Bloody hell, how a few heads-up subsequent time? The journey game connoisseurs at Amanita Designs – of Machinarium, Samarost and Chuchel fame – solely went and dropped a whimsical new game with out warning. Released earlier this morning, Pilgrims is freeform romp round a lovingly drawn map, guiding a band of misfits on their merry means. Bounce by the woods, make offers with devils, kings and woodland critters, and attempt to wrap up the private tales of your travelling misfits. Or don’t, and easily be part of them for the experience.
A deck-building journey game, Pilgrims already has all of that hand-crafted goodness I’ve come to anticipate from Amanita.
Pilgrims is a jolly little freeform jaunt by an previous storybook. Rather than following a set sequence of puzzle-ridden setpieces, you’ve obtained a bit extra free reign to select your means by a dense little world of castles, devils, bears and skinny-dipping. Rather than pixel-hunting for the proper MacGuffin, you’ll accrue extra gadgets and characters within the type of playing cards, increase slightly deck to mess around with.
Each cease in Pilgrims is a small scene, one you may drop any mixture of traveller and doodad. Sure, you are able to do the journey game factor: Follow the leads, resolve the puzzles and full little tales for every traveller. But there are numerous alternatives for mischief by dropping the incorrect particular person within the incorrect place on the proper time, they usually would possibly take you down a path you by no means fairly anticipated.
Amanita stress that this isn’t a lot a game to be overwhelmed as a toy to mess around with. I determine Pilgrim will nonetheless boil all the way down to looking the clues for each final story beat, finally. But the longer I can delay begrudgingly hitting up an FAQ for one among these, the higher.
Pilgrims is out now on Steam and Itch for £5/$5/€5.