WoW Midnight: Blizzard’s Fastest Expansion Ever Built Without Sacrificing Team Health

The director noted that the grueling overtime periods traditionally associated with game development are finally becoming socially unacceptable. He highlighted that Midnight was produced without demanding weekend work or late-night shifts from the staff. “This is a marathon, not a sprint,” Hazzikostas added. “We intend to keep building this world for decades to come, and we need a development cycle that supports that longevity.”

While World of Warcraft has long invited players to treat Azeroth as a home, the arrival of Midnight marks the first time they will truly have a private sanctuary to call their own.


 

Source: gamesradar.com

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