MechWarrior 5 Mercenaries mechs information

MechWarrior 5 Mercenaries mechs information

With so many Mechs in MechWarrior 5, it may be daunting for brand spanking new gamers to know which of them are the very best to take and that are the very best to promote. The 4 totally different weight lessons have their very own play types based mostly on their armour, weapon selection, and pace. Some Mechs are additionally simply flat out higher or worse than others, so it’s price understanding prematurely what they’re.

MechWarrior 5 Mercenaries Mechs information

This MechWarrior 5 Mech information goals that can assist you work out which Mechs try to be including to your roster in your mercenary group.

There are 4 totally different weight lessons of Mechs in MechWarrior 5. Each one has their very own position to play in a squad, or “Lance”. A Lance has 4 slots which you’ll be able to fill with 4 Mechs of your selecting. The solely limitation is that you’ve a most “Deployable Tonnage” for each mission. This units a restrict on the utmost mixed weight of the entire Mechs on a mission, that means you possibly can’t simply rock as much as a tiny base utilizing a complete squad of huge Stalker Assault Mechs. Every Mech additionally has a variety of variants, which all have totally different weapon slot sorts. There isn’t sufficient data on the market to checklist each single variant for each single Mech kind, however now we have information on stats resembling pace and weight.

The very first thing it is advisable to learn about weapons is that sure weapon sorts can’t be outfitted onto smaller Mechs. For instance, you possibly can’t have a “Flea” packing Particle Projector Cannons, which will be outfitted to heavier Mechs such because the Battlemaster. The second factor to know is that weapon sorts are color coded:

  • Blue: Energy weapons – infinite ammunition however weaker than ballistic weapons.
  • Yellow: Missile weapons – a lot of ammunition, however have restricted vary and require you to lock onto the goal to hit them reliably.
  • Purple: Ballistic weapons – deal respectable injury and will be fired at vary, however have a decrease ammunition rely than missile weapons.
  • Red – AMS weapons – designed particularly to destroy enemy missiles.

To discover out extra about every Mech weight class, click on the hyperlinks beneath:

  • Light Mechs
  • Medium Mechs
  • Heavy Mechs
  • Assault Mechs

MechWarrior 5 Light Mechs

Light Mechs – MechWarrior 5 Mech stats

The Light class of MechWarrior 5 Mechs are usually the speedy assist models in your Lance. They’re typically used to bother the bigger enemy Mechs by taking pot-shots, or destroying the non-Mech enemies to permit your Lance to concentrate on extra harmful enemies. You have eleven totally different fashions of Light Mech, every with their very own varieties for altering their stats and gear slots. The varieties on supply are:

  • Commando – 25 tonnes
  • Firestarter – 35 tonnes
  • Flea – 20 tonnes
  • Javelin – 30 tonnes
  • Jenner – 35 tonnes
  • Locust – 20 tonnes
  • Panther – 35 tonnes
  • Raven – 35 tonnes
  • Spider – 30 tonnes
  • Urbanmech – 30 tonnes
  • Wolfhound – 35 tonnes

As for which of them are typically those to pilot, offered you have got a dependable Lance stuffed with heavier Mechs, I’d go for a speedier Mech that may pester the enemy forces a bit higher, zipping across the map and finishing any aims they’ll. Any Mech with a pace of over 97.2km/h is right, however for his or her sheer pace rankings, the Jenner, Locust and Spider have increased most speeds and thus are a bit higher at pestering slower Mechs by working round them. They do sacrifice a little bit of both firepower or armour for this further pace although.

Panther and Raven are slower than common, however have typically extra armour to compensate. I even have a mushy spot for the Wolfhound, which regardless of being a bit slower, will be outfitted with numerous laser weapons. In truth, the one Light Mech that appears to not be as efficient is the Urbanmech. It’s extremely gradual compared to each different mild Mech because of its armour ranking being a bit increased. It’s as gradual because the Annihilator – the slowest Assault Mech – so I’d typically draw back from Urbanmechs if attainable.

MechWarrior 5 Medium Mechs

Medium Mechs – MechWarrior 5 Mech stats

The most fashions within the roster of MechWarrior 5 Mechs will be discovered within the Medium Mech class. Effective piloting of the Medium Mechs means placing a stability between pestering enemy forces, whereas on the identical time searching city Light Mechs from the opposing facet. The choices for Medium Mech fashions are:

  • Assassin – 40 tonnes
  • Blackjack – 45 tonnes
  • Centurion – 50 tonnes
  • Cicada – 40 tonnes
  • Crab – 50 tonnes
  • Enforcer – 50 tonnes
  • Griffin – 55 tonnes
  • Hunchback – 50 tonnes
  • Kintaro – 55 tonnes
  • Phoenix Hawk – 45 tonnes
  • Shadow Hawk – 55 tonnes
  • Trebuchet – 50 tonnes
  • Vindicator – 45 tonnes
  • Wolverine – 55 tonnes

You’ll begin the primary marketing campaign with entry to the Centurion Medium Mech and actually, it’s fairly good for the opening hours. It has slots for 3 totally different weapon sorts and has higher armour than the Light Mechs. However it’s vastly outclassed in all respects exterior of weapon selection by many different Medium Mechs.

