Temtem dojos: the best way to beat the leaders

Temtem status conditions

A brand new area means new dojo leaders. Their groups are somewhat formidable and also you’ll want to arrange prematurely if you wish to overcome them. But their dojo puzzles are additionally considerably obtuse, with the fourth dojo having absolutely the worst puzzle I’ve seen in a very long time. If you’re caught on that sliding puzzle, this information has the answer.

Our Temtem Dojo information has particulars on the best way to attain the Dojo leaders in every of the dojos, the chief’s group, and methods for the best way to beat them. There are loads of Temtem featured within the groups the Dojo leaders use, so to study extra about them, take a look at our Temtem list information.

Using the springboard to leap across water in Temtem's first dojo

Arrisola dojo – the best way to attain Sophia

Water/Wind sort
Any Nature or Electric sort Temtem would suffice.

Before you head into the dojo, be sure to do the tour information quest (simply reply questions till you move the search) to unlock the Umbrella gear. it reduces injury taken from water strategies by 20%. This dojo has loads of wind and water sorts, so electrical Temtem will be invaluable. A wholesome inventory of Balm, Balm +, and Revives is taken into account necessary for any enterprise into dojos. To get to the chief, you should take the next instructions:

  • Drop down.
  • Take the highest increase pad
  • Take the left water fountain
  • Circle round and take the increase pad
  • Take the water fountain to your proper
  • Take the third increase pad
  • Run to the following increase pad
  • Head to the appropriate increase pad
  • Take the ultimate water fountain to succeed in the dojo chief

Upon reaching the dojo chief, be sure you’re totally healed as it’s a robust battle early within the game. To exit the dojo to heal, simply stroll to the left and bounce throughout the ledge. You might want to repeat the steps above to make it again to Sophia.


Sophia’s group

  • Loali (Lv16)
  • Kalabyss (Lv16)
  • Sparzy (Lv15)
  • Oceara (Lv21)
  • Pigepic (Lv18)
  • Tuwai (Lv21)

Unlike Pokemon gymnasium leaders, Temtem Dojo leaders don’t stick to 1 sort. You ought to be aiming to have your group at round degree 23-25 for this battle. Make positive your group has a Ganki in it. It’s an incredible early game choice for coping with water sorts. The remainder of the squad ought to embody a Temtem to battle properly towards Loali and Sparzy. Having your personal Loali is excellent, whereas Crystal assaults from Crystle is sweet right here.

The majority of Sophia’s group is water sort, however there are a few wind sorts in her roster to place the spanner within the works. Loali ought to be your first goal because the poison lasts a very long time. You shouldn’t must hit Kalabyss in any respect till she’s all the way down to her final two Temtem, as its assaults shouldn’t deal an excessive amount of injury.

Sparzy is the only real electrical sort Temtem and one that may show troublesome with its electrical assaults. It’s not like the remainder of her Temtem, so take it out rapidly earlier than Oceara comes out. As quickly as Oceara hits the battlefield, when you’re utilizing Ganki, change them out if  it has the Cold-Natured trait. Instead of getting chilly, Ganki will change into frozen, immobilising it for a few turns. It’s not well worth the effort to cope with it that means, so attempt to use Nature assaults the place doable right here.

When Oceara is down, carry Ganki again to complete the Pigepic, Kalabyss, and Tuwai, as they shouldn’t be a giant drawback for you at this level. You will obtain the Surfboard for successful.

Standing at the entrance to Temtem's second dojo. You need to cross lava logs to reach the leader

Mokupuni dojo – the best way to attain Rawiri

The dojo’s puzzle is like enjoying the basic arcade game Frogger. You’ll must take the platforms and cross them to succeed in the opposite facet with exact timing. Taking grassy platforms will repair you in place and also you’ll be unable to flee. Reach the edges will make you reappear at the beginning. You received’t take injury for crashing into the timber, so there’s no must heal consistently. There are Tamers to the left and proper which, upon beating them, clear the best way to some useful objects. Make positive you deal with the Tamers on the left and nab the chest there. It accommodates a really helpful piece of substances for resisting hearth sort strikes. Check out our Temtem gear locations information for the remainder of the gear places.

