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
Santa Fortuna is the third mission in Hitman 2 and sees the globetrotting Agent 47 journey to Columbia to get rid of three vital members of one of many world’s largest drug cartels. Again, the problem slowly ramps up as soon as extra in comparison with the beforehand places as you’re given extra targets to trace and a few considerably extra harmful places to infiltrate. Our Hitman 2 Santa Fortuna information will make issues just a little simpler for you, by describing how one can assassinate all three targets, in addition to level out helpful gadgets and places of curiosity.
Hitman 2 Santa Fortuna walkthrough
If you might be simply beginning out, you would possibly need to familiarise your self with some recommendations on beginning load-outs how one can be an efficient murderer in our Hitman 2 guide hub. If you need to go in just a little extra ready for particularly the Santa Fortuna mission although, learn on.
In the Three-Headed Serpent mission, your goal is to assassinate three key members of the Delgado drug cartel. The trio is scattered about their residence base in Santa Fortuna and really not often meets in the identical place, so your greatest wager is to take them out individually inside the places they will commonly be discovered.
Santa Fortuna itself is a small, rural village. There’s a small residential space and a good smaller part of the jungle the place vacationers can absorb a number of the stunning surroundings, although stray too removed from these components and also you’ll encroach on the Delgado’s personal territory. With an unlimited drug empire to regulate, they’re very heavy on safety and intensely suspicious of latest faces poking round in locations they shouldn’t be, so be cautious in the event you enterprise in direction of Rico’s mansion or the coca plantation within the backside nook of the map.
Santa Fortuna targets: Rico Delgado, Andrea Martinez, Jorge Franco
Rico Delgado is the chief of the Delgado cartel and head of a billion-dollar drug empire. That means he’s residing a lifetime of full luxurious in his unique mansion (full with pet hippo), though he nonetheless takes his safety very critically and is consistently surrounded by guards. Getting inside is a tough sufficient job, not to mention discovering a approach to kill him undetected. A celeb tattooist has been referred to as to assist repair some horrible ink of his spouse, in order that’s a technique in.
Otherwise, yow will discover a few methods to lure him out of his residence. You’d by no means guess, however Rico is a little bit of a narcissist and is having a statue of himself unveiled within the village. The basis doesn’t look significantly sturdy, although, in the event you’re able to giving it a nudge in the course of the grand opening. Meanwhile, in a collection of underground caves, Rico is wanting into utilizing submarines to ship his items. He’s excited to check out the brand new sub’s engine and see it pushed to its limits. Maybe you might enhance these limits past its capability.
Meanwhile, Andrea Martinez spends most of her time within the village. She serves because the enterprise supervisor of the operation, guaranteeing all the things runs easily, the precise palms are greased and each impediment is eliminated. She’s having hassle with some building staff who refuse to finish a venture for her and will discover herself having an accident on considered one of her many journeys to the positioning. Some relationship drama can be brewing within the cartel that 47 can stick his nostril into to rachet up the chaos.
Lastly, there’s the cook dinner, Jorge Franco. He’s busy toiling away on a brand new experimental drug recipe over in his plantation, although a couple of roadblocks have slowed progress. A brand new supply was supposed to point out up and current him a brand new drug supply technique, although the supply is at present hiding within the hostel within the village after a small catastrophe together with his equipment. Also, a brand new piece of tech was imagined to arrive for Jorge’s cocaine machine, however till it does extra handbook labour is required. Finding that supply can pace up the operation once more, although Jorge’s enthusiasm for the machine might lead him to step just a little too near it.
Santa Fortuna factors of curiosity
Santa Fortuna village – 47 begins right here in your first playthrough. There’s heaps to see and do right here, together with the hostel, the statue unveiling ceremony for Rico, Andrea Martinez’s workplace residence and a handful of different innocuous wanting buildings containing many helpful gadgets or disguises.
Rico’s mansion – Dead within the centre of the map. If you start on the unique beginning place the mansion shall be instantly in entrance of you. You can inform by the ridiculously imposing gate. Getting in is an entire different problem. The tattooist or mansion guard disguises are good bets, or you possibly can sneak within the rear via the underground cave system.
Caves – Rico is experimenting with new strategies of delivering his medication to the world in a community of underground caves under Santa Fortuna. One such technique is through the use of a specifically designed submarine, which yow will discover and tinker with within the caves.
Coca plantation – The closely guarded coca plantation is within the backside proper of the map. Fortunately, there’s an entire lot of crops right here you possibly can disguise in to keep away from detection, although nabbing a employee or guard disguise will make your life quite a bit simpler. This is the place you’ll discover Jorge Franco for many of the stage.
Shaman’s hut – Head down the principle highway out of the village, flip left into the mess of foliage, observe the trail and finally you’ll attain the shaman hut. There’s not a lot to do right here besides watch some vacationers get insanely excessive after which steal the shaman disguise, which you’ll want for the Hallowed Grounds mission story.
