I’m not totally certain why KillHouse’s tactical SWAT ’em up Door Kickers went and spawned a side-scrolling arcade spinoff, however I’m glad it did. Released yesterday and co-developed by PixelShard, Door Kickers: Action Squad is a semi-tactical platform shooter for one or two gamers (on-line or native). Players kick open doorways, shoot assorted 80s motion film villains and look cool doing it.
Action Squad has been obtainable in early entry since final 12 months, however now it’s all stacked up and able to breach, bang and clear. Below, a tongue-in-cheek launch trailer that includes a few of its old-school soundtrack.
Door Kickers: Action Squad feels a bit like a hybrid of Roll7’s Not A Hero, the unique Door Kickers and possibly a little bit of Rainbow Six Siege. Enemies are very deadly, harm to hostages is deducted out of your well being, and ranges are non-linear with a number of levels of potential success. There’s 5 characters to play with, every with their very own gear and perks, and these synergise particularly effectively in co-op. Progress by way of extra open ranges is aided by a help gauge, which is elevated by kills and hostage rescues, and could be spent on resupplies, heals or for off-map hearth help.
As with Door Kickers correct, ranges are laid out as tactical puzzles, and so they’ve acquired a number of legitimate options. While it’s doable to progress with decrease scores, clearing ranges extra professionally rewards extra ‘stars’, which could be spent on extra tools unlocks on your character. While it shouldn’t take a lot to get a single full loadout for a favorite character, capturing for top scores provides you with extra flexibility later. I’m nonetheless early on, nevertheless it’s good, clever-dumb enjoyable thus far, and one thing I hope to sink a bit extra time into taking part in co-op on the weekend.
Door Kickers: Action Squad is out now and on Steam and Humble for £11/€12/$14.