Sea of Thieves is a real co-op expertise that requires the participation of everybody.
In the newest a part of Sea of Thieves‘ developer diary, cheekily titled “Inn-side Story”, developer Rare sat down to speak about how cooperative play is a core element of the sport.
Senior designers Shelley and Andrew Preston kick it off by giving an instance of the world map, which can’t be seen by the captain on the highest deck. This means one other participant is tasked with the job of relaying the knowledge again to the captain as they learn it. This is represented nicely within the sport’s UI, the place the map is an interactive merchandise on a desk everybody can method to debate the course.
Even whenever you’re off the ship, your character bodily maintain up the map and present it to different gamers, the identical approach you’d in actual life.
Digging for treasure is one other half that appears very thrilling, and equally depends on everybody’s efforts to first unearth a treasure chest, and later defend the service as they transport it to be bought. Other gamers can assault you and take it away, which ups the stakes.
Sea of Thieves is out this yr on PC, and Xbox One.