Rust studio go turn-based tactical with Clatter subsequent month

Facepunch Studios could also be finest identified for Garry’s Mod and Rust however for years they’ve experimented with different games, and one other is about able to launch. The turn-based tactical robotfights of Clatter will arrive in December, Facepunch have introduced, sending bots to bash one another to bits in area battles. Facepunch say the main target is multiplayer however it would have a singleplayer profession mode too, and all of it seems just a little one thing like this…

Clatter’s a futuresport, see, violence for leisure. We’ll be the supervisor directing the fightbots, constructing and customising our squad with completely different lessons and tactical synergies to finest bash the baddies. Such is sport.

The profession mode will comply with our group throughout seasons in a FIFA-y manner, shopping for and promoting items, upgrading them, getting sponsorship to fund our fightbots, and such. Clatter may also have multiplayer with quite a lot of maps and modes, plus leagues to climb. And the most effective factor in fashionable video games: a every day problem AI match with leaderboards.

Clatter is coming via Steam a while in December. Facepunch have had a great deal of wee groups engaged on side-projects, experiments, and such over time. See their site for extra on the current-ish tasks.

Disclosure: Facepuncher Craig Pearson used to usually write for RPS.

Source

Clatter, facepunch studios

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