Witchfire is as fairly as The Vanishing of Ethan Carter and as violent as Painkiller

Witchfire is as fairly as The Vanishing of Ethan Carter and as violent as Painkiller

The Vanishing of Ethan Carter is a lovely, quiet recreation — a considerate and sedate strolling simulator. Bulletstorm and Painkiller are usually not. They’re each balls-to-the-wall motion and dripping with over-the-top machismo and violence. On the floor, the one similarity is the individuals who made them. Witchfire, The Astronaut’s newest challenge, seems loads like the previous at first. But there’s extra to it than meets the attention. Devour the teaser beneath.

That is the way you do a handy guide a rough, stunning trailer.

Unfortunately, the builders are nonetheless protecting issues near their chest, however a brief post accompanies the trailer, explaining the dramatic shift in course. Essentially they actually needed to make one other shooter. A blisteringly quick one, by the seems of issues. But one which’s additionally elevated by a few of the tips utilized in The Vanishing of Ethan Carter, notably the photogrammetry method that gave the strolling sim its unimaginable forests and ruins.

“Also, as you can see in the teaser, Witchfire uses the photogrammetry tech we previously used in The Vanishing of Ethan Carter,” inventive director Adrian Chmielarz explains. “This tech allows us to 3D scan real-life objects – even entire buildings! – and use them as digital assets in our games for unparalleled visual quality, and natural, organic look and feel. We believe we can push the tech even further, with new tools, hardware, and all the experience we gathered during the development of our first game.”

It’s an interesting course of, and you’ll learn a bit extra about it here.

Witchfire has been confirmed as coming to PC, however remains to be within the early levels of growth and The Astronauts aren’t able to slap a launch date on it but.

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the astronauts, witchfire

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