The finest fashions embody the Crab, Griffin, Hunchback, and Wolverine. These Mechs nonetheless should be a bit nimble, any Medium Mech with a base pace of roughly 81km/h or extra ought to be lots, however they need to even be packing a bit extra firepower and armour to guard the smaller Mechs in your Lance. The Assassin Mech can fulfil each roles as a Light and Medium mech, because it’s sooner than many Light Mechs, at the price of some firepower.

MechWarrior 5 Heavy Mechs

Heavy Mechs – MechWarrior 5 Mech stats

Getting into the Heavy Mech territory, your focus can have shifted away from pestering enemy tanks and planes, and as a substitute gunning immediately for enemy Mechs. You’ll have loads of bulk handy and relying on the weapons you equip, you’ll both be getting near your enemy or launching a barrage of missiles from afar. The Heavy Mechs are:

  • Archer – 70 tonnes
  • Black Knight – 75 tonnes
  • Cataphract – 70 tonnes
  • Catapult – 65 tonnes
  • Dragon – 60 tonnes
  • Grasshopper – 70 tonnes
  • Jagermech – 65 tonnes
  • Marauder – 75 tonnes
  • Orion – 75 tonnes
  • Quickdraw – 60 tonnes
  • Rifleman – 60 tonnes
  • Thunderbolt – 65 tonnes
  • Warhammer – 70 tonnes

Your position is to offer essentially the most bang in your buck, so prioritising armour and firepower over pace is the important thing to success. Most Mechs of this class are available with a high pace of round 64km/h, which is actually sufficient for what you want. To offer you an thought of how briskly that’s, the Centurion within the Medium Mech class is identical pace, so that you don’t want extra pace. As for the very best ones, I like to recommend the Cataphract, Jagermech, Orion, and Thunderbolt.

It’s additionally price noting right here that by the point you’re discovering Heavy Mechs, you’ll most likely be caring a bit extra about Deployable Tonnage. It’s due to this fact higher to deploy Medium Mechs, slightly than both the Quickdraw or Dragon. The deployable tonnage saved will allow you to convey a number of heavier Mechs with higher weapon selection and armour into battle.

MechWarrior 5 Assault Mechs

Assault Mechs – MechWarrior 5 Mech stats

The heaviest of the entire MechWarrior 5 Mechs are the Assault class. These hulking mechanical monstrosities have the very best armour, essentially the most weapon slots, and the very best potential vary. However, these Mechs are the most costly to keep up, generate essentially the most warmth, and are extremely gradual. Pilots of the Assault Mechs ought to primarily attempt to destroy enemy Heavy and Assault Mechs. Here are the entire Assault Mech fashions in MechWarrior 5:

  • Annihilator – 100 tonnes
  • Atlas – 100 tonnes
  • Awesome – 80 tonnes
  • Banshee – 95 tonnes
  • Battlemaster – 85 tonnes
  • Cyclops – 90 tonnes
  • Highlander – 90 tonnes
  • King Crab – 100 tonnes
  • Mauler – 90 tonnes
  • Nightstar – 95 tonnes
  • Stalker – 85 tonnes
  • Victor – 80 tonnes
  • Zeus – 80 tonnes

You’re not going to be zipping across the battlefield in Assault Mechs, as they often have a pace of round 48km/h. If we’re trustworthy, having respectable ranged weapons on an Assault Mech can deal some heavy early injury to the enemy workforce. Good examples of this embody the Stalker, Atlas, and Nightstar.

As Assault Mechs are additionally costly to keep up, it’s possible you’ll get some success with the likes of Annihilator, Victor, or Zeus. However, their armour is low in comparison with different Mechs of an identical class, and the Annihilator has the identical pace because the Urbanmech – the worst Light Mech – so its usefulness is restricted.

There’s lots extra to find as regards to Mechs. While Instant Action mode has a style of the out there Mechs that it is possible for you to to pilot in-game, it’s attainable that there are hidden Mech variants within the marketing campaign mode that boast higher total stats or weapon slot compositions. Until these are discovered, you possibly can move the time by climbing aboard your Mech and getting used to how they run with assist from our MechWarrior 5 guide.


Source

Feature, guides, MechWarrior 5: Mercenaries, Piranha Games

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