When you’re able to tackle Rawiri, head straight up from the doorway and wait. My tip right here is to control the third platform. If it’s grassy, look forward to the second platform to reappear after the grassy platform is gone. If you’ll be able to cross onto the non-grassy third platform, then you definitely’ll simply must take the ultimate platform to succeed in the dojo chief.


Rawiri’s group

  • Deendre (Lv24)
  • Tateru Luma (Lv24)
  • Magmis (Lv22)
  • Raize (Lv28)
  • Banapi (Lv18)
  • Taifu (Lv29)

Have a group between degree 22 and 27 for this battle, and be sure you have a steadiness of poisonous and water sorts. Rawiri leads with Deendre and a Luma Tateru. You ought to have tackled many Tateru prior to now, however this one has higher stats as it’s a Luma Temtem. It’s nonetheless weak to Mental sorts, so both Houchic or Barnshe could make quick work of it.

Deendre can be a little bit of a fear relying in your group composition, so have one thing that may maintain nature sorts rapidly, or on the very least resist their assaults. Toxic sorts received’t be capable to poison it, however they nonetheless deal tremendous efficient injury. The subsequent few Temtem will randomly seem. Taifu may be very excessive leveled and can annihilate Nessla if it’s on the sector, so change it out for one thing that hits Nature sorts onerous. Just be cautious of its Toxic Farewell potential that may poison your Temtem when it faints. Make positive you do away with it as quickly because it seems.

The primary Temtem to fret about right here is Raize and Banapi. Banapi will all the time burn you, whereas Raize has burning assaults. If you bought the gear on the left department of the dojo, you’ll be able to equip for further resistance. Banapi will get Pyromaniac to spice up its hearth sort strikes, so equip the Ice Cube gear merchandise to withstand its hearth sort assaults a bit extra. Raize does have a really devastating hearth sort assault known as Fire Tornado. It wants three turns to cost it, however as soon as it’s charged it should deal 145 injury to certainly one of your Temtem.

You ought to by now have caught a Nessla with the Electric Synthesize potential that enables it to heal each time it’s hit by an electrical assault. It’s very helpful to hit each Raize and Banapi on the similar time. You can then end that Temtem off with a water assault.

When you beat Rawiri, you’ll get a Cable Key to proceed exploring the native space and have entry to the fireplace sort Temtem.

Hopping across lava on logs in Temtem's third dojo

Nanga dojo – the best way to attain Tihani

It’s again to the Frogger clone puzzle and if you understand how to cross the puzzle within the earlier dojo, it’s best to be capable to cross this one in the identical means. The one small snag that you simply’ll discover is with the ultimate phase the place you need to cross two platforms, one shifting slowly from the appropriate and one shifting rapidly from the left. The solution to time that is to rely the grassy platforms.

Once you see the third, the following one is protected to cross. Move as quickly because the third grassy platform has handed you, hugging the nook that the platform seems from. Cross rapidly to keep away from getting caught and having to redo your complete puzzle. Once you’ve crossed all of the platforms, you’ll discover Tihani.


Tihani’s group

  • Mastione (Lv33)
  • Cerneleaf (Lv33)
  • Kinu 
  • Ukama
  • Granpah
  • Wiplump

Make positive your Temtem are round degree 30-35 and embody at the very least one member of the next sorts: Water, Electric, and Fire.  Mastione and Cerneleaf are the primary Temtem she brings out and the selection of goal is clear. Once you get rid of Mastione, there aren’t any extra hearth sorts that you should cope with in her complete group. Soak it with water sort after which swap that Temtem as quickly because it’s down. Cerneleaf ought to be attacked with particular hearth sort strikes, because it has the flexibility Callosity, which ups the defence of the enemy group by one stage whether it is hit by a bodily transfer.

