As EA continues to tune development in Star Wars: Battlefront 2, the corporate has mentioned that microtransactions might not return.
At the launch of Star Wars: Battlefront 2, following extensive fan outcry, EA temporarily remove the option to purchase Crystals – the sport’s paid-for foreign money – with a view to retweak the development programs and make them extra rewarding.
In the times since, the sport acquired a few updates. The most of current of which upped the credit rewards and crafting parts earned after each match, and elevated the Credits cap gamers can earn per day in Arcade Mode. It’s a step in the suitable course, however it’s nonetheless too little for a lot of gamers.
It seems like issues will proceed to evolve, as EA CFO Blake Jorgensen identified in the course of the 37th NASDAQ Investor Conference this week.
“Clearly we are very focused on listening to the consumer and understanding what the consumer wants and that’s evolving constantly,” Jorgensen mentioned, by way of Glixel.
“But we’re working on improving the progression system. We turned the MTX off as an opportunity to work on the progression system inside the game. We’re continuing to do that. I think there’s an update this week and again next week.”
Interestingly, Jorgensen added that it’s nonetheless up within the air whether or not or not microtransactions will make a return, and in the event that they do, they might be applied in a different way.
“Overtime, we’ll address how we will want to bring the MTX either into the game or not and what form we will decide to bring it into,” he added.
Clearly, microtransactions in on-line video games is a giant enterprise for EA. During the identical convention, the CFO mentioned that about 35% of players spend money on Ultimate Team modes in EA Sports video games. That mentioned, the Battlefront 2 group is on edge proper now and bringing again microtransactions so rapidly might result in much more unhealthy press.