A smaller than ordinary 2-week replace together with a brand new Hunting Bow Model, Map adjustments, varied bugfixes and extra monument lighting adjustments
- Added granular pores and skin loading (drastically reduces pores and skin reminiscence utilization)
- Added pores and skin unloading (itemskinunload convar, enabled by default with lower than 10GB of RAM)
- Map makes use of much less reminiscence and might be zoomed out a lot farther
- New Hunting Bow mannequin
- Fixed riot hat pores and skin preview (workshop)
- Fixed metallic / spec materials points (workshop)
- Fixed cave raise parenting set off exploit
- Fixed projectile line of sight exploit
- Fixed a number of graphics points with the Linux consumer
- Fixed gamers exploiting inside giant furnace
- Fixed LR300 situation being too low
- Fixed 40mm smoke grenade climb exploit
- Fixed Oil Rig keycard doorways being completely locked
- Optimized UI background blur shader by eradicating unused seize cross
- Optimized GC allocs from consumer entities which might be ready for his or her mum or dad
- Bandit Town lighting overhauled
- Cave Large Sewers lighting overhauled
- Puzzle fuse bins now run excessive voltage, and as such look extra harmful
- Reduced exterior wall and gate crafting time
- M39 has way more manageable recoil
- Faster proper click on fast looting
- Bone arrows are inexpensive
- Bone arrows transfer sooner
- Bone arrows have a bigger ‘radius’
- HV arrows value metallic fragments as an alternative of stone
Source