Things decelerate significantly when Tihani brings out Kinu. This Nature/Mental Temtem has the flexibility to deal a good chunk of Mental injury with Beta Burst, whereas Lifeful Sap places a regeneration perk on one of many two enemy Temtem. Its trait, Protector, additionally will increase the defence and particular defence of the opposite enemy Temtem by one stage. You can mitigate this by doing as a lot injury as you’ll be able to to Cerneleaf earlier than fainting it with a hearth sort transfer the following flip. Kinu ought to now be your subsequent goal.

Her uncommon Temtem is Ukama, a water sort with the flexibility Hydrologist, which boosts its water sort strikes. It’s packing loads of high-damaging strikes, however some well-placed electrical assaults from Ganki or Nessla ought to take it out. She additionally has a Wiplump which matches down shockingly rapidly to a well-placed electrical transfer. Her closing Temtem is Granpah, the ultimate evolution of Paharo, and it’s best to have handled loads of these prior to now.

Your reward for beating Tihani is entry to the third island – Tucma.



Quetzal dojo – the best way to attain Yareni

Do you bear in mind these sliding ice puzzles that Pokémon was obsessive about? While Team Rocket’s hideout was unhealthy sufficient, Temtem’s fourth dojo has in all probability the worst sliding ice puzzle. It’s horrible for 2 causes: You not too long ago misplaced the flexibility to skate on the crystal floor, and this may be probably the most troublesome sliding ice puzzle ever devised.

Half of the issue stems from the excessive levelled tamers. Most will probably be sporting poisonous and crystal sorts at round degree 40. This is manageable by itself, however the sliding puzzle additionally has bumpers that may rise and fall, or rotate, all on a timed cycle. It’s extremely doubtless that you simply’ll get extremely misplaced. I acquired misplaced, numerous occasions. I needed to be proven by the fantastic video above the best way to do it!

Below are the steps you should take so as to attain the dojo chief. Make positive you at the very least have defeated each Tamer alongside the best way, as in any other case this may get extra aggrevating.

  1. Slide into the dojo, then time the slide north so that you simply bounce to the left or proper, the bounce pad rotates, then you definitely bounce again into it going north.
  2. Head down the steps to the left and slide within the center of the trail to the south.
  3. Slide alongside the center of the trail to the east. Make positive you bounce to the north. If you bounce south, head again and take a look at once more.
  4. Go to the north-western tip of the common ground right here. Time your slide so that you simply bounce to the left, the bounce pad rotates, then you definitely bounce again going north.
  5. There is a really properly hidden hole to the north-east of this platform that heads east. All the bounce pads right here rotate.
  6. When you slide, be sure you bounce north, east, north, west, and north. You ought to make it to a small slim strip.
  7. Slide to the north, avoiding each bounce pads that rise and fall. If you miss one, it’s best to miss the opposite. You’ll bounce again to the beginning when you miss.

Once you’ve cleared that impediment, head upstairs and also you’ll discover the Temtem dojo chief Yareni. She’s one very robust tamer, so be sure you’re totally healed and that you’ve the appropriate assortment of Temtem.


Yareni’s Team

  • Volarend (Lv34)
  • Myx (Lv31)
  • Mudrid (Lv36)
  • Noxolotl (Lv35)
  • Gazuma (Lv34)
  • Shuine (Lv43)

A balanced group is required to take out Yareni. Aim to have your Temtem wherever between degree 35-40, containing at the very least one electrical, earth, wind, crystal, and nature sort. Melee sorts will work particularly properly towards the best degree Temtem on Yareni’s group, in order that they’re value splashing in as a sixth member.

