While we’re all distracted by BattleTech‘s intricate and ponderous mech warfare, the polar reverse, lightning-quick strategy to turn-based large robo-combat has been busy too. Into The Breach‘s newest patch quietly fixes a dozen-odd issues I doubt many people even observed this ridiculously slick sport ever had, together with one which meant getting your entire staff killed within the closing mission didn’t at all times imply a sport over. Me, I’m completely happy as a result of this patch marks Into The Breach’s first step into final perfection – turning into a sport I can play whereas mendacity down.
Now, patch 1.0.22 sadly doesn’t herald a full touchscreen UI for Into The Breach, nevertheless it does make the distinction between touch-unplayable and touch-playable for folks who personal fancy finger-poky laptops similar to Microsoft Surfaces, Lenovo Yogabooks or sure Dell XPSes, amongst many others.
Notes Subset designer Matthew Davis here, “We have not created a full touch friendly UI, as that would take months. But I have improved general capabilities along with some touch friendly improvements so it’s all very playable using nothing but touch on tablet PCs like the Surface. Ultimately I would like to design and include a full touch UI for the game, but there is no time line on that. This is just a stop gap measure.”
Nice to realize it’s on their radar, although – ITB’s predecessor FTL by no means bought any actual contact help on PC, regardless of having a totally finger-friendly iPad version. I’ve simply give the patch a fast spin on my Surface Book 2 (review), and it’s principally high quality throughout battles. Where earlier than there was numerous double-tapping and unrecognised enter with a finger, now I can do my bug-squishing pretty freely. However, there may be some jank – I would like a mouse or keyboard to pick choices from the principle menu, as an example. A giant enchancment although. I don’t really feel that I would like new icons or something like that, however a little bit of refinement can be welcome.
As for the opposite fixes, right here’s yer checklist, or browse’n’focus on ’em throughout on the ITB forums. I don’t suppose I’ve encountered even a single one in all these, though if I had ever run right into a scenario whereby the sport let me win the ultimate mission regardless of getting all my pilots killed, I most likely wouldn’t admit it right here.
- Better help for Touch Screen / Tablet PCs (See notice beneath)
- Viscera Nanobots will now set off on minor enemies (Spider Eggs, Blobs, and so forth.)
- Deadly Environment / Unit results are made extra clear to the participant
- Potential fixes for some system compatibility points
- Satellites are actually resistant to Smoke results
- Fixed uncommon bug the place a single sport may very well be caught resisting each Grid Damage
- Fixed some uncommon token failures in pilot/CEO barks
- Fixed bug the place Mechs with out weapons may develop into inactive
- Small modifications to the save backup system to stop corruption
- Phase Cannon will now not injury buildings on the sting of the map
- Mech falling down a gap will now negate the “Perfect Battle” achievement
- Fixed numerous unusual behaviors that may be triggered by the Blob Boss splitting
- Unstable Mechs will now not explode incorrectly if utilizing the Psionic Receiver
- Archimedes/Rong save and reload exploit fastened
- Mission the place Vek spawn from ACID tiles will now not spawn items on Frozen ACID tiles
- Losing each Mech within the closing mission will appropriately lead to a Game Over
- Viscera Nanobots will now not revive items that fell down holes
- Fixed: Info Overlay hotkey generally displayed mistaken enemy unit data
- Fixed: Rare bug the place a repaired unit misplaced its weapons
- Fixed: Secret Pilot / Ralph pilot expertise may very well be attributed as “environment” for xp
- Fixed: Health bars with 10 (or extra) gained’t look ridiculous
- Attack Order UI fixes
- Minor artwork/UI/animation fixes
- Minor textual content fixes
It is a damn-near good sport, it truly is. Here’s my Into The Breach review on why that’s, should you missed it.