Into The Breach patch fixes false victories, provides preliminary touchscreen help

Into The Breach patch fixes false victories, provides preliminary touchscreen help

While we’re all distracted by BattleTech‘s intricate and ponderous mech warfare, the polar reverse, lightning-quick strategy to turn-based large robo-combat has been busy too. Into The Breach‘s newest patch quietly fixes a dozen-odd issues I doubt many people even observed this ridiculously slick sport ever had, together with one which meant getting your entire staff killed within the closing mission didn’t at all times imply a sport over. Me, I’m completely happy as a result of this patch marks Into The Breach’s first step into final perfection – turning into a sport I can play whereas mendacity down.

Now, patch 1.0.22 sadly doesn’t herald a full touchscreen UI for Into The Breach, nevertheless it does make the distinction between touch-unplayable and touch-playable for folks who personal fancy finger-poky laptops similar to Microsoft Surfaces, Lenovo Yogabooks or sure Dell XPSes, amongst many others.

Notes Subset designer Matthew Davis here, “We have not created a full touch friendly UI, as that would take months. But I have improved general capabilities along with some touch friendly improvements so it’s all very playable using nothing but touch on tablet PCs like the Surface. Ultimately I would like to design and include a full touch UI for the game, but there is no time line on that. This is just a stop gap measure.”

Nice to realize it’s on their radar, although – ITB’s predecessor FTL by no means bought any actual contact help on PC, regardless of having a totally finger-friendly iPad version. I’ve simply give the patch a fast spin on my Surface Book 2 (review), and it’s principally high quality throughout battles. Where earlier than there was numerous double-tapping and unrecognised enter with a finger, now I can do my bug-squishing pretty freely. However, there may be some jank – I would like a mouse or keyboard to pick choices from the principle menu, as an example. A giant enchancment although. I don’t really feel that I would like new icons or something like that, however a little bit of refinement can be welcome.

As for the opposite fixes, right here’s yer checklist, or browse’n’focus on ’em throughout on the ITB forums. I don’t suppose I’ve encountered even a single one in all these, though if I had ever run right into a scenario whereby the sport let me win the ultimate mission regardless of getting all my pilots killed, I most likely wouldn’t admit it right here.

  • Better help for Touch Screen / Tablet PCs (See notice beneath)
  • Viscera Nanobots will now set off on minor enemies (Spider Eggs, Blobs, and so forth.)
  • Deadly Environment / Unit results are made extra clear to the participant
  • Potential fixes for some system compatibility points
  • Satellites are actually resistant to Smoke results
  • Fixed uncommon bug the place a single sport may very well be caught resisting each Grid Damage
  • Fixed some uncommon token failures in pilot/CEO barks
  • Fixed bug the place Mechs with out weapons may develop into inactive
  • Small modifications to the save backup system to stop corruption
  • Phase Cannon will now not injury buildings on the sting of the map
  • Mech falling down a gap will now negate the “Perfect Battle” achievement
  • Fixed numerous unusual behaviors that may be triggered by the Blob Boss splitting
  • Unstable Mechs will now not explode incorrectly if utilizing the Psionic Receiver
  • Archimedes/Rong save and reload exploit fastened
  • Mission the place Vek spawn from ACID tiles will now not spawn items on Frozen ACID tiles
  • Losing each Mech within the closing mission will appropriately lead to a Game Over
  • Viscera Nanobots will now not revive items that fell down holes
  • Fixed: Info Overlay hotkey generally displayed mistaken enemy unit data
  • Fixed: Rare bug the place a repaired unit misplaced its weapons
  • Fixed: Secret Pilot / Ralph pilot expertise may very well be attributed as “environment” for xp
  • Fixed: Health bars with 10 (or extra) gained’t look ridiculous
  • Attack Order UI fixes
  • Minor artwork/UI/animation fixes
  • Minor textual content fixes

It is a damn-near good sport, it truly is. Here’s my Into The Breach review on why that’s, should you missed it.

Source

Into the Breach, Subset Games

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