Overwatch’s Mercy is being rebalanced in a spectacular approach

Mercy is getting major changes that received’t really feel like nerfs in any respect.

Mercy is arguably the most popular Overwatch hero, beloved by her teammates and a very good alternative for brand new gamers. So when Blizzard says it’s making main adjustments to Mercy, a nervous response is predicted – however there’s excellent news too.

In a brand new Developer Update, Overwatch director Jeff Kaplan outlined the supposed adjustments and logic behind them. The most important change is that Mercy’s Resurrection Ultimate is being eliminated – however solely as an Ultimate. Instead, Mercy can use Resurrection as a secondary potential with a cooldown. While Resurrection may have a reasonably lengthy cooldown interval, it does imply you’ll be able to doubtlessly resurrect characters extra usually than an Ultimate would enable. The trade-off? Resurrections solely goal a single participant – so that you’ll have to decide on which participant makes a comeback.

But that’s not all, Mercy may even get a brand new Ultimate potential to exchange Resurrection. According to Kaplan, this new Ultimate known as “Valkyrie”, which boosts all stats from therapeutic beam vary, to bullet harm, to cooldown charge. On high of that, Mercy’s therapeutic beams will chain whereas the Ultimate is lively, letting you help extra heroes without delay. Finally, Valkyrie grants Mercy the flexibility to fly – not only a hover like Pharah makes use of, however fully-guided flight. In different phrases, when Valkyrie is lively, Mercy will have the ability to transfer across the battlefield like an almost-literal angel.

Blizzard remains to be ironing out Mercy’s adjustments, and can be testing varied builds on Public Test Servers within the days forward. Once Mercy’s rebalancing is full, Blizzard hopes to do comparable overhauls to different characters – and based on Kaplan, D’va is subsequent. You can discover out extra particulars within the hooked up video.

 
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