A key figure in video games in the 90s, mainly in the era of the Super Nintendo and Megadrive, Konami has for a short time reduced its activity around gaming to extend its activities to other sectors, such as sports and fitness centers. which are very successful in Japan. In a recent press release dedicated to investors, the Japanese firm announced an internal restructuring plan with the dissolution of several production poles, namely poles 1, 2 and 3. The idea behind this maneuver is indeed, I quote, from “respond to the rapid market around us.” Very quickly, information that Konami was ending its video game productions circulated on the Internet, which prompted the Japanese publisher to speak up. It is with colleagues from IGN.com that Konami gave more details about this reorganization within the company.
The announcement refers to an internal restructuring, and it includes the consolidation of the production divisions. We haven’t ‘closed’ our video game division.
It is necessary to linger on the quotation marks which are used on the term “close” since even if the sector of activity around the video game does not seem to completely stop, one observes above all that on the side of the leaders, the video game does not is no longer a priority. If PES, Metal Gear Solid and Silent Hill are the last two strong licenses of the group, the last two we have just mentioned do not really give any sign of life. Hopefully Konami has other ambitions for video games because it would be sad to see a juggernaut disappear from the video game landscape.