New Divinity Instead of Baldur’s Gate 4, Nikita Buyanov Wants Console Escape from Tarkov Players to Suffer — December 25 Highlights

New Divinity Instead of Baldur’s Gate 4, Nikita Buyanov Wants Console Escape from Tarkov Players to Suffer — December 25 Highlights

A concise roundup of the latest developments across the global entertainment landscape over the past 24 hours.

  • Nikita Buyanov suggests that console players of Escape from Tarkov should experience the same punishing difficulty as PC users
  • Prioritizing Divinity over Baldur’s Gate 4: Larian Studios elaborates on its departure from the D&D franchise
  • A dedicated modder is reviving a scrapped combat mechanic from The Last of Us Part II that promised more dynamic enemy encounters
  • Sony unveils its definitive list of the top 10 titles that fully leverage the power of the PS5 Pro
  • Navigating tutorial fatigue: Japanese developers discuss methods to onboard players without driving them away
  • Square Enix provides a major update on the Final Fantasy VII Remake trilogy’s conclusion, indicating development is nearing its final stages
  • Rockstar is unlikely to demand a $100 price tag for Grand Theft Auto VI, according to a former studio veteran
  • ASUS characterizes the offset power connector on the $4,000 ROG Matrix RTX 5090 as an intentional “design feature”
  • An unusual bug in Arc Raiders is forcing players into accidental pacifism, making stealth and diplomacy the only means of survival
  • Classic Mafia II fans rejoice: Valve initiates beta testing for a new Steam update aimed at preserving the original experience

 

Source: iXBT.games