I’d absolutely missed the quiet announcement of King’s Bounty II final yr so at this time I’m shocked by: 1) its existence; 2) how severe it seems to be; 3) how a lot it seems to be like a contemporary RPG with an over-the-shoulder digital camera. King’s Bounty is a tactical turn-based strat-o-RPG of the style you may know greatest from Heroes Of Might & Magic (although KB predates HOMM), with wee magicmen operating across the tiles of a world map. King’s Bounty 2 nonetheless seems to be conventional in its battles, shuffling armies round hex grids, however the overworld is now a full-on world we wander via on foot with a view hovering over the hero’s shoulder. Huh! Weird! Come see on this new video dev diary.
Weird, no? It’s at all times been part-RPG, in fact, however the shift from doing that in the identical top-down view as battles to a extra fashionable free-roaming approach makes it look fairly totally different.
KB2 additionally seems to be bizarre to me as a result of I do know the sequence as huge blasts of daft japes, krakens, cute pet dragons, moody husbands, wacky drama, zombie wives, and fights inside belts from 1C’s noughties games like King’s Bounty: The Legend and Armored Princess. KB2 is all very serious-looking. But that is solely the primary of 1C’s new KB2 video diary doodads, so possibly a future one will go “…and here are all the monsters you can romance!”
It does look good to have precise 3D battlefields the place elevation issues, thoughts. The common game world being the identical place battles go down, slightly than separate maps, is sweet too.
King’s Bounty 2 is due out on Steam later this yr, someday from July to September.
That lad realy does seem like a Hawke from Dragon Age 2, doesn’t he?