Anthem Day One patch fixes Tomb of the Legionnaires problem, Temple of Scar invisible partitions and loading screens

There are some main modifications coming to Anthem within the Day One patch.

Those with EA/ Origin Access have been taking part in Anthem since February 15 and it’ll quickly be accessible for everybody from February 22.

The particulars for the Day One patch have been launched and so they contact on many of the main complaints from the Early Access interval.

There have been a number of points with Challenges, notably these round discovering chests or reaching multi-kills.

For these of you who’re caught on the Tomb of the Legionnaires missions, the Day One patch will repair the chest bug in order that any chests discovered by you or your teammates will depend in the direction of everybody’s development.

Strongholds are additionally getting some consideration, notably the Temple of Scar the place gamers had been getting trapped by obstacles and in sections of the caves.

It’s not but identified how giant the Day One patch shall be, however we’ll you’ll want to replace you once we know extra.

Anthem Day One patch notes

    High stage fixes

    • Improved loading instances
    • Fixed many infinite loading screens
    • Fixed a number of challenges not monitoring correctly
    • Quite a few points have been mounted that had been inflicting gamers to disconnect or crash
    • Weapons and equipment now have numbers current for modifiers

    General Fixes and Improvements

    • Loot Reveal and Expedition Summary now appropriately play throughout the finish of expedition display screen.
    • The collect get together mechanic has been made extra lenient in numerous conditions
    • At the tip of expedition display screen gamers will now not get caught on “Recording Victories” or “Skipping All”.
    • Game now not hangs in Javelin menu when unlocking the second, third or fourth javelin
    • During the mission “What Freelancers Do” dying after killing Junkmaw & liberating Arcanists leaves you unable to progress, this has been mounted
    • Challenges now unlock for gamers on the right ranges
    • Fixed some digital camera points throughout cutscenes
    • Legendary Contracts can now be accepted from the Social Hub contract board
    • Some enemies have had their defend values decreased
    • Loot now correctly drops for gamers who’re downed
    • The texture high quality on the NPC Prospero has been improved
    • Final boss of strongholds now drop loot as a substitute of solely being proven on the tip of expedition display screen

    Anthem Day One patch fixes Tomb of the Legionnaires problem, Temple of Scar invisible partitions and loading screens

    • Fixed the time outs on echoes and relics to forestall griefing and to deal with disconnections correctly
    • Players can now not fall by way of the ground throughout the third trial within the Fortress of Dawn
    • Completing the tutorial expedition will now present the proper Ranger look
    • After disconnecting, rejoining an expedition will now place you again right into a squad in the event you had been in a single beforehand
    • Corrected a difficulty the place gamers couldn’t work together with one another within the launch bay in sure circumstances
    • Corrected a difficulty throughout the Mission “Bad Deal” the place outlaws received’t spawn, blocking progress
    • The begin of expedition display screen has been improved
    • Addressed quite a lot of conditions the place killing enemies doesn’t correctly progress world occasions
    • Opening a chest now increments Tomb of the Legionnaires progress for all squad members current
    • Scar snipers can now not shoot by way of Storm Shield
    • Corrected a difficulty the place gamers would get caught on the tip of expedition display screen in some conditions
    • Players will now not get disconnected if becoming a member of the “Finding Old Friends” mission whereas the cinematic is taking part in
    • Addressed numerous conditions the place gamers can get caught on the surroundings within the launch bay
    • Increased the harm of the electrical standing impact
    • Corrected a difficulty the place the Shield of Dawn might be crafted with much less supplies then meant in some conditions
    • The Platinum Mission feat now grants completion as meant
    • Status results can extra reliably be utilized to Titans

    Strongholds

    • Fixed a difficulty that may trigger a Stronghold server crash after defeating the final boss
    • Temple of Scar – Players can now not get caught within the mined tunnel within the explosives room
    • Temple of Scar – Players can now not be blocked from coming into the explosives room as a result of fog wall
    • Fixed Tyrant Mine so people who be part of the stronghold in-progress don’t find yourself locked away from their workforce
    • Adjusted lighting in Tyrant Mine underwater part to make it simpler to navigate to the exit
    • The Swarm Tyrant will now not get caught within the facet cave entrances in some conditions
    • Corrected a difficulty the place gamers would spawn into completely different areas of the Tyrant Mine in sure conditions

    Gear and Weapons

    • After having 1st pilot unlock go well with after tutorials, creating a brand new pilot and going to forge now not causes load display screen dangle
    • Ice harm bonuses are actually appropriately utilized on ice gear
    • Suit-wide bonuses from inscription are actually functioning correctly
    • Players can now not salvage outfitted objects
    • Javelin particular gear and/or weapons are now not in a position for use on javelins they aren’t meant for
    • Corrected a difficulty the place in some circumstances Masterwork Components shouldn’t have any inscriptions
    • The Endless Siege Masterwork Autocannon now not shows a harm enhance of 0% in its tooltip

    Javelins

    • The Colossus javelin is now in a position to activate its defend extra rapidly after utilizing a capability or firing a weapon
    • The Storm javelin now reacts to getting hit when its shields are up
    • Fixed an exploit that allowed the Storm’s final assault for use extra instances than meant
    • The Colossus javelin can now defend and revive on the similar time
    • Interceptor Combo Aura has been elevated in energy and now has a harm over time element

    Crafting

    • Non-Masterwork supplies bought from the crafting retailer now present as their correct rarity as a substitute of incorrectly exhibiting as Masterwork

    Controls

    • Additional Mouse and Keyboard management enhancements have been made

    UI

    • Some conversations weren’t popping up the repute factors publish dialog completion, this has been mounted
    • The squad display screen now shows the proper data for every participant
    • Fixed numerous points the place subtitles will now not get caught on the display screen after dialogue has completed as typically
    • Settings ought to now not reset upon exiting and restarting the game on Xbox One
    • Motion blur can now appropriately be turned off
    • The Electric Status Effect now reveals scaled harm correctly
    • An possibility has been added to cover the Squad Member HUD
    • The fringe of the compass will now pulse to point enemy areas
    • A notification has been added in Fort Tarsis if a participant’s vault is on the cap of 250 objects
    • On the “Repair the Strider” step of “A Cry for Help” the search radar has been adjusted to appropriately lead the participant to all four instruments
    • Primer and Detonator icons have been added to all Interceptor gear
    • Corrected a person interface problem the place a participant’s final would present as accessible when it isn’t


     
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