Sigma, Overwatch’s latest hero, is right here. Oh!

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Gravity grappler Sigma, Overwatch’s 31st hero, went dwell final evening, and now the servers are lined in particles. This weaponised Richard Feynmam bobs alongside like an offended balloon, throwing out bombs, chunks of the world, and boundaries. I haven’t had the possibility to play him, however I’ve seen the confusion he brings to the game, and I can clarify his skills beneath.

Here he’s:

He technically has two shields. Experimental Barrier is a defend he can throw a good distance and have it cling within the air the place he chooses, which implies it may possibly sit in entrance of an ulting Pharah and nullify her model of sky justice. He additionally has Kinetic Grasp, a extra quick ability that grabs projectiles out of the air and turns them right into a defend. I’m of the opinion that Overwatch most likely doesn’t want one other hero that may throw up a barrier. I play too many games the place individuals are cowering behind Orisa whereas firing, although this one does really feel like a change from her static loss of life camp.

His offensive capabilities embody Hyperspheres, that are a pair of explosive orbs. They closely ricochet off partitions and flooring, so it’s doable to blast round corners. They really feel like a real game-changer, enabling elaborate trick pictures round defences. His different assault, Accretion, grabs an enormous chunk of the world and throws it at an enemy, for a good pile of injury.

His ult, Gravitic Flux, picks enemies up and slams them down. It does some injury, however I can see it getting used to disrupt complete groups in a single swoop. Plans are likely to collapse once you’re thrown skywards and locked in place.

The position queue is in beta as nicely. In it, you’ll pre-select Tank, DPS or Support, and when the game hundreds you’ll choose from inside class. You can select any and all courses, and the game will type you right into a 2-2-2 aggressive game, dropping rewards for individuals who tackle the much less desired class varieties. I confess, I desire a looser really feel to the game’s construction, the place the meta doesn’t matter and my Symm/Lucio expertise are feared and insulted in equal measure. 2-2-2 is one thing I don’t have a lot time for, so I’ll most likely keep away from position queue and head into the Arcade the place the traditional model of Quick Play will reside. There’s a bug proper now in QP that forces the meta on groups, and I’ve hated each second of it. I should be free!