When Warframe arrange store in 2012, it was a easy factor. A number of rooms, a couple of baddies, and serving to of backflips. But with every replace bringing more and more fanciful new designs, the free-to-play slasher’s oldest hallways are beginning to look moderately dusty. That’s why the devs are unpacking their toolkits for a bit little bit of D.I.Y – re-imagining the game’s historical Corpus environments to fulfill trendy Warframe’s lavish expectations.
Developers Digital Extremes have begun laying out plans for The Dreadlock Protocol, Warframe’s subsequent free replace due someday subsequent month (cheers, PCGamer). Besides including the customary new ‘frame, Dreadlock is setting interior designers loose on one of Warframe’s oldest tilesets.
Corpus investments are paying off in dividends. pic.twitter.com/hZMw3iVoJc
— WARFRAME (@PlayWarframe) May 23, 2020
The Corpus ships had been the primary environments constructed for Warframe, and have caught round for the reason that game debuted in 2012 (roughly about the identical time I final performed Warframe. Yikes). Digital Extreme’s house ninja slasher has come a great distance since then – revamping itself with vast open plains and full-blown space battles. Greebly house corridors stay, certain, however they’ve come a great distance from Corpus’ chilly, naked partitions.
It’s not only a matter of portray over the partitions and flooring, both. Deadlock is ready to reimagine ever a part of the Corpus ships: re-tuning fights, re-designing enemies and executives, and scattering phases with a smattering of story hints.
“One of the best things about working on a game that has been going for this long is that you get to revisit things,” surroundings artwork director Mat Tremblay instructed the PlayStation blog. “The game, our engine, our universe, all these things have evolved over the life of Warframe. This means that the content and levels we made in 2012 can now get the benefit of what we know in 2020.”
The new look is definitely a departure. The corridors that housed Warframe’s first fights had been practical, considerably generic metal corridors contrasted in opposition to the natural shapes of the ‘frames rolling and slashing and shooting their way through. But Warframe’s grown moderately ostentatious over time – and the devs hope the element and worldbuilding cues construct into the Corpus redesign will assist deliver the interstellar greed cult in control.
Deadlock additionally introduces Protea, a “combat gadgeteer” ‘frame that cartwheels about while scattering shrapnel traps, shield defences and incendiary laser beams. More details on Protea, the Corpus revamp and Deadlock Protocol can be checked out over on Digital Extremes’ Home Devstream.