PlayStation’s official wireless headset now comes in black

Sony’s Pulse 3D Wireless Headset on a starry background

Image: Sony Interactive Entertainment

Sony’s first-party Pulse 3D wireless headset for PlayStation 5 has only been available in PlayStation 5-matching white thus far, but a black version (“Midnight Black”) is coming, Sony Interactive Entertainment announced Wednesday. The Midnight Black version of the Pulse 3D headset will be released on Oct. 22, according to PlayStation Direct. It will cost $99.99, the same price as the launch version in white.

The new iteration of Sony’s wireless headset will match the Midnight Black DualSense controller released in June. Logically, that can only mean one thing: Eventually, Sony will have to release a Midnight Black PS5. You know, once the planet’s painful supply chain, manufacturing issues, and shipping have been resolved and Sony’s new console is readily in supply, which could be just a few years away!

In Sony’s accompanying PlayStation Blog announcement, Isabelle Tomatis, senior director of PSVR, esports, peripherals marketing, and licensing at SIE, noted that the Pulse 3D headset is “specifically designed to take full advantage of the console’s Tempest 3D AudioTech, with a fine-tuned frequency response to help players more precisely place sounds in exact locations to match on-screen gameplay.”

The Pulse 3D will also be able to take advantage of the PlayStation 5’s latest system update, available Wednesday, thanks to a new equalizer control feature in the console’s sound settings.

“Pulse 3D headset users can select from three presets — Standard, Bass Boost, or Shooter which is designed to place extra emphasis on the sounds of footsteps and fired shots,” Tomatis said. “These three presets were popular among players who used the PS4 headset companion app, and have now been optimized to compliment PS5 Tempest 3D AudioTech. Users can also create their own presets and save up to three settings to have more quick-access options. Additionally, players can adjust these equalizer settings during gameplay through Control Center, without needing to exit the game.”

 

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