden Ring Instead, Miyazaki stated, FromSoftware is taking “ a good look at the core concept of Armored Core and what made that series special” and also using its current game advancement experience and also “reexamining it together with those core concepts of Armored Core.”

In various other words, Miyazaki informed IGN, the Armored Core games’ mech setting up and also the flexibility of “adjusting each individual part” of your mech– which will certainly identify simply exactly how well your a/c carries out in fights– will certainly still exist in Armored Core 6

Sekiro: Shadows Die Twice supervisor Masaru Yamamura is helming the brand-new Armored Core, and also he informs IGN that the samurai activity game and also Armored Core 6 “share the same essence of battle such as aggressive, speed change and action-oriented fighting.” Players will certainly damage opponent mechs position, he stated, allowing them strike with essential hits.

“This is the starting point for the slow and fast speed change of the battle, and when combined with long-range firefighting and close-range melee combat, the enemy and his machine engage each other violently, creating a more aggressive and dynamic battle that only mechas can engage in,” Yamamura described.

Armored Core 6‘s will certainly concentrate on single-player for its tale setting, Yamamura stated, however there will certainly be some kind of multiplayer aspect. “Dynamic and intense boss battles” will certainly be the emphasize of the game, Yamamura stated.

FromSoftware and also author Bandai Namco formally validated their reboot of the Armored Core franchise recently atThe Game Awards 2022 But Armored Core 6’s existence had leaked months earlier, with pictures and also a game summary that guaranteed a “third-person shooter mecha action title that lets you move around an overwhelmingly scaled map that represents a unique sci-fi world with dynamic mech action” and also “fierce battles both long and short range using guns and blades.”

Armored Core 6: Fires of Rubicon will certainly be launched in 2023 for PlayStation 4, PlayStation 5, Windows COMPUTER, Xbox One, and also Xbox Series X.

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Source: Polygon

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