No Man’s Sky Update – version 5.03

No Man’s Sky Update – version 5.03

The latest update for No Man’s Sky, patch 5.03, addresses several bugs and enhances various aspects of the game. This patch is currently available on Steam and will be released on other platforms soon. Here are the details of the improvements and fixes:

Bug Fixes:

  • Improved the rotation functionality for starships and backpacks on the Inventory page.
  • Enhanced the companion register UI to clearly show more than six available slots.
  • Corrected the control glyph suggestion when reporting bases.
  • Adjusted the summoning position of the pirate dreadnought freighter for easier access.
  • Fixed incorrect appearance options in player customization settings.
  • Resolved an issue with missing walls in some planetary buildings in Gek-dominated systems.
  • Corrected the label for Solar-class starships in the Starship Fabricator.
  • Fixed the appearance of two brood mothers in the same spot when eliminating juicy grubs.
  • Addressed various minor text issues.
  • Fixed a bug causing the Minotaur to fall through the planet’s surface when loading a save.
  • Corrected the functionality of the Minotaur’s stun cannon.
  • Resolved stuck security drones on derelict freighters.
  • Made it easier to summon starships to precise positions on the water.
  • Fixed a rare tutorial progress block related to warping to the target system.
  • Corrected incorrect counts in the Wonders catalogue.
  • Fixed lingering old ship echoes in the Quick Menu after salvaging a ship.
  • Resolved snapping issues in existing freighter bases causing walls to replace corridors and doors.
  • Fixed a rare issue blocking Nexus mission hand-ins.
  • Corrected the visibility of the Multi-Tool in Photo Mode with the first-person camera.
  • Improved graphics setting descriptions in the options menu.
  • Addressed various UI rendering issues.
  • Fixed settlement appearance issues during building generation.

Liquidator’s Expedition Fixes:

  • Resolved issues preventing mission progress in the Metamorphosis milestone.
  • Fixed inventory reporting issues preventing reward redemption in the Infestation Beta milestone.
  • Addressed mission progress issues in various Infestation Site milestones.
  • Fixed issues with the ‘Fire in the Hole’ and ‘Blood in the Water’ milestones.
  • Balanced several aspects of the Liquidator’s expedition.

Visual Improvements:

  • Fixed visual issues with the Liquidator mech, scorched, frozen, radioactive, and barren world props, and plant/animal hybrid creatures.
  • Improved visual effects for damaged starships and shooting brood mothers.
  • Addressed refraction issues in the starship cockpit and LODing issues with floating islands.
  • Fixed animation issues with walking buildings and hostile bugs.
  • Enhanced ambient visual effects on extreme firestorm worlds.
  • Improved water rendering quality on consoles.

Audio Improvements:

  • Fixed issues with the Minotaur’s flamethrower audio.
  • Improved ambient audio on floating islands.

Performance Enhancements:

  • Addressed issues related to DLSS3 and FrameGen.
  • Added VR optimization for AMD graphics cards.
  • Fixed several crashes related to terrain generation, reloading saves, Exocraft loading, texture rendering, discoveries loading, planetary rendering, and VR.
  • Introduced Xbox-specific performance optimizations and fixed an infinite load issue on Xbox.
  • Fixed a visual glitch with water rendering on Xbox.
  • Resolved a Switch-only issue with interacting with the base Scientist’s terminal.
  • Added memory optimizations to Switch.
  • Improved particle rendering quality in PSVR2.

Thank you for your continued support and feedback. Happy exploring!

Source: nomanssky.com

No Man’s Sky