Fishery – Loop out the again of the village previous Andrea’s workplaces and also you’ll spot the fishery on the left-hand aspect. There are a couple of helpful gadgets to assemble right here, plus the place to begin for the Submerged mission story.
Construction website – Work has come to a halt on the building website as the employees have uncovered an historical burial website and have downed instruments till the shaman performs a cleaning ritual. It’s created fairly a headache for Andrea Martinez, who will be inspired to go to to try to resolve the difficulty. Many accidents can occur on a building website, although.
Santa Fortuna disguises
Drummer – One of the small homes behind the village in direction of Andrea’s workplace is blasting out some critically loud music. If you sneak inside yow will discover the drummer who was set to carry out with the band at Rico’s statue unveiling useless in his mattress. Easy disguise.
Shaman – Go down in direction of the principle highway out of the village and also you’ll see two guards chatting by a jeep. Turn left there into the jungle, observe the trail for a short time and finally you’ll emerge on the shaman’s hut. Once he’s carried out a ritual for a spot yah moron you possibly can subdue the shaman and nick his robes.
Tattooist – The well-known tattooist is nervously ingesting on the bar reverse the fishery awaiting his assembly with Rico Delgado. That beer bottle is simply ready to be poisoned, after which he’ll flee to the bathroom within the again the place you possibly can take him out quietly. Remember to throw him out the window and into the dumpster exterior to make sure nobody finds the physique.
Construction employee – On the left-hand aspect of the village as you progress up in direction of Andrea’s workplace, a building employee is toiling away in one of many buildings alone. You can distract him by turning off the radio within the room under and take his garments with out concern of being noticed.
Backpacker – On the right-hand aspect of the village as you method Andrea’s workplace is the hostel. The backpacker is on the balcony above chatting with a fellow traveller. He’ll finally wander away to try to resolve his little drug mishap, the place you’ll be capable of nab his outfit in a quiet place.
Cave employee – A girl at a meals stall proper on the entrance of the fishery mentions her injured husband, who’s making an attempt to keep away from going again to work for Rico. If you observe her to the again nook of the fishery you’ll see him hiding there alongside together with his uniform you should get entry to the underground caves.
Mansion guard – If you make your means via the again of the caves and previous the traditional ruins you’ll emerge on the rear of Rico’s mansion the place he retains his pet hippo. There’s a lone guard on this space who you possibly can knock out and conceal in a close-by container after stealing his clothes.
Hitman 2 Santa Fortuna gadgets
Rat poison – Can be discovered on a shelf within the medium-sized warehouse on the far finish of the fishery reverse the bar.
Glue – Yes, one of many strangest mission tales in Santa Fortuna requires glue so you possibly can restore a toy bus that’s used to smuggle medication. Obviously. Getting glue is a small ordeal, although, because the shopkeeper has bought his final lot to the mechanic on the fringe of the village by the principle highway. He’s not too eager to present it up, so you possibly can introduce him to a chokehold to get it.
Circuit board – An vital piece of equipment for Jorge’s cocaine machine has gone lacking in transit. You’ll be capable of discover it in a crimson field teetering on a precipice above the airplane crash only a brief stroll from the shaman’s hut. Conveniently, a pile of fruit has fallen close by that you should utilize to throw at it and knock it off its perch.
Poison flowers – There are many of those dotted across the map, however the most effective place to search out them is over within the foliage by the shaman hut as soon as once more. They’re massive, bulbous and purple, really easy to identify in all of the greenery.
Coca lab keycard – Right behind Jorge’s coca plantation by the water’s edge is a small hut. The keycard is inside. You can lure the assistant exterior by tampering with the air conditioning to realize entry.
Hitman 2 Santa Fortuna suggestions
- Delgado’s sicarios will allow you to roam in regards to the village freely, so use this chance to eavesdrop on conversations or collect clues from the locals about potential assassination strategies.
- When you’re first beginning out in Santa Fortuna, deal with each goal individually till you get the lay of the land. Once you’re extra educated you possibly can check out a number of the extra superior assassination strategies that characteristic a couple of goal without delay.
- Absolutely keep away from Rico’s mansion until you have got an appropriate disguise. It could be very arduous to sneak into and teeming with safety guards who received’t be afraid to open hearth instantly.
- The coca plantation is one other high-security space that’s harmful to go to and not using a disguise, although the entire crops make it just a little simpler to sneak via if wanted.
- Rico’s pet hippo could be a distinctive approach to homicide somebody and eliminate the physique.
- There are a number of exits accessible to you relying on which goal you kill final – all the things from an informal stroll to assault helicopters.
After coping with all three targets and escaping the premises, you’ll be accomplished with this mission. Where to subsequent? Maybe head again to Miami to kill the targets in one other means? How a couple of journey to Mumbai? You can all the time return to our Hitman 2 guide hub for anything chances are you’ll want.