Ubisoft as we speak introduced they’ve purchased Blue Mammoth Games, the American studio who make free-to-play platform fighter Brawlhalla. Ubi appear happy about now proudly owning Brawlhalla–as they need to be, as a result of it’s a preferred little Super Smash Bros. ’em up with a mild F2P mannequin–and in addition gab about fortunately scooping up the group with all their expertise. Blue Mammoth say they are going to proceed to run and increase Brawlhalla beneath Ubi, and that that they had instigated the sale by looking out for a corporation who may assist them develop additional.
“So, what does this mean for Brawlhalla? Only good things,” Blue Mammoth co-founder Matt “Matterhorn” Woomer wrote in a blog post as we speak.
“Blue Mammoth will proceed to run the sport simply as we all the time have. The studio will develop (slowly, we don’t wish to mess up the great factor we’ve got right here by rising too quick.) We may have extra stability and extra assets to enhance the sport and add new options (together with some lengthy overdue). We will get alternatives to lift Brawlhalla’s profile amongst players. And we’ll be capable to confidently share a roadmap with you for the following years of Brawlhalla improvement.
“One thing goes without saying, but I will say it anyway: We’ve worked very hard over the last three years to earn your trust that Brawlhalla will be always free to play and never pay to win. None of that will ever change. Ubisoft shares that philosophy, and that’s another reason we agreed to this partnership.”
No one discusses the phrases of the sale but it surely’s not our enterprise, is it?
“The team at Blue Mammoth Games is expert at developing and running scalable, competitive, multiplayer online games, and they’ll be a great addition to Ubisoft’s network of studios,” Ubisoft NCSA president Laurent Detoc mentioned in Ubi’s announcement. “With Brawlhalla, we’re getting a hugely popular and highly-profitable title that aligns with our strategy of expanding our audience and providing players with long-lasting, entertaining gaming experiences.”
I do like that, regardless of being recognized largely for fancy open-world iconathons, Ubisoft do nonetheless have an curiosity in smaller video games. They make some beautiful little singleplayer video games like Grow Home, although their makes an attempt at multiplayer oddities have gone much less effectively – the large robotic shooter Atomega is actually useless after solely six months.