First-person ratbasher Warhammer: Vermintide 2 right now blasted its first content material replace, following a string of patches with fixes and tweaks. Along with formally launching mod assist, the replace provides new challenges and every day quests to finish for loot, and boshes in a great deal of hats, pores and skin recolours, and different beauty bits. The mod SDK doesn’t embody a map editor, sadly, however it does let modders fiddle with sport logic, graphics results, the person interface, textures, and different bits of gameguts, so it’ll be fascinating to see what individuals make.
Visit your pal Franz within the maintain and beside him you’ll discover a skully e-book presenting duties and providing rewards. Okri’s Challenges are one-off, (largely) long-term duties: full all this, craft this many objects, homicide a kind of enemies on this particular manner, do that neat environmental homicide in that degree… achievement-y form of duties.
The e-book additionally affords every day challenges, which dangle round till you end ’em then roll in new challenges to fill empty slots each day. My three challenges for right now, for instance, are to: slay three bosses as a celebration; retrieve four tomes; and full 2 ranges as Sienna. The reward is, after all, booty for the persistent grind-o-rama.
New booty is in too, with over 100 hats, skins, and portrait frames added within the replace. The skins appear to be recolours fairly than entire new seems to be however hey, you’ll be able to customise your warmen somewhat extra. Some cosmetics are unique to Challenges, some simply are available any outdated chest.
As for mods, you’ll be able to simply obtain ’em by means of Vermintide 2’s Steam Workshop. If you fancy making a mod your self, begin with this guide. Some mods will block gamers from the persistent progress tracks, thoughts.
“Since Warhammer: Vermintide 2 contains progression systems, we cannot allow mods that ‘cheat’ or make the game easier in ways that go against our design philosophy,” builders Fatshark say. “The type of mods we will allow (sanctioned mods) are quality of life mods, certain UI mods and similar.”
To cease that, they’re whitelisting mods on a case-by-case foundation, which is able to allow them to be utilized in the principle sport on the ‘Official Realm’. Mods they haven’t checked or which they disapprove of will solely be playable on the ‘Modded Realm’.
See the update 1.1 notes for extra on all this, and see a number of the pretties on this trailer: