Left 4 Dead Blog from 2020-09-29 02:25:00

September 28, 2020 – L4D Team

An update has been released for Left 4 Dead 2.

– Reoriented some of the new HUD images
– Updated several nav meshes based on feedback
– Fixed a bug where a door model was lacking prop data
– Fixed spontaneous muzzle flashes on certain rifles when playing online
– Adjusted knife’s attack delay
– Fixed c10m3 versus survival tank spawn issue
– Fixed stuck spots on a few survival maps
– Various other fixes to the nav mesh from feedback
– Fixed a typo in one of the new shotgun sounds
– Fixed material sorting issues with skin mods on Molotov world model

Achievements:
– Only award “Fat Ninja” for a direct vomit attack, not a boomer explosion.
– Fixed “Golden Freeman” not awarding pickups on dedicated servers.
– Award survival medals to the entire team, including dead players.
– Fixed “The Big Ten” and “Supreme Survivalist” not unlocking on dedicated servers.
– Only award “The Last Frontier” on the Last Stand campaign.
– Don’t award Survival achievements in Versus Survival and vice-versa

Survival:
– Waterfront – Removed cars outside the playable area to prevent infected from getting stuck.
– Generator Room – Increased ZombieDiscardRange.
– Church – Removed Laser Sights.
– Streets – Swapped the Military Sniper and the Ammo Pile spawns around.
– Warehouse – Removed mortar bags from under some stairs.
– Cold Stream Junkyard – Removed Laser Sights.

Versus Survival:
– Made it so the plane crash will trigger if the countdown timer reaches 0 on Runway.
– The Save 4 Less store door will now open when the timer reaches 0 on Gun Store.
– The alarmed door will now open when the timer reaches 0 on Warehouse.

Tank Run:
– Updated finales so rescue timer won’t appear in Scavenge finales (you need to collect all the gas cans).
– Fixed The Sacrifice finale not working properly.
– Two Tanks will now spawn at once during the non-Scavenge finales.

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