PlayerUnknown’s Battlegrounds is due for an additional huge patch on PC this week.
This week’s PUBG replace really hit take a look at servers early yesterday, however PUBG Corp. solely got here round to revealing the main points later that day. Patch 14, because the developer is asking it, comes with a variety of key adjustments.
The greatest is the overhaul of all throwables, that features frag grenades, flash grenades, and molotovs. Frag grenades have been vastly buffed, in each their efficient vary and harm.
Stun grenades will no longer solely impair a participant’s imaginative and prescient, they’ll additionally do the identical to their listening to, and skill to shoot precisely (no ADS). These updates to stun grenades include a brand new set of animations that ought to make it simpler to inform in case your goal has been surprised (hand over eyes).
Molotovs are additionally getting a rise to their space of impact, however probably the most attention-grabbing addition is that fireplace will now unfold alongside wood surfaces indoors, resembling flooring and partitions. The flames can unfold additional while you throw extra of them.
The M24 sniper rifle, which has lengthy been a crate-only weapon, can now be discovered as regular flooring loot. To compensate for its elevated availability, the patch is decreasing its harm from 88 to 79. PUBG Corp. says the intention is to supply a substitute for the Kar98okay.
Apart from the mechanical adjustments, the replace brings a brand new anti-cheat detector developed in-house. You’ll now see it launch alongside the sport, and it presents a compatibility mode in case the default, safety mode provides you points.
As far as efficiency, and following up from the recent developer letter, patch 14 makes a number of updates that ought to lead to elevated efficiency for all. That contains bettering character mannequin rendering, optimising character motion whereas skydiving, and the largest one, growing “the speed at which the server transfers data about objects.”
The replace will hit dwell servers following 4 hours of upkeep that kick off as we speak at 7pm PT / 10pm ET, which is 3am BST on May 31, which can be when the brand new leaderboard season is about to start.
Check out all of the patch notes beneath.
Gameplay
- Increased frag grenade harm and efficient vary
- Frags beforehand needed to be inside 2.6m of participant fashions to deal deadly harm. They now deal deadly harm inside 3.5m, average harm from 3.5m by means of 8.5m, and low harm from 8.5m by means of 10m.
- The most efficient vary of stun grenade has been elevated to 20m
- Depending on distance from the explosion, the direct impact can blind the participant for a most of 5.5 seconds, and a minimal of 1 second (when 20m away).
- Depending on distance from the explosion, the oblique impact can blind the participant for a most of three seconds.
- Characters blinded by a stun grenade now cowl their faces. This is a brand new animation.
- Spectators are actually additionally blinded when spectating somebody hit with a stun grenade
- Stun grenades will now briefly blind and deafen the thrower in the event that they explode behind their again when cooked.
- You’ll now be unable to ADS whereas blinded.
- Molotov cocktails now have new results and their harm has been elevated.
- Molotovs can now deal oblique harm and burn harm (as harm over time), relying on whether or not or not you’re standing straight within the flames. If you’re within the flames you’ll take each forms of harm.
- Indirect harm (taken when standing within the flames) has been elevated from 10 to 12.5 harm per second.
- After catching fireplace, gamers will take burn harm as harm over time (10 harm per second) for a complete of 4 seconds.
- You’ll now be unable to ADS whereas taking burn harm.
- Flames now unfold additional alongside wood surfaces in homes
- Flames from Molotovs unfold additional if one other Molotov is thrown on high of the flames.
- A brand new animation has been added for character fashions who’re struggling burn harm. They’ll try and pat out the flames utilizing their palms.
-Weapon and attachment stability:
- Reduced vertical and horizontal recoil of the SCAR-L
- Decreased fundamental harm of the M24 from 88 to 79
- M24 will now not dropped in care bundle. It spawns on this planet
- The tactical inventory and cheek pad are actually much less efficient at bettering recoil restoration fee. It now improves ADS pace.
- Light grip now not impacts weapon fundamental recoil management or recoil restoration pace
- Light grip now decreases first shot/single shot recoil by about 15%. Animation kick discount has been modified to 20% (from 30%).
- To make the Vector just a little simpler to seek out, we’ve elevated its spawn fee on the expense of the spawn fee of the UMP-9 (general SMG spawn fee stays the identical).
- Increased world spawn fee of DMRs.
UI/UX
- Added a UI message exhibiting when therapeutic objects can’t be used.
- Average swimming distance has been added to participant stats, on the profession display screen
New anti-cheat tech
- We’ve added a brand new anti-cheat answer, developed in-house at PUBG Corp
- Expect to see a brand new popup while you begin the consumer.
- It’d be extra useful for us for those who run the anti-cheat instrument utilizing Security Mode, but when that offers you issues, please select Compatibility Mode.
Performance
- We’ve improved the character mannequin rendering course of to stop some small body drop points.
- We’ve optimized character motion and animation whereas skydiving to enhance framerate when a number of gamers are close by.
- We’ve made some enhancements to our community code to cut back community latency.
- We’ve elevated the pace at which the server transfers knowledge about objects (objects, doorways, fences) to handle the truth that generally objects spawn in late after gamers parachute in.
- We’ve improved some inefficient processes with the way in which the server updates sure frames on autos and character fashions. This ought to resolve resolve some irregular physics affecting autos.
Sound
- You can now toggle the brand new HRTF (Head Related Transfer Function) sound function within the choices menu (for opponent’s gunshot sounds solely). The function, which simulates totally three dimensional sound even for two-channel stereo headphones, was defined in better element in our dev weblog final week.
- Reduced the amount of the care bundle airplane.
Leaderboard
- The complete score factors gained/misplaced per match has been elevated, to raised outline the talent distinction between gamers.
Bug fixes
- Fixed some points inflicting irregular collisions in spots on Erangel and Miramar.
- Characters ought to now not get caught whereas vaulting specifically spots round Erangel.
- Fixed an points permitting characters to go by means of objects in sure areas on Miramar.
- Improved the accuracy of the throwing trajectory indicator for stun grenades
- Fixed a visible glitch within the stock display screen that occurred when attaching a choke to the sawed-off .
- Fixed a problem that was leading to some unusual collisions if gamers ever jumped on high of a automobile which had gamers in it.
- Scope zeroing on the crossbow is now not incorrectly enabled and set to an incorrect worth by default.
- Fixed a problem inflicting stun grenades to seem to bounce round for whereas after breaking a window.
- Fixed a problem the place the cheek pad’s vertical recoil management attribute was excluded in in-game tooltip.
- Fixed a problem which prevented the cheek pad from including 10% vertical recoil restoration when connected to the SLR.
- Fixed a problem when hip-firing for an prolonged period, the gun would seem like lowered
- Fixed a problem that precipitated the impact from stun grenades to seem otherwise relying on graphical settings
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