Early Access Update 02: Ocean — The Final Frontier

Early Access Update 02: Ocean — The Final Frontier

Greetings, Caretakers

Update 02: OCEAN – The Final Frontier is officially live, arriving as a free expansion for all Early Access participants.

This major milestone introduces innovative traversal mechanics, uncharted quest territories, and extensive technical optimizations designed to maintain structural stability as our world continues to grow.

CORE HIGHLIGHTS
  • NEW TRANSPORT: CS‑17 Courier Skimmer: A high-speed surface vessel featuring fuel cylinder compatibility and integrated mooring capabilities.

  • FRESH EXPEDITIONS: Discover the Rocky Islands biome and The Transposium Maze—an area that is deceptively easy to enter but remarkably difficult to navigate.

  • ADVANCED DISCOVERY TOOLS: Deploy the Sonar Module to map the ocean floor and extract newly discovered resources, including various raw ores.

  • VESSEL PERSONALIZATION: 37 distinct paint liveries applied across four customizable zones! Scavenge the world to unlock an immense array of visual configurations.

  • SYSTEM OPTIMIZATION: A comprehensive refinement of core architecture, including physics calculations, fluid dynamics, sub-aquatic visibility, and UI responsiveness.

Community Feedback – Biological Entities: Keep the data flowing!

We actively monitor the Steam Discussion Forums and our Discord server. Should you encounter a technical anomaly, the most effective reporting method includes:

  • Your specific activity at the time of the error

  • The discrepancy between the expected and actual outcome

  • A step-by-step guide to reproducing the issue

  • Relevant visual evidence (screenshots or video captures)

Technical Support: https://thelastcaretaker.com/support / support@channel37.co

Community Discord: https://discord.gg/channel37

One final note… If you find our progress compelling, a Steam review is incredibly impactful—it serves as the strongest endorsement for our continued development. We’ll see you on the horizon.

TECHNICAL SPECIFICATIONS FOR HUMAN CONSUMPTION

(Automated intelligences may disregard this section)

The summary above covers the essentials. For those requiring a deep dive into the data, the comprehensive details are provided below:

▶ Detailed Patch Logs: AVAILABLE HERE

Critical Resolutions
  • Rectified a data error where inventory transfers could result in permanent item loss

  • Addressed a functional failure in Soilforge Prime regarding methane production

  • Relocated the Seed Reserve to prevent it from spawning beneath inaccessible terrain

  • Corrected a bug where recreational items (Basketballs, Bowling equipment) failed to provide Human Growth bonuses

  • Fixed a Field Binoculars glitch that caused persistent magnification

  • Stabilized physics chains to prevent “explosive” reactions during grid transitions

  • Purged legacy door references to eliminate potential software crashes

  • Secured the Lazarus Pod to prevent seed disappearance during the generation cycle

Performance & Backend Stability
  • Implemented major efficiency passes across primary systems, buoyancy physics, and the user interface

New Architecture
  • New Material Category: Raw Ore (featuring multiple metallic variants)

  • The Cryptic Receiver: An unknown caller seeks a connection.

Enhanced Interaction
  • Buttons and switches now respond to kinetic impacts

  • Calibrated underwater glowstick luminance for improved visual fidelity

  • Refined character movement when transitioning between adjacent ladders

  • Increased the durability of mooring cables to prevent premature snapping

  • Realigned the “Repair Diesel Engine” marker in “Vessel of Tomorrow” for better accuracy

  • Balanced cyclone audio levels for a more comfortable experience

  • Fixed scoring detection issues in the basketball minigame

  • Tuned swarm dynamics to prevent excessive interference with boat handling

  • Resolved occasional loot synchronization errors

  • Secured permanent attachments to prevent accidental detachment during collisions

  • Hardened vessel components against friendly fire detachment

New Territories & Narrative Arcs
  • The Transposium Maze: A new questline and location characterized by its disorienting geometry.

  • The Rocky Archipelago: A rugged new biome featuring unique mission objectives.

Vessel Expansion
  • CS-17 Courier Skimmer: A specialized jet-craft designed for rapid deployment and towing.

Equipment & Customization
  • Sonar Array: A high-tech module for scanning the deep-sea environment

  • Advanced Aesthetics: 37 scavengeable paint schemes spanning 4 distinct hull zones.

  • Structural Decor: Utilize the Replica Scanner to blueprint and reconstruct decorative items.

User Interface & Localization
  • Resolved unlocalized text issues for the Cable Extender

  • Fixed clipping issues on Fortiheld container displays

  • Corrected the Lightning Rod description fields

  • Improved menu navigation while operating the Donk-Lift 3200

Additional Refinements
  • Fixed the “Robot the Builder” achievement trigger

  • Resolved cable physics glitches when climbing while tethered

  • Smoothed out character edge-sliding behavior during falls

  • Corrected atmosphere detection in the First Whisper Cave air pockets

  • Removed anomalous water textures from the Refuel Outpost Gamma shaft

  • Restored crafting functionality for specific grenade types

  • Fixed physics errors when jumping from the Sanctuary Dock heights

  • Resolved font rendering issues in the binocular interface

  • Mitigated a crash related to extended flamethrower operation

  • Fixed control lock issues when pausing while piloting

  • Corrected state persistence for hangar bay doors

  • Ensured objects attached to the hull retain proper buoyancy properties

Thank you for joining us on this voyage! 

—Channel37

Source