Square Enix’s experiment in licensing fan-made, crowdfunded sequels to outdated video games they personal at present emerges from its bunker for the primary time with the launch of Fear Effect Sedna. It’s a supernatural stealth shooter following up on Kronos Digital Entertainment’s outdated Fear Effect video games from the PlayStation. Sedna is definitely a sequel to the unique Fear Effect from the 12 months 2000, although it does tinker with ye olde construction slightly in going from that fixed-camera survival horror to extra of a top-down shooter type. A remake of the primary sport is within the works too.
Sedna takes Fear Effect’s shoot-a-sneak-a-puzzling away from Hong Kong for a jaunt into Inuit mythology. The sequence’ authentic author, John Zuur Platten, has chipped in on this story. Observe, transferring photos:
Fear Effect Sedna is out later at present by Steam and GOG for £16/€20/$20. Initial critiques (similar to Destuctoid’s) don’t appear massively enthusiastic. Sushee had launched a demo however took it down in January, saying that the “demo really no longer represents the final game”.
With this out, Sushee can now concentrate on Fear Effect Reinvented, their remake of the primary sport.
Squeenix have talked about licensing outdated and unused corners of their library since 2013, once they first introduced the Collective, their bizarre crowdfunding help service. In 2015 they lastly revealed the first three series to open up: Fear Effect, Anachronox, and Gex. Well, it’s not like they’d another plans to become profitable off them. Nothing has occurred with both Gex or Anachronox, however Fear Effect is all go.
“When we first discussed the concept of Collective, one of the things we had in mind was opening up older franchises to enable indies to pitch us ideas for them,” Phil Elliott, Squeenix West’s director of indie publishing, mentioned within the launch announcement. “It’s great to see what Sushee has been able to do at this level with Fear Effect Sedna in bringing something new to Fear Effect universe – plus, it’s also led to Fear Effect Reinvented, so it’s exciting to see it all develop.”
I’m wondering if Square Enix may think about letting followers play with a few of their juicier stockpiled sequence (severely, Gex?) if this goes nicely. I’m wondering if I might even need to play crowdfunded fan-made sequels to a few of my forgotten favourites. I’m wondering if nostalgia is a horrible cloud concealing stunning open skies from us, although that’s extra of a perennial video video games concern than particular to this.