Have your group start the match with some type of poisonous resistance. The Volarend makes use of an space of impact poisonous sort transfer that may whittle down members of your group. You ought to purpose to take this out first, earlier than instantly smacking Mudrid. Myx is considerably weak defensively, so a well-placed bodily assault from Valash could make quick work of it. The greatest swerve in her group is the inclusion of Gazuma, the evolution of Ganki. If you’re operating Valash although, it’s best to be capable to cope with it earlier than it does an excessive amount of injury.

Noxolotl has the flexibility “Trance” which places it to sleep when its well being is beneath 30%. You can use this as a window of alternative to give attention to different Temtem whereas it snoozes away. Just be sure you defeat it earlier than Shuine turns up. Shuine is Yareni’s ace and its potential is devastating. It can shield the opposing group from some standing illnesses, particularly burn, chilly, doom, and poison. Deal with this risk as quickly because it seems, particularly if in case you have a superb Melee or Nature sort handy.

Winning this battle will clear your identify, in addition to result in resolving quests that web you the Rock-Hopping Hook.

Standing in front of the quicksand puzzles in Temtem's fifth dojo

Vumbi dojo – the best way to attain Musa

After the earlier dojo, this one is a little bit of a breeze. All the trainers right here have both Earth, Crystal, or Melee sorts, however there may be additionally a brand new Temtem that has Toxic strikes that may poison your group. Their ranges are considerably comparable with the earlier dojo, however they do attain round degree 50 earlier than you get to the dojo chief.

To get to the dojo chief, you should drop down the next quicksand pits:

  • First room: This room has two drops earlier than it loops. Head to the quicksand pit, then to the pit forward of you. You’ll drop to the door forward.
  • Second room: This room has three drops earlier than it loops. Head to the left pit, then the appropriate pit, after which proper once more to move the primary lot of quicksand. Head up in the direction of the following small quicksand, drop within the smaller of the 2 pits, then head as much as seem subsequent to the entrance door.
  • Third room: This one seems to be worse than it’s. Enter the next pits: Right, proper, up, proper, and down. This will plonk you in an area surrounded by 4 pits. From right here, head proper, up, up, and up. You’ll drop right into a straight path that following up will result in the dojo chief.

Before lengthy you’ll attain Musa. Make positive you may have loads of revives, balms, and different therapeutic objects, as a result of this one is a little bit of a slugfest.


Musa’s group

  • Mudrid (Lv40)
  • Kauren (Lv40)
  • Akranox (Lv42)
  • Mushook (Lv42)
  • Skunch (Lv48)
  • Yowlar (Lv50)

You’ve doubtless seen 4 of Musa’s Temtem beforehand, so it’s best to know what the Temtem’s weaknesses are. Make positive your Temtem are at the very least degree 45-50 because the final two are a lot greater ranges than the remainder of Musa’s roster. As for sorts, it’s best to have water, wind, and psychological sorts able to battle.

Begin the battle with a few water sorts to make quick work of Kauren. It has the scavenger talent which restores well being each time one other Temtem faints. Akranox is the only real poisonous sort in Musa’s celebration, however due to a 4x weak point to wind, it’s best to make quick work of it. Once Akranox is crushed although each different Temtem that Musa brings out has a giant weak point to psychological sorts. If you picked the psychological sort starter and have been levelling it up, it’s best to have a Temtem that has highly effective assaults to make quick work of Skunch and Yowlar.

Yowlar is a little bit of a tank, regardless of being a pure impartial sort. This is partially as a result of Musa caught loads of injury resistance gear onto it. You’ll need to wipe out the remainder of Musa’s group earlier than coping with it, however you might incur important injury by doing so. Healing objects will aid you drastically, so be sure when you take an excessive amount of injury that you simply revive fallen Temtem. Winning this battle provides you the resistance badge, which is required to entry the following space.

We will probably be bringing you extra particulars as they arrive, however till then, why not try our Temtem evolutions information to see how one can evolve your Temtem


 

Source

Crema, Feature, guides, Humble Bundle, Temtem

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