Xen/Gonarch Beta is LIVE!

Testing… Testing…

Beta time! We’ve pushed all of Xen and Gonarch’s Lair to the general public beta department on Steam. The technical beta was simply three maps, the whole Xen and Gonarch’s Lair is 9 maps.

Thank you to all who examined and who will check for us. We assume the suggestions thus far has made the degrees within the technical beta considerably higher, and it could not have gotten there with out the contemporary eyes of the neighborhood.

Interloper, Nihilanth, and Endgame will comply with after this beta and can double the map depend to 18 complete maps.

Earthbound

Earthbound has had a soundscape overhaul, fixes to game breaking bugs, and recompile of all of the maps. If you make a journey via the earthbound chapters and discover any game breakers, please tell us.

Soundtrack

Also a reminder, the whole Xen soundtrack is out there NOW. You can test it out right here:
https://www.youtube.com/playlist?list=PLqWbjZ_t9qDlY08FPwztA2wXoil0mzusM

Also out there wherever you purchase or stream music.

Known Issues

As we posted earlier, listed here are some identified points within the present beta. Please report any points you discover to the Steam forums or our Discord[discord.gg].

-The flashlight and different dynamic lights sometimes reduce out, then return whenever you go into the subsequent room. We are investigating.

-In the final map of Gonarch’s Lair, Gonarch may be frozen when he ought to be enjoying a stabbing assault. You’ll comprehend it whenever you see it.

DO NOT USE OLD SAVES. It will trigger points.

-Linux is launching, however we’re nonetheless engaged on getting the graphics to show correctly. We apologize for this taking so lengthy.

-You will see giant black voids within the ranges if you happen to look again the best way you got here. These are the areaportals (an optimisation method) not interacting appropriately with the fog/xog. We have a easy repair for this that may go in for later patches.

-Some props have the incorrect materials properties. This is most noticeable in Gonarch’s Lair the place it seems like you’re strolling on containers as an alternative of rocks.

-We have vastly elevated efficiency throughout all maps, however there may be nonetheless a noticeable body drop within the Xen swamps as you permit the door into the decrease swamp.

-Beneathicles (underwater barnacles) don’t reply to Gluon or explosive injury. This makes them a little bit of a ache to clear, however will likely be mounted!

-Long bounce sound impact typically performs on map load. We haven’t but been in a position to pinpoint why this his occurring or why it solely occurs on some computer systems.

-Knockback Houndeyes sometimes push you into and thru partitions, inflicting the participant to get caught.

-Occasional crash to desktop in Gonarch’s Lair chapter. We assume it’s one thing associated to the mortar assault.

-In order to repair a crash, HEV crystal chargers quickly should not have a dynamic mild.

-Bebcrabs typically stroll on 2 legs as an alternative of 4… it’s hilarious.

-Gonarch can sometimes run previous you in an vital chase sequence. We have tweaked the map to repair this, however it might nonetheless occur.

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Thank you once more to all who’ve participated, or will take part within the public beta. We could also be a bit quiet with updates as we grind and grind with a view to wrap the remainder of the game up. Hit us up on the Discord [discord.gg]when you have any questions!

https://store.steampowered.com/app/362890/Black_Mesa/

Discord – https://discord.gg/PSZfh8N

Twitter – @BlackMesaDevs

Facebook – https://www.facebook.com/BlackMesaDevs

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